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Wizardry/src/main/java/electroblob/wizardry/block/BlockReceptacle.java
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304 lines
10 KiB
Java

package electroblob.wizardry.block;
import com.google.common.collect.Maps;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.item.ItemSpectralDust;
import electroblob.wizardry.registry.*;
import electroblob.wizardry.tileentity.TileEntityReceptacle;
import electroblob.wizardry.util.GeometryUtils;
import electroblob.wizardry.util.ParticleBuilder;
import net.minecraft.block.Block;
import net.minecraft.block.BlockTorch;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.SoundType;
import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import java.util.Arrays;
import java.util.Map;
import java.util.Random;
public class BlockReceptacle extends BlockTorch implements ITileEntityProvider {
protected static final AxisAlignedBB STANDING_AABB = new AxisAlignedBB(4 / 16d, 0 / 16d, 4 / 16d, 12 / 16d, 8 / 16d, 12 / 16d);
protected static final AxisAlignedBB NORTH_WALL_AABB = new AxisAlignedBB(4 / 16d, 2 / 16d, 7 / 16d, 12 / 16d, 10 / 16d, 16 / 16d);
protected static final AxisAlignedBB SOUTH_WALL_AABB = new AxisAlignedBB(4 / 16d, 2 / 16d, 0 / 16d, 12 / 16d, 10 / 16d, 9 / 16d);
protected static final AxisAlignedBB WEST_WALL_AABB = new AxisAlignedBB(7 / 16d, 2 / 16d, 4 / 16d, 16 / 16d, 10 / 16d, 12 / 16d);
protected static final AxisAlignedBB EAST_WALL_AABB = new AxisAlignedBB(0 / 16d, 2 / 16d, 4 / 16d, 9 / 16d, 10 / 16d, 12 / 16d);
private static final double WALL_PARTICLE_OFFSET = 3 / 16d;
public static final Map<Element, int[]> PARTICLE_COLOURS;
static{
Map<Element, int[]> map = Maps.newEnumMap(Element.class);
map.put(Element.MAGIC, new int[]{0xe4c7cd, 0xfeffbe, 0x9d2cf3});
map.put(Element.FIRE, new int[]{0xff9600, 0xfffe67, 0xd02700});
map.put(Element.ICE, new int[]{0xa3e8f4, 0xe9f9fc, 0x138397});
map.put(Element.LIGHTNING, new int[]{0x409ee1, 0xf5f0ff, 0x225474});
map.put(Element.NECROMANCY, new int[]{0xa811ce, 0xf575f5, 0x382366});
map.put(Element.EARTH, new int[]{0xa8f408, 0xc8ffb2, 0x795c28});
map.put(Element.SORCERY, new int[]{0x56e8e3, 0xe8fcfc, 0x16a64d});
map.put(Element.HEALING, new int[]{0xfff69e, 0xfffff6, 0xa18200});
PARTICLE_COLOURS = Maps.immutableEnumMap(map);
}
public BlockReceptacle(){
super();
this.setCreativeTab(WizardryTabs.WIZARDRY);
this.setHardness(0);
this.setLightLevel(0.5f);
this.setSoundType(SoundType.STONE);
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess world, BlockPos pos){
switch(state.getValue(FACING)){
case EAST:
return EAST_WALL_AABB;
case WEST:
return WEST_WALL_AABB;
case SOUTH:
return SOUTH_WALL_AABB;
case NORTH:
return NORTH_WALL_AABB;
default:
return STANDING_AABB;
}
}
@Override
public AxisAlignedBB getCollisionBoundingBox(IBlockState state, IBlockAccess world, BlockPos pos){
return state.getBoundingBox(world, pos);
}
@Override
public int getLightValue(IBlockState state, IBlockAccess world, BlockPos pos){
TileEntity tileEntity = world.getTileEntity(pos);
if(tileEntity instanceof TileEntityReceptacle && ((TileEntityReceptacle)tileEntity).getElement() != null){
return super.getLightValue(state, world, pos); // Return super to use float value from constructor
}
return 0;
}
@Override
public void getDrops(NonNullList<ItemStack> drops, IBlockAccess world, BlockPos pos, IBlockState state, int fortune){
super.getDrops(drops, world, pos, state, fortune);
TileEntity tileEntity = world.getTileEntity(pos);
if(tileEntity instanceof TileEntityReceptacle){
Element element = ((TileEntityReceptacle)tileEntity).getElement();
if(element != null) drops.add(new ItemStack(WizardryItems.spectral_dust, 1, element.ordinal()));
}
}
@Override
public boolean canPlaceBlockOnSide(World world, BlockPos pos, EnumFacing side){
if(side != EnumFacing.UP && side != EnumFacing.DOWN
&& world.getBlockState(pos.offset(side.getOpposite())).getBlock() instanceof BlockImbuementAltar){
return true;
}
return super.canPlaceBlockOnSide(world, pos, side);
}
@Override
protected boolean checkForDrop(World world, BlockPos pos, IBlockState state){
if(state.getBlock() == this && this.canPlaceAt(world, pos, state.getValue(FACING))){
return true;
}
return super.checkForDrop(world, pos, state);
}
@Override
public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer){
if(this.canPlaceAt(world, pos, facing)){
return this.getDefaultState().withProperty(FACING, facing);
}else{
for(EnumFacing enumfacing : EnumFacing.Plane.HORIZONTAL){
if(this.canPlaceAt(world, pos, enumfacing)){
return this.getDefaultState().withProperty(FACING, enumfacing);
}
}
return this.getDefaultState();
}
}
// Why is everything in BlockTorch private, for goodness sake...
