package electroblob.wizardry.tileentity; import electroblob.wizardry.item.ItemWand; import electroblob.wizardry.item.ItemWizardArmour; import electroblob.wizardry.registry.WizardryItems; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; /** * The central wand/armour/scroll slot in the arcane workbench GUI. * @author Electroblob * @since Wizardry 1.0 */ public class SlotWandArmour extends Slot { private ContainerArcaneWorkbench container; public SlotWandArmour(IInventory par1iInventory, int index, int x, int y, ContainerArcaneWorkbench container) { super(par1iInventory, index, x, y); this.container = container; } @Override public void putStack(ItemStack stack){ super.putStack(stack); this.container.onSlotChanged(slotNumber, stack, null); } @Override public void onPickupFromSlot(EntityPlayer player, ItemStack stack) { super.onPickupFromSlot(player, stack); this.container.onSlotChanged(slotNumber, null, player); } @Override public int getSlotStackLimit() { return 1; } @Override public boolean isItemValid(ItemStack itemstack){ return itemstack != null && (itemstack.getItem() instanceof ItemWand || itemstack.getItem() instanceof ItemWizardArmour || itemstack.getItem() == WizardryItems.blank_scroll); } }