f37812be3e
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
92 lines
3.0 KiB
Java
92 lines
3.0 KiB
Java
package electroblob.wizardry.entity.projectile;
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import electroblob.wizardry.registry.Spells;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.spell.Spell;
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import electroblob.wizardry.util.MagicDamage;
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import electroblob.wizardry.util.MagicDamage.DamageType;
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import electroblob.wizardry.util.ParticleBuilder;
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import electroblob.wizardry.util.ParticleBuilder.Type;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.world.World;
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import java.util.List;
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public class EntitySparkBomb extends EntityBomb {
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public static final String SECONDARY_MAX_TARGETS = "secondary_max_targets";
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public EntitySparkBomb(World world){
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super(world);
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}
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@Override
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public int getLifetime(){
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return -1;
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}
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@Override
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protected void onImpact(RayTraceResult rayTrace){
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this.playSound(WizardrySounds.ENTITY_SPARK_BOMB_HIT_BLOCK, 0.5f, 0.5f);
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Entity entityHit = rayTrace.entityHit;
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if(entityHit != null){
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// This is if the spark bomb gets a direct hit
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float damage = Spells.spark_bomb.getProperty(Spell.DIRECT_DAMAGE).floatValue() * damageMultiplier;
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this.playSound(WizardrySounds.ENTITY_SPARK_BOMB_HIT, 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
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entityHit.attackEntityFrom(
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MagicDamage.causeIndirectMagicDamage(this, this.getThrower(), DamageType.SHOCK).setProjectile(),
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damage);
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}
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// Particle effect
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if(world.isRemote){
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ParticleBuilder.spawnShockParticles(world, posX, posY + height/2, posZ);
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}
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double seekerRange = Spells.spark_bomb.getProperty(Spell.EFFECT_RADIUS).doubleValue() * blastMultiplier;
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List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(seekerRange, this.posX, this.posY,
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this.posZ, this.world);
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for(int i = 0; i < Math.min(targets.size(), Spells.spark_bomb.getProperty(SECONDARY_MAX_TARGETS).intValue()); i++){
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boolean flag = targets.get(i) != entityHit && targets.get(i) != this.getThrower()
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&& !(targets.get(i) instanceof EntityPlayer
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&& ((EntityPlayer)targets.get(i)).isCreative());
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// Detects (client side) if target is the thrower, to stop particles being spawned around them.
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//if(flag && world.isRemote && targets.get(i).getEntityId() == this.playerID) flag = false;
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if(flag){
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EntityLivingBase target = targets.get(i);
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if(!this.world.isRemote){
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target.playSound(WizardrySounds.ENTITY_SPARK_BOMB_CHAIN, 1.0F, rand.nextFloat() * 0.4F + 1.5F);
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target.attackEntityFrom(
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MagicDamage.causeIndirectMagicDamage(this, this.getThrower(), DamageType.SHOCK),
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Spells.spark_bomb.getProperty(Spell.SPLASH_DAMAGE).floatValue() * damageMultiplier);
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}else{
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ParticleBuilder.create(Type.LIGHTNING).pos(this.getPositionVector()).target(target).spawn(world);
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ParticleBuilder.spawnShockParticles(world, target.posX, target.getEntityBoundingBox().minY + target.height/2, target.posZ);
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}
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}
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}
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this.setDead();
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}
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}
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