package electroblob.wizardry.spell; import java.util.List; import electroblob.wizardry.Wizardry; import electroblob.wizardry.constants.Element; import electroblob.wizardry.constants.SpellType; import electroblob.wizardry.constants.Tier; import electroblob.wizardry.registry.WizardryItems; import electroblob.wizardry.registry.WizardryPotions; import electroblob.wizardry.registry.WizardrySounds; import electroblob.wizardry.util.SpellModifiers; import electroblob.wizardry.util.WizardryParticleType; import electroblob.wizardry.util.WizardryUtilities; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumAction; import net.minecraft.potion.PotionEffect; import net.minecraft.util.EnumHand; import net.minecraft.world.World; public class FontOfMana extends Spell { public FontOfMana() { super(Tier.MASTER, 100, Element.HEALING, "font_of_mana", SpellType.UTILITY, 250, EnumAction.BOW, false); } @Override public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers) { List targets = WizardryUtilities.getEntitiesWithinRadius(5*modifiers.get(WizardryItems.blast_upgrade), caster.posX, caster.posY, caster.posZ, world, EntityPlayer.class); for(EntityPlayer target : targets){ if(WizardryUtilities.isPlayerAlly(caster, target) || target == caster){ // Damage multiplier can only ever be 1 or 1.6 for master spells, so there's little point in actually calculating this. target.addPotionEffect(new PotionEffect(WizardryPotions.font_of_mana, (int)(600*modifiers.get(WizardryItems.duration_upgrade)), modifiers.get(SpellModifiers.DAMAGE) > 1 ? 1 : 0)); } } if(world.isRemote){ for(int i=0;i<100*modifiers.get(WizardryItems.blast_upgrade);i++){ double radius = (1 + world.rand.nextDouble()*4)*modifiers.get(WizardryItems.blast_upgrade); double angle = world.rand.nextDouble()*Math.PI*2; float hue = world.rand.nextFloat()*0.4f; Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, caster.posX + radius*Math.cos(angle), caster.getEntityBoundingBox().minY, caster.posZ + radius*Math.sin(angle), 0, 0.03, 0, 50, 1, 1-hue, 0.6f+hue); } } WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_HEAL, 0.7F, world.rand.nextFloat() * 0.4F + 1.0F); return true; } }