package electroblob.wizardry.spell; import electroblob.wizardry.event.SpellCastEvent; import electroblob.wizardry.item.SpellActions; import electroblob.wizardry.registry.WizardryItems; import electroblob.wizardry.registry.WizardryPotions; import electroblob.wizardry.util.ParticleBuilder; import electroblob.wizardry.util.ParticleBuilder.Type; import electroblob.wizardry.util.SpellModifiers; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.potion.PotionEffect; import net.minecraft.util.math.Vec3d; import net.minecraft.world.World; import net.minecraftforge.fml.common.eventhandler.EventPriority; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import javax.annotation.Nullable; public class FontOfMana extends SpellAreaEffect { public FontOfMana(){ super("font_of_mana", SpellActions.POINT_UP, false); this.soundValues(0.7f, 1.2f, 0.4f); this.particleDensity(1.25f); this.targetAllies(true); this.alwaysSucceed(true); addProperties(EFFECT_DURATION, EFFECT_STRENGTH); } @Override protected boolean affectEntity(World world, Vec3d origin, @Nullable EntityLivingBase caster, EntityLivingBase target, int targetCount, int ticksInUse, SpellModifiers modifiers){ if(target instanceof EntityPlayer){ // Font of mana is only useful to players target.addPotionEffect(new PotionEffect(WizardryPotions.font_of_mana, (int)(getProperty(EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)), (int)(getProperty(EFFECT_STRENGTH).intValue() + (modifiers.get(SpellModifiers.POTENCY) - 1) * 2))); } return true; } @Override protected void spawnParticle(World world, double x, double y, double z){ float hue = world.rand.nextFloat() * 0.4f; ParticleBuilder.create(Type.SPARKLE).pos(x, y, z).vel(0, 0.03, 0).time(50) .clr(1, 1 - hue, 0.6f + hue).spawn(world); } @SubscribeEvent(priority = EventPriority.LOW) // Doesn't really matter but there's no point processing it if casting is blocked public static void onSpellCastPreEvent(SpellCastEvent.Pre event){ // Moved from ItemWand (quite why this wasn't done with modifiers before I don't know!) if(event.getCaster() != null && event.getCaster().isPotionActive(WizardryPotions.font_of_mana)){ // Dividing by this rather than setting it takes upgrades and font of mana into account simultaneously event.getModifiers().set(WizardryItems.cooldown_upgrade, event.getModifiers().get(WizardryItems.cooldown_upgrade) / (2 + event.getCaster().getActivePotionEffect(WizardryPotions.font_of_mana).getAmplifier()), false); } } }