package electroblob.wizardry.spell; import electroblob.wizardry.Wizardry; import electroblob.wizardry.constants.Element; import electroblob.wizardry.constants.SpellType; import electroblob.wizardry.constants.Tier; import electroblob.wizardry.registry.WizardrySounds; import electroblob.wizardry.util.SpellModifiers; import electroblob.wizardry.util.ParticleBuilder.Type; import electroblob.wizardry.util.WizardryUtilities; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumAction; import net.minecraft.util.EnumHand; import net.minecraft.world.World; public class Levitation extends Spell { public Levitation(){ super(Tier.ADVANCED, 10, Element.SORCERY, "levitation", SpellType.UTILITY, 0, EnumAction.BOW, true); } @Override public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){ caster.fallDistance = 0; caster.motionY = caster.motionY < 0.5d ? caster.motionY + 0.1d : caster.motionY; if(world.isRemote){ Wizardry.proxy.spawnParticle(Type.SPARKLE, world, caster.posX - 0.25d + world.rand.nextDouble() / 2, WizardryUtilities.getPlayerEyesPos(caster) - 1.5f, caster.posZ - 0.25d + world.rand.nextDouble() / 2, 0, -0.1F, 0, 15, 0.5f, 1.0f, 0.7f); } if(ticksInUse % 24 == 0 && world.isRemote){ Wizardry.proxy.playMovingSound(caster, WizardrySounds.SPELL_LOOP_SPARKLE, 0.5F, 1.0f, false); } return true; } }