Files
Wizardry/src/main/java/electroblob/wizardry/spell/ForestsCurse.java
T
Electroblob77 f37812be3e That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
2019-08-18 00:04:18 +01:00

59 lines
2.4 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.MagicDamage;
import electroblob.wizardry.util.MagicDamage.DamageType;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.init.MobEffects;
import net.minecraft.item.EnumAction;
import net.minecraft.potion.PotionEffect;
import net.minecraft.world.World;
public class ForestsCurse extends SpellAreaEffect {
public ForestsCurse(){
super("forests_curse", EnumAction.BOW);
this.soundValues(1, 1.1f, 0.2f);
addProperties(DAMAGE, EFFECT_DURATION, EFFECT_STRENGTH);
}
@Override
protected void affectEntity(World world, EntityLivingBase caster, EntityLivingBase target, SpellModifiers modifiers){
if(!MagicDamage.isEntityImmune(DamageType.POISON, target) && WizardryUtilities.isLiving(target)){
target.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.POISON),
getProperty(DAMAGE).floatValue() * modifiers.get(SpellModifiers.POTENCY));
int bonusAmplifier = SpellBuff.getStandardBonusAmplifier(modifiers.get(SpellModifiers.POTENCY));
int duration = (int)(getProperty(EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade));
int amplifier = (int)(getProperty(EFFECT_STRENGTH).floatValue() + bonusAmplifier);
target.addPotionEffect(new PotionEffect(MobEffects.POISON, duration, amplifier));
target.addPotionEffect(new PotionEffect(MobEffects.SLOWNESS, duration, amplifier));
target.addPotionEffect(new PotionEffect(MobEffects.WEAKNESS, duration, amplifier));
}
}
@Override
protected void spawnParticle(World world, double x, double y, double z){
y += 2; // Moves the particles up to the caster's head level
float brightness = world.rand.nextFloat() / 4;
ParticleBuilder.create(Type.DARK_MAGIC).pos(x, y, z).vel(0, -0.2, 0)
.clr(0.05f + brightness, 0.2f + brightness, 0).spawn(world);
brightness = world.rand.nextFloat() / 4;
ParticleBuilder.create(Type.SPARKLE).pos(x, y, z).vel(0, -0.05, 0).time(50)
.clr(0.1f + brightness, 0.2f + brightness, 0).spawn(world);
ParticleBuilder.create(Type.LEAF).pos(x, y, z).vel(0, -0.01, 0).time(40 + world.rand.nextInt(12)).spawn(world);
}
}