package electroblob.wizardry.client.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelBox; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; // Made with Blockbench 3.5.4 public class ModelIceBarrier extends ModelBase { private final ModelRenderer mainGroup; public ModelIceBarrier(){ textureWidth = 64; textureHeight = 64; mainGroup = new ModelRenderer(this); mainGroup.setRotationPoint(0.0F, 24.0F, 0.0F); setRotationAngle(mainGroup, 0.0F, 0.0F, 0.7854F); mainGroup.cubeList.add(new ModelBox(mainGroup, 0, 0, -14.5F, -14.5F, -1.5F, 29, 29, 3, 0.0F, false)); mainGroup.cubeList.add(new ModelBox(mainGroup, 0, 32, -9.0F, -9.0F, -4.0F, 18, 18, 8, 0.0F, false)); } @Override public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { mainGroup.render(f5); } public void setRotationAngle(ModelRenderer modelRenderer, float x, float y, float z) { modelRenderer.rotateAngleX = x; modelRenderer.rotateAngleY = y; modelRenderer.rotateAngleZ = z; } }