package electroblob.wizardry.spell; import electroblob.wizardry.Wizardry; import electroblob.wizardry.constants.Element; import electroblob.wizardry.constants.SpellType; import electroblob.wizardry.constants.Tier; import electroblob.wizardry.registry.WizardryItems; import electroblob.wizardry.registry.WizardrySounds; import electroblob.wizardry.util.ParticleBuilder; import electroblob.wizardry.util.SpellModifiers; import electroblob.wizardry.util.ParticleBuilder.Type; import electroblob.wizardry.util.WizardryUtilities; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.MobEffects; import net.minecraft.item.EnumAction; import net.minecraft.potion.PotionEffect; import net.minecraft.util.EnumHand; import net.minecraft.world.World; public class Agility extends Spell { public Agility(){ super(Tier.APPRENTICE, 20, Element.SORCERY, "agility", SpellType.UTILITY, 40, EnumAction.BOW, false); } @Override public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){ // 1.10 allows the particles to be completely hidden. caster.addPotionEffect(new PotionEffect(MobEffects.SPEED, (int)(600 * modifiers.get(WizardryItems.duration_upgrade)), 1, false, false)); caster.addPotionEffect(new PotionEffect(MobEffects.JUMP_BOOST, (int)(600 * modifiers.get(WizardryItems.duration_upgrade)), 1, false, false)); if(world.isRemote){ for(int i = 0; i < 10; i++){ double x1 = (double)((float)caster.posX + world.rand.nextFloat() * 2 - 1.0F); double y1 = (double)((float)WizardryUtilities.getPlayerEyesPos(caster) - 0.5F + world.rand.nextFloat()); double z1 = (double)((float)caster.posZ + world.rand.nextFloat() * 2 - 1.0F); ParticleBuilder.create(Type.SPARKLE).pos(x1, y1, z1).vel(0, 0.1F, 0) .lifetime(48 + world.rand.nextInt(12)).colour(0.4f, 1.0f, 0.8f).spawn(world); } } WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_HEAL, 0.7F, world.rand.nextFloat() * 0.4F + 1.0F); return true; } }