Files
Wizardry/src/main/java/electroblob/wizardry/spell/ForestsCurse.java
T
Electroblob77 b374f71533 The great particle refactoring part 2: Splitting and Streamlining!
- Splits all particle textures into individual files intead of sprite sheets
- Replaces arc and lightning pulse entities with particles
- Pulls particle code up to the general ParticleWizardry so behaviours such as spin can be applied to all particle types
- Renames a few ParticleBuilder methods for conciseness.
- Adds a few new particle effects to various spells and entities, with a slight tweak to EntityMagicArrow#onBlockHit to facilitate impact effects
2019-01-01 21:40:04 +00:00

63 lines
2.4 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.constants.SpellType;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.MagicDamage;
import electroblob.wizardry.util.MagicDamage.DamageType;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.init.MobEffects;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.EnumAction;
import net.minecraft.potion.PotionEffect;
import net.minecraft.world.World;
public class ForestsCurse extends SpellAreaEffect {
private static final int BASE_DAMAGE = 4;
private static final int BASE_DURATION = 140;
public ForestsCurse(){
super("forests_curse", Tier.MASTER, Element.EARTH, SpellType.ATTACK, 75, 200, EnumAction.BOW, 5, SoundEvents.ENTITY_WITHER_SPAWN);
this.soundValues(1, 1.1f, 0.2f);
}
@Override
protected void affectEntity(World world, EntityLivingBase caster, EntityLivingBase target, SpellModifiers modifiers){
if(!MagicDamage.isEntityImmune(DamageType.POISON, target) && WizardryUtilities.isLiving(target)){
target.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.POISON),
BASE_DAMAGE * modifiers.get(SpellModifiers.POTENCY));
int duration = (int)(BASE_DURATION * modifiers.get(WizardryItems.duration_upgrade));
target.addPotionEffect(new PotionEffect(MobEffects.POISON, duration, 2));
target.addPotionEffect(new PotionEffect(MobEffects.SLOWNESS, duration, 2));
target.addPotionEffect(new PotionEffect(MobEffects.WEAKNESS, duration, 2));
}
}
@Override
protected void spawnParticle(World world, double x, double y, double z){
y += 2; // Moves the particles up to the caster's head level
float brightness = world.rand.nextFloat() / 4;
ParticleBuilder.create(Type.DARK_MAGIC).pos(x, y, z).vel(0, -0.2, 0)
.clr(0.05f + brightness, 0.2f + brightness, 0).spawn(world);
brightness = world.rand.nextFloat() / 4;
ParticleBuilder.create(Type.SPARKLE).pos(x, y, z).vel(0, -0.05, 0).time(50)
.clr(0.1f + brightness, 0.2f + brightness, 0).spawn(world);
ParticleBuilder.create(Type.LEAF).pos(x, y, z).vel(0, -0.01, 0).time(40 + world.rand.nextInt(12)).spawn(world);
}
}