304 lines
10 KiB
Java
304 lines
10 KiB
Java
package electroblob.wizardry.block;
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import com.google.common.collect.Maps;
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import electroblob.wizardry.constants.Element;
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import electroblob.wizardry.item.ItemSpectralDust;
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import electroblob.wizardry.registry.*;
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import electroblob.wizardry.tileentity.TileEntityReceptacle;
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import electroblob.wizardry.util.GeometryUtils;
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import electroblob.wizardry.util.ParticleBuilder;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockTorch;
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import net.minecraft.block.ITileEntityProvider;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.state.BlockFaceShape;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import javax.annotation.Nullable;
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import java.util.Arrays;
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import java.util.Map;
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import java.util.Random;
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public class BlockReceptacle extends BlockTorch implements ITileEntityProvider {
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protected static final AxisAlignedBB STANDING_AABB = new AxisAlignedBB(4 / 16d, 0 / 16d, 4 / 16d, 12 / 16d, 8 / 16d, 12 / 16d);
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protected static final AxisAlignedBB NORTH_WALL_AABB = new AxisAlignedBB(4 / 16d, 2 / 16d, 7 / 16d, 12 / 16d, 10 / 16d, 16 / 16d);
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protected static final AxisAlignedBB SOUTH_WALL_AABB = new AxisAlignedBB(4 / 16d, 2 / 16d, 0 / 16d, 12 / 16d, 10 / 16d, 9 / 16d);
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protected static final AxisAlignedBB WEST_WALL_AABB = new AxisAlignedBB(7 / 16d, 2 / 16d, 4 / 16d, 16 / 16d, 10 / 16d, 12 / 16d);
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protected static final AxisAlignedBB EAST_WALL_AABB = new AxisAlignedBB(0 / 16d, 2 / 16d, 4 / 16d, 9 / 16d, 10 / 16d, 12 / 16d);
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private static final double WALL_PARTICLE_OFFSET = 3 / 16d;
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public static final Map<Element, int[]> PARTICLE_COLOURS;
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static{
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Map<Element, int[]> map = Maps.newEnumMap(Element.class);
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map.put(Element.MAGIC, new int[]{0xe4c7cd, 0xfeffbe, 0x9d2cf3});
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map.put(Element.FIRE, new int[]{0xff9600, 0xfffe67, 0xd02700});
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map.put(Element.ICE, new int[]{0xa3e8f4, 0xe9f9fc, 0x138397});
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map.put(Element.LIGHTNING, new int[]{0x409ee1, 0xf5f0ff, 0x225474});
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map.put(Element.NECROMANCY, new int[]{0xa811ce, 0xf575f5, 0x382366});
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map.put(Element.EARTH, new int[]{0xa8f408, 0xc8ffb2, 0x795c28});
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map.put(Element.SORCERY, new int[]{0x56e8e3, 0xe8fcfc, 0x16a64d});
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map.put(Element.HEALING, new int[]{0xfff69e, 0xfffff6, 0xa18200});
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PARTICLE_COLOURS = Maps.immutableEnumMap(map);
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}
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public BlockReceptacle(){
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super();
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this.setCreativeTab(WizardryTabs.WIZARDRY);
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this.setHardness(0);
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this.setLightLevel(0.5f);
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this.setSoundType(SoundType.STONE);
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}
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@Override
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess world, BlockPos pos){
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switch(state.getValue(FACING)){
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case EAST:
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return EAST_WALL_AABB;
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case WEST:
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return WEST_WALL_AABB;
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case SOUTH:
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return SOUTH_WALL_AABB;
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case NORTH:
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return NORTH_WALL_AABB;
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default:
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return STANDING_AABB;
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}
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}
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@Override
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public AxisAlignedBB getCollisionBoundingBox(IBlockState state, IBlockAccess world, BlockPos pos){
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return state.getBoundingBox(world, pos);
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}
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@Override
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public int getLightValue(IBlockState state, IBlockAccess world, BlockPos pos){
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TileEntity tileEntity = world.getTileEntity(pos);
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if(tileEntity instanceof TileEntityReceptacle && ((TileEntityReceptacle)tileEntity).getElement() != null){
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return super.getLightValue(state, world, pos); // Return super to use float value from constructor
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}
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return 0;
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}
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@Override
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public void getDrops(NonNullList<ItemStack> drops, IBlockAccess world, BlockPos pos, IBlockState state, int fortune){
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super.getDrops(drops, world, pos, state, fortune);
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TileEntity tileEntity = world.getTileEntity(pos);
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if(tileEntity instanceof TileEntityReceptacle){
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Element element = ((TileEntityReceptacle)tileEntity).getElement();
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if(element != null) drops.add(new ItemStack(WizardryItems.spectral_dust, 1, element.ordinal()));
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}
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}
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@Override
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public boolean canPlaceBlockOnSide(World world, BlockPos pos, EnumFacing side){
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if(side != EnumFacing.UP && side != EnumFacing.DOWN
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&& world.getBlockState(pos.offset(side.getOpposite())).getBlock() instanceof BlockImbuementAltar){
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return true;
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}
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return super.canPlaceBlockOnSide(world, pos, side);
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}
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@Override
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protected boolean checkForDrop(World world, BlockPos pos, IBlockState state){
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if(state.getBlock() == this && this.canPlaceAt(world, pos, state.getValue(FACING))){
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return true;
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}
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return super.checkForDrop(world, pos, state);
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}
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@Override
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public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer){
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if(this.canPlaceAt(world, pos, facing)){
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return this.getDefaultState().withProperty(FACING, facing);
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}else{
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for(EnumFacing enumfacing : EnumFacing.Plane.HORIZONTAL){
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if(this.canPlaceAt(world, pos, enumfacing)){
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return this.getDefaultState().withProperty(FACING, enumfacing);
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}
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}
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return this.getDefaultState();
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}
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}
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// Why is everything in BlockTorch private, for goodness sake...
