77 lines
2.4 KiB
Java
77 lines
2.4 KiB
Java
package electroblob.wizardry.entity.construct;
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import electroblob.wizardry.registry.Spells;
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import electroblob.wizardry.registry.WizardryPotions;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.spell.Spell;
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import electroblob.wizardry.util.EntityUtils;
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import electroblob.wizardry.util.MagicDamage;
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import electroblob.wizardry.util.MagicDamage.DamageType;
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import electroblob.wizardry.util.ParticleBuilder;
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import electroblob.wizardry.util.ParticleBuilder.Type;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import java.util.List;
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public class EntityFrostSigil extends EntityMagicConstruct {
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public EntityFrostSigil(World world){
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super(world);
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this.height = 0.2f;
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this.width = 2.0f;
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}
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@Override
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public void onUpdate(){
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super.onUpdate();
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if(!this.world.isRemote){
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List<EntityLivingBase> targets = EntityUtils.getEntitiesWithinRadius(1.0d, this.posX, this.posY,
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this.posZ, this.world);
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for(EntityLivingBase target : targets){
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if(this.isValidTarget(target)){
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EntityUtils.attackEntityWithoutKnockback(target, this.getCaster() != null
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? MagicDamage.causeIndirectMagicDamage(this, this.getCaster(), DamageType.FROST)
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: DamageSource.MAGIC, Spells.frost_sigil.getProperty(Spell.DAMAGE).floatValue()
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* damageMultiplier);
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if(!MagicDamage.isEntityImmune(DamageType.FROST, target))
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target.addPotionEffect(new PotionEffect(WizardryPotions.frost,
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Spells.frost_sigil.getProperty(Spell.EFFECT_DURATION).intValue(),
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Spells.frost_sigil.getProperty(Spell.EFFECT_STRENGTH).intValue()));
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this.playSound(WizardrySounds.ENTITY_FROST_SIGIL_TRIGGER, 1.0f, 1.0f);
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// The trap is destroyed once triggered.
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this.setDead();
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}
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}
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}else if(this.rand.nextInt(15) == 0){
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double radius = 0.5 + rand.nextDouble() * 0.3;
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float angle = rand.nextFloat() * (float)Math.PI * 2;;
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ParticleBuilder.create(Type.SNOW)
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.pos(this.posX + radius * MathHelper.cos(angle), this.posY + 0.1, this.posZ + radius * MathHelper.sin(angle))
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.vel(0, 0, 0) // Required since default for snow is not stationary
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.spawn(world);
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}
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}
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@Override
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protected void entityInit(){}
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@Override
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public boolean canRenderOnFire(){
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return false;
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}
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}
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