Files
Wizardry/src/main/java/electroblob/wizardry/entity/construct/EntityFrostSigil.java
T
2020-06-13 23:29:01 +01:00

77 lines
2.4 KiB
Java

package electroblob.wizardry.entity.construct;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.registry.WizardryPotions;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.util.EntityUtils;
import electroblob.wizardry.util.MagicDamage;
import electroblob.wizardry.util.MagicDamage.DamageType;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.DamageSource;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import java.util.List;
public class EntityFrostSigil extends EntityMagicConstruct {
public EntityFrostSigil(World world){
super(world);
this.height = 0.2f;
this.width = 2.0f;
}
@Override
public void onUpdate(){
super.onUpdate();
if(!this.world.isRemote){
List<EntityLivingBase> targets = EntityUtils.getEntitiesWithinRadius(1.0d, this.posX, this.posY,
this.posZ, this.world);
for(EntityLivingBase target : targets){
if(this.isValidTarget(target)){
EntityUtils.attackEntityWithoutKnockback(target, this.getCaster() != null
? MagicDamage.causeIndirectMagicDamage(this, this.getCaster(), DamageType.FROST)
: DamageSource.MAGIC, Spells.frost_sigil.getProperty(Spell.DAMAGE).floatValue()
* damageMultiplier);
if(!MagicDamage.isEntityImmune(DamageType.FROST, target))
target.addPotionEffect(new PotionEffect(WizardryPotions.frost,
Spells.frost_sigil.getProperty(Spell.EFFECT_DURATION).intValue(),
Spells.frost_sigil.getProperty(Spell.EFFECT_STRENGTH).intValue()));
this.playSound(WizardrySounds.ENTITY_FROST_SIGIL_TRIGGER, 1.0f, 1.0f);
// The trap is destroyed once triggered.
this.setDead();
}
}
}else if(this.rand.nextInt(15) == 0){
double radius = 0.5 + rand.nextDouble() * 0.3;
float angle = rand.nextFloat() * (float)Math.PI * 2;;
ParticleBuilder.create(Type.SNOW)
.pos(this.posX + radius * MathHelper.cos(angle), this.posY + 0.1, this.posZ + radius * MathHelper.sin(angle))
.vel(0, 0, 0) // Required since default for snow is not stationary
.spawn(world);
}
}
@Override
protected void entityInit(){}
@Override
public boolean canRenderOnFire(){
return false;
}
}