Files
Wizardry/src/main/java/electroblob/wizardry/client/renderer/RenderLightningPulse.java
T
2018-06-07 11:58:24 +01:00

78 lines
2.6 KiB
Java

package electroblob.wizardry.client.renderer;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import electroblob.wizardry.WizardryUtilities;
import electroblob.wizardry.entity.construct.EntityHealAura;
import electroblob.wizardry.entity.construct.EntityMagicConstruct;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ResourceLocation;
public class RenderLightningPulse extends Render {
private final ResourceLocation[] textures = new ResourceLocation[8];
private float scale = 1.0f;
public RenderLightningPulse(float scale) {
for(int i=0; i<textures.length; i++){
textures[i] = new ResourceLocation("wizardry:textures/entity/lightning_pulse_" + i + ".png");
}
this.scale = scale;
}
@Override
public void doRender(Entity entity, double par2, double par4, double par6, float par8, float par9){
GL11.glPushMatrix();
GL11.glEnable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_LIGHTING);
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240, 240);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
float yOffset = 0;
if(entity.riddenByEntity != null){
yOffset = entity.riddenByEntity.height/2;
}
GL11.glTranslatef((float)par2, (float)par4 + yOffset, (float)par6);
this.bindTexture(textures[entity.ticksExisted]);
float f6 = 1.0F;
float f7 = 0.5F;
float f8 = 0.5F;
GL11.glRotatef(-90, 1, 0, 0);
GL11.glScalef(scale, scale, scale);
Tessellator tessellator = Tessellator.instance;
tessellator.startDrawingQuads();
//tessellator.setColorRGBA_I(k1, 128);
tessellator.setNormal(0.0F, 1.0F, 0.0F);
tessellator.addVertexWithUV((double)(0.0F - f7), (double)(0.0F - f8), 0.01, 0, 1);
tessellator.addVertexWithUV((double)(f6 - f7), (double)(0.0F - f8), 0.01, 1, 1);
tessellator.addVertexWithUV((double)(f6 - f7), (double)(1.0F - f8), 0.01, 1, 0);
tessellator.addVertexWithUV((double)(0.0F - f7), (double)(1.0F - f8), 0.01, 0, 0);
tessellator.draw();
GL11.glDisable(GL11.GL_BLEND);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();
}
@Override
protected ResourceLocation getEntityTexture(Entity entity) {
return null;
}
}