private boolean canPlaceAt(World world, BlockPos pos, EnumFacing facing){
BlockPos blockpos = pos.offset(facing.getOpposite());
IBlockState state = world.getBlockState(blockpos);
Block block = state.getBlock();
BlockFaceShape blockfaceshape = state.getBlockFaceShape(world, blockpos, facing);
if(facing.equals(EnumFacing.UP) && this.canPlaceOn(world, blockpos)){
return true;
}else if(facing != EnumFacing.UP && facing != EnumFacing.DOWN){
return !isExceptBlockForAttachWithPiston(block) && (blockfaceshape == BlockFaceShape.SOLID || block instanceof BlockImbuementAltar);
}else{
return false;
}
}
private boolean canPlaceOn(World world, BlockPos pos){
IBlockState state = world.getBlockState(pos);
return state.getBlock().canPlaceTorchOnTop(state, world, pos);
}
// See BlockFlowerPot for these two (this class is essentially based on a flower pot)
@Override
public boolean removedByPlayer(IBlockState state, World world, BlockPos pos, EntityPlayer player, boolean willHarvest){
if(willHarvest) return true; // If it will harvest, delay deletion of the block until after getDrops
return super.removedByPlayer(state, world, pos, player, willHarvest);
}
@Override
public void harvestBlock(World world, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity te, ItemStack tool){
super.harvestBlock(world, player, pos, state, te, tool);
world.setBlockToAir(pos);
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ){
TileEntity tileEntity = world.getTileEntity(pos);
ItemStack stack = player.getHeldItem(hand);
if(tileEntity instanceof TileEntityReceptacle){
Element currentElement = ((TileEntityReceptacle)tileEntity).getElement();
if(currentElement == null){
if(stack.getItem() instanceof ItemSpectralDust && stack.getMetadata() >= 0
&& stack.getMetadata() < Element.values().length){
((TileEntityReceptacle)tileEntity).setElement(Element.values()[stack.getMetadata()]);
if(!player.capabilities.isCreativeMode) stack.shrink(1);
world.playSound(pos.getX(), pos.getY(), pos.getZ(), WizardrySounds.BLOCK_RECEPTACLE_IGNITE,
SoundCategory.BLOCKS, 0.7f, 0.7f, false);
return true;
}
}else{
((TileEntityReceptacle)tileEntity).setElement(null);
ItemStack dust = new ItemStack(WizardryItems.spectral_dust, 1, currentElement.ordinal());
if(stack.isEmpty()){
player.setHeldItem(hand, dust);
}else if(!player.addItemStackToInventory(dust)){
player.dropItem(dust, false);
}
return true;
}
}
return super.onBlockActivated(world, pos, state, player, hand, facing, hitX, hitY, hitZ);
}
@Override
public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand){
TileEntity tileEntity = world.getTileEntity(pos);
if(tileEntity instanceof TileEntityReceptacle){
Element element = ((TileEntityReceptacle)tileEntity).getElement();
if(element != null){
EnumFacing facing = state.getValue(FACING).getOpposite();
Vec3d centre = GeometryUtils.getCentre(pos);
if(facing.getAxis().isHorizontal()){
centre = centre.add(new Vec3d(facing.getDirectionVec()).scale(WALL_PARTICLE_OFFSET)).add(0, 0.125, 0);
}
int[] colours = PARTICLE_COLOURS.get(element);
ParticleBuilder.create(ParticleBuilder.Type.FLASH).pos(centre).scale(0.35f).time(48).clr(colours[0]).spawn(world);
double r = 0.12;
for(int i = 0; i < 3; i++){
double x = r * (rand.nextDouble() * 2 - 1);
double y = r * (rand.nextDouble() * 2 - 1);
double z = r * (rand.nextDouble() * 2 - 1);
ParticleBuilder.create(ParticleBuilder.Type.DUST).pos(centre.x + x, centre.y + y, centre.z + z)
.vel(x * -0.03, 0.02, z * -0.03).time(24 + rand.nextInt(8)).clr(colours[1]).fade(colours[2]).spawn(world);
}
}
}
}
@Override
public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack){
if(placer instanceof EntityPlayer){
BlockPos centre = pos.offset(world.getBlockState(pos).getValue(FACING).getOpposite());
if(world.getBlockState(centre).getBlock() == WizardryBlocks.imbuement_altar
&& Arrays.stream(EnumFacing.HORIZONTALS).allMatch(f -> world.getBlockState(centre.offset(f)).getBlock() == WizardryBlocks.receptacle)){
WizardryAdvancementTriggers.restore_imbuement_altar.triggerFor((EntityPlayer)placer);
}
}
}
@Nullable
@Override
public TileEntity createNewTileEntity(World world, int meta){
return new TileEntityReceptacle();
}
@Override
public boolean hasComparatorInputOverride(IBlockState state){
return true;
}
@Override
public int getComparatorInputOverride(IBlockState state, World world, BlockPos pos){
TileEntity tileEntity = world.getTileEntity(pos);
if(tileEntity instanceof TileEntityReceptacle){
Element element = ((TileEntityReceptacle)tileEntity).getElement();
return element == null ? 0 : element.ordinal() + 1;
}
return super.getComparatorInputOverride(state, world, pos);
}
}