Files
Wizardry/src/main/java/electroblob/wizardry/entity/EntityShield.java
T
Electroblob77 f37812be3e That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
2019-08-18 00:04:18 +01:00

105 lines
3.3 KiB
Java

package electroblob.wizardry.entity;
import electroblob.wizardry.data.WizardData;
import electroblob.wizardry.item.ISpellCastingItem;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.spell.Shield;
import net.minecraft.entity.Entity;
import net.minecraft.entity.IProjectile;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.world.World;
import java.lang.ref.WeakReference;
public class EntityShield extends Entity {
public WeakReference<EntityPlayer> player;
public EntityShield(World world){
super(world);
this.noClip = true;
this.width = 1.2f;
this.height = 1.4f;
}
public EntityShield(World par1World, EntityPlayer player){
super(par1World);
this.width = 1.2f;
this.height = 1.4f;
this.player = new WeakReference<EntityPlayer>(player);
this.noClip = true;
this.setPositionAndRotation(player.posX + player.getLookVec().x,
player.posY + 1 + player.getLookVec().y, player.posZ + player.getLookVec().z,
player.rotationYawHead, player.rotationPitch);
this.setEntityBoundingBox(new AxisAlignedBB(this.posX - 0.6f, this.posY - 0.7f, this.posZ - 0.6f,
this.posX + 0.6f, this.posY + 0.7f, this.posZ + 0.6f));
}
@Override
public void onUpdate(){
// System.out.println("Shield exists, ID: " + this.getUniqueID().toString());
EntityPlayer entityplayer = player != null ? player.get() : null;
if(entityplayer != null){
this.setPositionAndRotation(entityplayer.posX + entityplayer.getLookVec().x * 0.3,
entityplayer.posY + 1 + entityplayer.getLookVec().y * 0.3,
entityplayer.posZ + entityplayer.getLookVec().z * 0.3, entityplayer.rotationYawHead,
entityplayer.rotationPitch);
if(!entityplayer.isHandActive() || !(entityplayer.getHeldItem(entityplayer.getActiveHand()).getItem() instanceof ISpellCastingItem)){
WizardData.get(entityplayer).setVariable(Shield.SHIELD_KEY, null);
this.setDead();
}
}else if(!world.isRemote){
this.setDead();
}
}
// Overrides the original to stop the entity moving when it intersects stuff. The default arrow does this to allow
// it to stick in blocks.
public void setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9){
this.setPosition(par1, par3, par5);
this.setRotation(par7, par8);
}
public boolean attackEntityFrom(DamageSource source, float damage){
if(source != null && source.getImmediateSource() instanceof IProjectile){
world.playSound(null, source.getImmediateSource().posX, source.getImmediateSource().posY,
source.getImmediateSource().posZ, WizardrySounds.ENTITY_SHIELD_DEFLECT, WizardrySounds.SPELLS, 0.3f, 1.3f);
}
super.attackEntityFrom(source, damage);
return false;
}
@Override
public SoundCategory getSoundCategory(){
return WizardrySounds.SPELLS;
}
public boolean canBeCollidedWith(){
return !this.isDead;
}
public AxisAlignedBB getCollisionBox(Entity par1Entity){
return par1Entity.getEntityBoundingBox();
}
@Override
protected void entityInit(){
}
@Override
protected void readEntityFromNBT(NBTTagCompound nbttagcompound){
}
@Override
protected void writeEntityToNBT(NBTTagCompound nbttagcompound){
}
}