46 lines
1.6 KiB
Java
46 lines
1.6 KiB
Java
package electroblob.wizardry.spell;
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import electroblob.wizardry.entity.construct.EntityArrowRain;
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import electroblob.wizardry.util.SpellModifiers;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.world.World;
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public class ArrowRain extends SpellConstructRanged<EntityArrowRain> {
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public ArrowRain(){
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super("arrow_rain", EntityArrowRain::new, false);
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this.floor(true);
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}
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@Override
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protected boolean spawnConstruct(World world, double x, double y, double z, EnumFacing side, EntityLivingBase caster, SpellModifiers modifiers){
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// Moves the entity back towards the caster a bit, so the area of effect is better centred on the position.
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// 3 is the distance to move the entity back towards the caster.
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double dx = caster == null ? side.getDirectionVec().getX() : caster.posX - x;
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double dz = caster == null ? side.getDirectionVec().getZ() : caster.posZ - z;
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double dist = Math.sqrt(dx * dx + dz * dz);
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if(dist != 0){
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double distRatio = 3 / dist;
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x += dx * distRatio;
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z += dz * distRatio;
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}
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// Moves the entity up 5 blocks so that it is above mobs' heads.
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y += 5;
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return super.spawnConstruct(world, x, y, z, side, caster, modifiers);
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}
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@Override
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protected void addConstructExtras(EntityArrowRain construct, EnumFacing side, EntityLivingBase caster, SpellModifiers modifiers){
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// Makes the arrows shoot in the direction the caster was looking when they cast the spell.
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if(caster != null){
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construct.rotationYaw = caster.rotationYawHead;
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}else{
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construct.rotationYaw = side.getHorizontalAngle();
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}
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}
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}
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