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Wizardry/src/main/java/electroblob/wizardry/spell/GrowthAura.java
T

80 lines
2.3 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.item.ItemArtefact;
import electroblob.wizardry.item.SpellActions;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.BlockUtils;
import electroblob.wizardry.util.SpellModifiers;
import net.minecraft.block.IGrowable;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemDye;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import java.util.List;
public class GrowthAura extends Spell {
private static final int FULL_GROWTH_TIMEOUT = 100;
public GrowthAura(){
super("growth_aura", SpellActions.POINT_DOWN, false);
addProperties(EFFECT_RADIUS);
soundValues(0.7f, 1.2f, 0.2f);
}
@Override
public boolean requiresPacket(){
return false;
}
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
boolean flag = false;
List<BlockPos> sphere = BlockUtils.getBlockSphere(caster.getPosition(),
getProperty(EFFECT_RADIUS).floatValue() * modifiers.get(WizardryItems.blast_upgrade));
for(BlockPos pos : sphere){
IBlockState state = world.getBlockState(pos);
if(state.getBlock() instanceof IGrowable){
IGrowable plant = (IGrowable)state.getBlock();
if(plant.canGrow(world, pos, state, world.isRemote)){
if(!world.isRemote){
if(plant.canUseBonemeal(world, world.rand, pos, state)){
if(world.rand.nextFloat() < 0.35f && ItemArtefact.isArtefactActive(caster, WizardryItems.charm_growth)){
int i = 0;
while(plant.canGrow(world, pos, state, false) && i++ < FULL_GROWTH_TIMEOUT){
plant.grow(world, world.rand, pos, state);
state = world.getBlockState(pos); // Update the state with the new one
plant = (IGrowable)state.getBlock(); // Update the block with the new one
}
}else{
plant.grow(world, world.rand, pos, state);
}
}
}else{
// Yes, it's meant to be 0, and it automatically changes it to 15.
ItemDye.spawnBonemealParticles(world, pos, 0);
}
flag = true;
}
}
}
if(flag) this.playSound(world, caster, ticksInUse, -1, modifiers);
return flag;
}
}