Files
Wizardry/src/main/java/electroblob/wizardry/entity/living/EntityVexMinion.java
T
2020-06-04 22:45:39 +01:00

156 lines
4.7 KiB
Java

package electroblob.wizardry.entity.living;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.monster.EntityVex;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.EnumDifficulty;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import java.util.UUID;
public class EntityVexMinion extends EntityVex implements ISummonedCreature {
// Field implementations
private int lifetime = -1;
private UUID casterUUID;
// Setter + getter implementations
@Override public int getLifetime(){ return lifetime; }
@Override public void setLifetime(int lifetime){ this.lifetime = lifetime; }
@Override public UUID getOwnerId(){ return casterUUID; }
@Override public void setOwnerId(UUID uuid){ this.casterUUID = uuid; }
/** Creates a new vex minion in the given world. */
public EntityVexMinion(World world){
super(world);
this.experienceValue = 0;
}
// ISummonedCreature overrides
@Override
public void setCaster(@Nullable EntityLivingBase caster){
// Integrates the summoned creature caster system with the (subtly different) vex owner system for NPC casters
ISummonedCreature.super.setCaster(caster);
if(caster instanceof EntityLiving) this.setOwner((EntityLiving)caster);
}
// EntityVex overrides
@Override
protected void initEntityAI(){
super.initEntityAI();
this.targetTasks.taskEntries.clear();
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityLivingBase.class,
0, false, false, this.getTargetSelector()));
}
// Implementations
@Override
public void setRevengeTarget(EntityLivingBase entity){
if(this.shouldRevengeTarget(entity)) super.setRevengeTarget(entity);
}
@Override
public void onUpdate(){
super.onUpdate();
this.updateDelegate();
}
@Override
public void onSpawn(){
this.spawnParticleEffect();
}
@Override
public void onDespawn(){
this.spawnParticleEffect();
}
private void spawnParticleEffect(){
if(this.world.isRemote){
for(int i = 0; i < 15; i++){
ParticleBuilder.create(Type.DARK_MAGIC)
.pos(this.posX + this.rand.nextFloat(), this.posY + this.rand.nextFloat(), this.posZ + this.rand.nextFloat())
.clr(0.3f, 0.3f, 0.3f)
.spawn(world);
}
}
}
@Override
public int getAnimationColour(float animationProgress){
return 0xef829c;
}
@Override
public boolean hasParticleEffect(){
return true;
}
@Override
protected boolean processInteract(EntityPlayer player, EnumHand hand){
// In this case, the delegate method determines whether super is called.
// Rather handily, we can make use of Java's short-circuiting method of evaluating OR statements.
return this.interactDelegate(player, hand) || super.processInteract(player, hand);
}
@Override
public void writeEntityToNBT(NBTTagCompound nbttagcompound){
super.writeEntityToNBT(nbttagcompound);
this.writeNBTDelegate(nbttagcompound);
}
@Override
public void readEntityFromNBT(NBTTagCompound nbttagcompound){
super.readEntityFromNBT(nbttagcompound);
this.readNBTDelegate(nbttagcompound);
}
// Recommended overrides
@Override protected int getExperiencePoints(EntityPlayer player){ return 0; }
@Override protected boolean canDropLoot(){ return false; }
@Override protected Item getDropItem(){ return null; }
@Override protected ResourceLocation getLootTable(){ return null; }
@Override public boolean canPickUpLoot(){ return false; }
// This vanilla method has nothing to do with the custom despawn() method.
@Override protected boolean canDespawn(){
return getCaster() == null && getOwnerId() == null;
}
@Override
public boolean getCanSpawnHere(){
return this.world.getDifficulty() != EnumDifficulty.PEACEFUL;
}
@Override
public ITextComponent getDisplayName(){
if(getCaster() != null){
return new TextComponentTranslation(NAMEPLATE_TRANSLATION_KEY, getCaster().getName(),
new TextComponentTranslation("entity." + this.getEntityString() + ".name"));
}else{
return super.getDisplayName();
}
}
@Override
public boolean hasCustomName(){
// If this returns true, the renderer will show the nameplate when looking directly at the entity
return Wizardry.settings.summonedCreatureNames && getCaster() != null;
}
}