104 lines
3.8 KiB
Java
104 lines
3.8 KiB
Java
package electroblob.wizardry.spell;
|
|
|
|
import electroblob.wizardry.Wizardry;
|
|
import electroblob.wizardry.constants.Element;
|
|
import electroblob.wizardry.constants.SpellType;
|
|
import electroblob.wizardry.constants.Tier;
|
|
import electroblob.wizardry.registry.WizardryBlocks;
|
|
import electroblob.wizardry.registry.WizardryItems;
|
|
import electroblob.wizardry.registry.WizardrySounds;
|
|
import electroblob.wizardry.util.SpellModifiers;
|
|
import electroblob.wizardry.util.WizardryParticleType;
|
|
import electroblob.wizardry.util.WizardryUtilities;
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.item.EnumAction;
|
|
import net.minecraft.util.EnumFacing;
|
|
import net.minecraft.util.EnumHand;
|
|
import net.minecraft.util.math.BlockPos;
|
|
import net.minecraft.util.math.RayTraceResult;
|
|
import net.minecraft.util.math.Vec3d;
|
|
import net.minecraft.world.World;
|
|
|
|
public class WallOfFrost extends Spell {
|
|
|
|
public WallOfFrost(){
|
|
super(Tier.MASTER, 15, Element.ICE, "wall_of_frost", SpellType.UTILITY, 0, EnumAction.NONE, true);
|
|
}
|
|
|
|
@Override
|
|
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
|
|
|
|
// IDEA: Use frosted ice instead of ice statue
|
|
|
|
Vec3d look = caster.getLookVec();
|
|
|
|
RayTraceResult rayTrace = WizardryUtilities.rayTrace(10 * modifiers.get(WizardryItems.range_upgrade), world,
|
|
caster, true);
|
|
|
|
if(rayTrace != null && !world.isRemote){
|
|
|
|
BlockPos pos = rayTrace.getBlockPos();
|
|
|
|
// Stops the ice being placed floating above snow and grass. Directions other than up included for
|
|
// completeness.
|
|
if(WizardryUtilities.canBlockBeReplaced(world, pos)){
|
|
// Moves the blockpos back into the block
|
|
pos = pos.offset(rayTrace.sideHit.getOpposite());
|
|
}
|
|
|
|
if(caster.getDistance(pos.getX(), pos.getY(), pos.getZ()) > 2
|
|
&& world.getBlockState(pos).getBlock() != WizardryBlocks.ice_statue){
|
|
|
|
pos = pos.offset(rayTrace.sideHit);
|
|
|
|
if(WizardryUtilities.canBlockBeReplaced(world, pos)){
|
|
world.setBlockState(pos, WizardryBlocks.ice_statue.getDefaultState());
|
|
}
|
|
|
|
// Builds a 2 block high wall if it hits the ground
|
|
if(rayTrace.sideHit == EnumFacing.UP){
|
|
pos = pos.offset(rayTrace.sideHit);
|
|
|
|
if(WizardryUtilities.canBlockBeReplaced(world, pos)){
|
|
world.setBlockState(pos, WizardryBlocks.ice_statue.getDefaultState());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for(int i = 0; i < 20; i++){
|
|
|
|
if(world.isRemote){
|
|
|
|
double x1 = caster.posX + look.x * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
|
|
double y1 = WizardryUtilities.getPlayerEyesPos(caster) - 0.4f + look.y * i / 2
|
|
+ world.rand.nextFloat() / 5 - 0.1f;
|
|
double z1 = caster.posZ + look.z * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
|
|
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1,
|
|
look.x * modifiers.get(WizardryItems.range_upgrade),
|
|
look.y * modifiers.get(WizardryItems.range_upgrade),
|
|
look.z * modifiers.get(WizardryItems.range_upgrade), 8 + world.rand.nextInt(12), 0.4f,
|
|
0.6f, 1.0f);
|
|
|
|
x1 = caster.posX + look.x * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
|
|
y1 = WizardryUtilities.getPlayerEyesPos(caster) - 0.4f + look.y * i / 2
|
|
+ world.rand.nextFloat() / 5 - 0.1f;
|
|
z1 = caster.posZ + look.z * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
|
|
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1,
|
|
look.x * modifiers.get(WizardryItems.range_upgrade),
|
|
look.y * modifiers.get(WizardryItems.range_upgrade),
|
|
look.z * modifiers.get(WizardryItems.range_upgrade), 8 + world.rand.nextInt(12), 1.0f,
|
|
1.0f, 1.0f);
|
|
}
|
|
}
|
|
|
|
if(ticksInUse % 12 == 0){
|
|
if(ticksInUse == 0) WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_ICE, 0.5F, 1.0f);
|
|
WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_LOOP_ICE, 0.5F, 1.0f);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
}
|