Files
Wizardry/src/main/resources/assets/ebwizardry/blockstates/magic_light.json
T
Philipp Rustemeier b9d240799d Finish changing modid to 'ebwizardry'
- Fix up translations, resource IDs, paths etc.
- Where possible, the modid part in most strings now just reuses Wizardry.MODID
2018-03-16 18:08:47 +01:00

7 lines
104 B
JSON

{
"forge_marker": 1,
"variants": {
"normal": { "model": "ebwizardry:magic_light" }
}
}