package electroblob.wizardry.entity.construct; import electroblob.wizardry.registry.Spells; import electroblob.wizardry.registry.WizardryPotions; import electroblob.wizardry.registry.WizardrySounds; import electroblob.wizardry.spell.Spell; import electroblob.wizardry.util.EntityUtils; import electroblob.wizardry.util.MagicDamage; import electroblob.wizardry.util.MagicDamage.DamageType; import electroblob.wizardry.util.ParticleBuilder; import electroblob.wizardry.util.ParticleBuilder.Type; import net.minecraft.entity.EntityLivingBase; import net.minecraft.potion.PotionEffect; import net.minecraft.util.DamageSource; import net.minecraft.world.World; import java.util.List; public class EntityBlizzard extends EntityScaledConstruct { public EntityBlizzard(World world){ super(world); // TODO: Set the size properly and do whatever forcefield does to allow block and entity interaction inside it // (Probably need to do this for several others too) setSize(Spells.blizzard.getProperty(Spell.EFFECT_RADIUS).floatValue() * 2, 3); } @Override protected boolean shouldScaleHeight(){ return false; } public void onUpdate(){ if(this.ticksExisted % 120 == 1){ this.playSound(WizardrySounds.ENTITY_BLIZZARD_AMBIENT, 1.0f, 1.0f); } super.onUpdate(); // This is a good example of why you might define a spell base property without necessarily using it in the // spell - in fact, blizzard doesn't even have a spell class (yet) double radius = Spells.blizzard.getProperty(Spell.EFFECT_RADIUS).doubleValue() * sizeMultiplier; if(!this.world.isRemote){ List targets = EntityUtils.getLivingWithinRadius(radius, this.posX, this.posY, this.posZ, this.world); for(EntityLivingBase target : targets){ if(this.isValidTarget(target)){ if(this.getCaster() != null){ EntityUtils.attackEntityWithoutKnockback(target, MagicDamage.causeIndirectMagicDamage(this, getCaster(), DamageType.FROST), 1 * damageMultiplier); }else{ EntityUtils.attackEntityWithoutKnockback(target, DamageSource.MAGIC, 1 * damageMultiplier); } } // All entities are slowed, even the caster (except those immune to frost effects) if(!world.isRemote && !MagicDamage.isEntityImmune(DamageType.FROST, target)) target.addPotionEffect(new PotionEffect(WizardryPotions.frost, 20, 0)); } }else{ for(int i=0; i<6; i++){ double speed = (rand.nextBoolean() ? 1 : -1) * (0.1 + 0.05 * rand.nextDouble()); ParticleBuilder.create(Type.SNOW).pos(this.posX, this.posY + rand.nextDouble() * height, this.posZ).vel(0, 0, 0) .time(100).scale(2).spin(rand.nextDouble() * (radius - 0.5) + 0.5, speed).shaded(true).spawn(world); } for(int i=0; i<3; i++){ double speed = (rand.nextBoolean() ? 1 : -1) * (0.05 + 0.02 * rand.nextDouble()); ParticleBuilder.create(Type.CLOUD).pos(this.posX, this.posY + rand.nextDouble() * (height - 0.5), this.posZ) .clr(0xffffff).shaded(true).spin(rand.nextDouble() * (radius - 1) + 0.5, speed).spawn(world); } } } }