206 lines
6.7 KiB
Java
206 lines
6.7 KiB
Java
package electroblob.wizardry.entity.construct;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.item.ItemArtefact;
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import electroblob.wizardry.registry.Spells;
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import electroblob.wizardry.registry.WizardryItems;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.spell.Spell;
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import electroblob.wizardry.spell.Tornado;
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import electroblob.wizardry.util.*;
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import electroblob.wizardry.util.MagicDamage.DamageType;
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import electroblob.wizardry.util.ParticleBuilder.Type;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.MoverType;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.network.play.server.SPacketEntityVelocity;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import java.util.List;
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public class EntityTornado extends EntityMagicConstruct {
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private double velX, velZ;
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public EntityTornado(World world){
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super(world);
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this.height = 8.0f;
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this.width = 5.0f;
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this.isImmuneToFire = false;
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}
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public void setHorizontalVelocity(double velX, double velZ){
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this.velX = velX;
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this.velZ = velZ;
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}
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@Override
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public void onUpdate(){
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super.onUpdate();
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double radius = Spells.tornado.getProperty(Spell.EFFECT_RADIUS).doubleValue();
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if(this.ticksExisted % 120 == 1 && world.isRemote){
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// Repeat is false so that the sound fades out when the tornado does rather than stopping suddenly
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Wizardry.proxy.playMovingSound(this, WizardrySounds.ENTITY_TORNADO_AMBIENT, WizardrySounds.SPELLS, 1.0f, 1.0f, false);
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}
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this.move(MoverType.SELF, velX, motionY, velZ);
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BlockPos pos = new BlockPos(this);
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Integer y = BlockUtils.getNearestSurface(world, pos.up(3), EnumFacing.UP, 5, true, BlockUtils.SurfaceCriteria.NOT_AIR_TO_AIR);
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if(y != null){
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pos = new BlockPos(pos.getX(), y, pos.getZ());
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if(this.world.getBlockState(pos).getMaterial() == Material.LAVA){
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// Fire tornado!
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this.setFire(5);
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}
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}
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if(!this.world.isRemote){
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List<EntityLivingBase> targets = EntityUtils.getLivingWithinRadius(radius, this.posX, this.posY,
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this.posZ, this.world);
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for(EntityLivingBase target : targets){
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if(target instanceof EntityPlayer && ((getCaster() instanceof EntityPlayer && !Wizardry.settings.playersMoveEachOther)
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|| ItemArtefact.isArtefactActive((EntityPlayer)target, WizardryItems.amulet_anchoring))){
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continue;
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}
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if(this.isValidTarget(target)){
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double velY = target.motionY;
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// TODO: This doesn't seem right...
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double dx = (this.posX - target.posX > 0 ? 0.5 : -0.5) - (this.posX - target.posX) * 0.125;
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double dz = (this.posZ - target.posZ > 0 ? 0.5 : -0.5) - (this.posZ - target.posZ) * 0.125;
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if(this.isBurning()){
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target.setFire(4); // Just a fun Easter egg so no properties here!
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}
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float damage = Spells.tornado.getProperty(Spell.DAMAGE).floatValue() * damageMultiplier;
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if(this.getCaster() != null){
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target.attackEntityFrom( MagicDamage.causeIndirectMagicDamage(this, getCaster(),
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DamageType.MAGIC), damage);
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}else{
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target.attackEntityFrom(DamageSource.MAGIC, damage);
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}
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target.motionX = dx;
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target.motionY = velY + Spells.tornado.getProperty(Tornado.UPWARD_ACCELERATION).floatValue();
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target.motionZ = dz;
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// Player motion is handled on that player's client so needs packets
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if(target instanceof EntityPlayerMP){
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((EntityPlayerMP)target).connection.sendPacket(new SPacketEntityVelocity(target));
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}
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}
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}
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}else{
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for(int i = 1; i < 10; i++){
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double yPos = rand.nextDouble() * 8;
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int blockX = (int)this.posX - 2 + this.rand.nextInt(4);
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int blockZ = (int)this.posZ - 2 + this.rand.nextInt(4);
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BlockPos pos1 = new BlockPos(blockX, this.posY + 3, blockZ);
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Integer blockY = BlockUtils.getNearestSurface(world, pos1, EnumFacing.UP, 5, true, BlockUtils.SurfaceCriteria.NOT_AIR_TO_AIR);
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if(blockY != null){
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blockY--;
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pos1 = new BlockPos(pos1.getX(), blockY, pos1.getZ());
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IBlockState block = this.world.getBlockState(pos1);
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// If the block it found was air or something it can't pick up, it makes a best guess based on the biome
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if(!canTornadoPickUpBitsOf(block)){
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block = world.getBiome(pos1).topBlock;
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}
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Wizardry.proxy.spawnTornadoParticle(world, this.posX, this.posY + yPos, this.posZ, this.velX, this.velZ,
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yPos / 3 + 0.5d, 100, block, pos1);
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Wizardry.proxy.spawnTornadoParticle(world, this.posX, this.posY + yPos, this.posZ, this.velX, this.velZ,
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yPos / 3 + 0.5d, 100, block, pos1);
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// Sometimes spawns leaf particles if the block is leaves, or snow particles if the block is snow
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if(this.rand.nextInt(3) == 0){
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ResourceLocation type = null;
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if(block.getMaterial() == Material.LEAVES) type = Type.LEAF;
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if(block.getMaterial() == Material.SNOW || block.getMaterial() == Material.CRAFTED_SNOW)
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type = Type.SNOW;
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if(type != null){
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double yPos1 = rand.nextDouble() * 8;
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ParticleBuilder.create(type)
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.pos(this.posX + (rand.nextDouble() * 2 - 1) * (yPos1 / 3 + 0.5d), this.posY + yPos1,
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this.posZ + (rand.nextDouble() * 2 - 1) * (yPos1 / 3 + 0.5d))
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.time(40 + rand.nextInt(10))
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.spawn(world);
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}
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}
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}
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}
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}
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}
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private static boolean canTornadoPickUpBitsOf(IBlockState block){
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Material material = block.getMaterial();
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return material == Material.CRAFTED_SNOW || material == Material.GROUND || material == Material.GRASS
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|| material == Material.LAVA || material == Material.SAND || material == Material.SNOW
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|| material == Material.WATER || material == Material.PLANTS || material == Material.LEAVES
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|| material == Material.VINE;
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}
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@Override
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protected void readEntityFromNBT(NBTTagCompound nbttagcompound){
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super.readEntityFromNBT(nbttagcompound);
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velX = nbttagcompound.getDouble("velX");
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velZ = nbttagcompound.getDouble("velZ");
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}
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@Override
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protected void writeEntityToNBT(NBTTagCompound nbttagcompound){
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super.writeEntityToNBT(nbttagcompound);
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nbttagcompound.setDouble("velX", velX);
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nbttagcompound.setDouble("velZ", velZ);
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}
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@Override
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public void writeSpawnData(ByteBuf data){
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super.writeSpawnData(data);
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data.writeDouble(velX);
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data.writeDouble(velZ);
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}
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@Override
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public void readSpawnData(ByteBuf data){
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super.readSpawnData(data);
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this.velX = data.readDouble();
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this.velZ = data.readDouble();
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}
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}
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