Files
Wizardry/src/main/java/electroblob/wizardry/spell/Decay.java
T
Electroblob 29261082f1 Spell hierarchisation and refactoring, plus miscellaneous renaming and minor refactoring
- Adds new generic spell superclasses which aim to group spells such that duplicate code is eliminated, and functions standardised, as much as possible.
- Removes numerous spell classes which are no longer required as a result of this change, and replaces them with instances of the relevant generic spell classes.
- Changes the remaining spell classes to fit with the new system, mostly by having them extend the generic spell classes.
- Completes the transfer of particle spawning to the ParticleBuilder system.
2018-06-20 22:25:54 +01:00

47 lines
1.7 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.constants.SpellType;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.entity.construct.EntityDecay;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.init.SoundEvents;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class Decay extends SpellConstructRanged<EntityDecay> {
private static final int BASE_SPAWN_COUNT = 5;
public Decay(){
super("decay", Tier.ADVANCED, Element.NECROMANCY, SpellType.ATTACK, 50, 200, EntityDecay::new, 400, 12, SoundEvents.ENTITY_WITHER_SHOOT);
this.soundValues(1, 1.1f, 0.1f);
this.floor(true);
this.overlap(true);
}
@Override
protected boolean spawnConstruct(World world, double x, double y, double z, EntityLivingBase caster, SpellModifiers modifiers){
if(world.getBlockState(new BlockPos(x, y, z)).isNormalCube()) return false;
super.spawnConstruct(world, x, y, z, caster, modifiers);
int quantity = (int)(BASE_SPAWN_COUNT * modifiers.get(WizardryItems.blast_upgrade));
int horizontalRange = (int)(2 * modifiers.get(WizardryItems.blast_upgrade));
int verticalRange = (int)(6 * modifiers.get(WizardryItems.blast_upgrade));
for(int i=0; i<quantity; i++){
BlockPos pos = WizardryUtilities.findNearbyFloorSpace(caster, horizontalRange, verticalRange);
if(pos == null) break;
super.spawnConstruct(world, pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5, caster, modifiers);
}
return true;
}
}