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private boolean canPlaceAt(World world, BlockPos pos, EnumFacing facing){
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BlockPos blockpos = pos.offset(facing.getOpposite());
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IBlockState state = world.getBlockState(blockpos);
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Block block = state.getBlock();
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BlockFaceShape blockfaceshape = state.getBlockFaceShape(world, blockpos, facing);
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if(facing.equals(EnumFacing.UP) && this.canPlaceOn(world, blockpos)){
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return true;
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}else if(facing != EnumFacing.UP && facing != EnumFacing.DOWN){
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return !isExceptBlockForAttachWithPiston(block) && (blockfaceshape == BlockFaceShape.SOLID || block instanceof BlockImbuementAltar);
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}else{
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return false;
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}
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}
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private boolean canPlaceOn(World world, BlockPos pos){
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IBlockState state = world.getBlockState(pos);
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return state.getBlock().canPlaceTorchOnTop(state, world, pos);
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}
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// See BlockFlowerPot for these two (this class is essentially based on a flower pot)
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@Override
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public boolean removedByPlayer(IBlockState state, World world, BlockPos pos, EntityPlayer player, boolean willHarvest){
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if(willHarvest) return true; // If it will harvest, delay deletion of the block until after getDrops
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return super.removedByPlayer(state, world, pos, player, willHarvest);
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}
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@Override
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public void harvestBlock(World world, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity te, ItemStack tool){
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super.harvestBlock(world, player, pos, state, te, tool);
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world.setBlockToAir(pos);
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ){
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TileEntity tileEntity = world.getTileEntity(pos);
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ItemStack stack = player.getHeldItem(hand);
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if(tileEntity instanceof TileEntityReceptacle){
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Element currentElement = ((TileEntityReceptacle)tileEntity).getElement();
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if(currentElement == null){
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if(stack.getItem() instanceof ItemSpectralDust && stack.getMetadata() >= 0
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&& stack.getMetadata() < Element.values().length){
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((TileEntityReceptacle)tileEntity).setElement(Element.values()[stack.getMetadata()]);
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if(!player.capabilities.isCreativeMode) stack.shrink(1);
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world.playSound(pos.getX(), pos.getY(), pos.getZ(), WizardrySounds.BLOCK_RECEPTACLE_IGNITE,
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SoundCategory.BLOCKS, 0.7f, 0.7f, false);
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return true;
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}
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}else{
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((TileEntityReceptacle)tileEntity).setElement(null);
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ItemStack dust = new ItemStack(WizardryItems.spectral_dust, 1, currentElement.ordinal());
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if(stack.isEmpty()){
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player.setHeldItem(hand, dust);
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}else if(!player.addItemStackToInventory(dust)){
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player.dropItem(dust, false);
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}
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return true;
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}
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}
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return super.onBlockActivated(world, pos, state, player, hand, facing, hitX, hitY, hitZ);
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}
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@Override
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public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand){
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TileEntity tileEntity = world.getTileEntity(pos);
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if(tileEntity instanceof TileEntityReceptacle){
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Element element = ((TileEntityReceptacle)tileEntity).getElement();
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if(element != null){
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EnumFacing facing = state.getValue(FACING).getOpposite();
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Vec3d centre = GeometryUtils.getCentre(pos);
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if(facing.getAxis().isHorizontal()){
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centre = centre.add(new Vec3d(facing.getDirectionVec()).scale(WALL_PARTICLE_OFFSET)).add(0, 0.125, 0);
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}
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int[] colours = PARTICLE_COLOURS.get(element);
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ParticleBuilder.create(ParticleBuilder.Type.FLASH).pos(centre).scale(0.35f).time(48).clr(colours[0]).spawn(world);
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double r = 0.12;
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for(int i = 0; i < 3; i++){
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double x = r * (rand.nextDouble() * 2 - 1);
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double y = r * (rand.nextDouble() * 2 - 1);
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double z = r * (rand.nextDouble() * 2 - 1);
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ParticleBuilder.create(ParticleBuilder.Type.DUST).pos(centre.x + x, centre.y + y, centre.z + z)
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.vel(x * -0.03, 0.02, z * -0.03).time(24 + rand.nextInt(8)).clr(colours[1]).fade(colours[2]).spawn(world);
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}
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}
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}
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}
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@Override
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public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack){
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if(placer instanceof EntityPlayer){
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BlockPos centre = pos.offset(world.getBlockState(pos).getValue(FACING).getOpposite());
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if(world.getBlockState(centre).getBlock() == WizardryBlocks.imbuement_altar
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&& Arrays.stream(EnumFacing.HORIZONTALS).allMatch(f -> world.getBlockState(centre.offset(f)).getBlock() == WizardryBlocks.receptacle)){
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WizardryAdvancementTriggers.restore_imbuement_altar.triggerFor((EntityPlayer)placer);
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}
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}
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}
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@Nullable
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@Override
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public TileEntity createNewTileEntity(World world, int meta){
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return new TileEntityReceptacle();
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}
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@Override
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public boolean hasComparatorInputOverride(IBlockState state){
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return true;
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}
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@Override
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public int getComparatorInputOverride(IBlockState state, World world, BlockPos pos){
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TileEntity tileEntity = world.getTileEntity(pos);
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if(tileEntity instanceof TileEntityReceptacle){
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Element element = ((TileEntityReceptacle)tileEntity).getElement();
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return element == null ? 0 : element.ordinal() + 1;
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}
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return super.getComparatorInputOverride(state, world, pos);
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}
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}
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