package electroblob.wizardry.client.particle; import electroblob.wizardry.Wizardry; import electroblob.wizardry.spell.Clairvoyance; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; import net.minecraftforge.client.event.TextureStitchEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.relauncher.Side; //@SideOnly(Side.CLIENT) @Mod.EventBusSubscriber(Side.CLIENT) public class ParticlePath extends ParticleWizardry { private static final ResourceLocation TEXTURE = new ResourceLocation(Wizardry.MODID, "particle/path"); private final double originX, originY, originZ; public ParticlePath(World world, double x, double y, double z){ super(world, x, y, z, TEXTURE); // This particle only has 1 texture this.originX = x; this.originY = y; this.originZ = z; // Set to a constant to remove the randomness from Particle. this.particleScale = 1.25f; this.particleGravity = 0; this.shaded = false; this.canCollide = false; this.setRBGColorF(1, 1, 1); } @Override public boolean shouldDisableDepth(){ return true; } @Override public void onUpdate(){ this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; if(this.particleAge++ >= this.particleMaxAge){ this.setExpired(); } this.move(this.motionX, this.motionY, this.motionZ); // Fading if(this.particleAge > this.particleMaxAge / 2){ this.setAlphaF(1.0F - 2 * (((float)this.particleAge - (float)(this.particleMaxAge / 2)) / (float)this.particleMaxAge)); } if(this.particleAge % Clairvoyance.PARTICLE_MOVEMENT_INTERVAL == 0){ this.setPosition(this.originX, this.originY, this.originZ); this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; } } @SubscribeEvent public static void onTextureStitchEvent(TextureStitchEvent.Pre event){ event.getMap().registerSprite(TEXTURE); } }