8ae6bc9102
- Add a getCentre method for entities to GeometryUtils - Replace getPositionEyes(0) with getPositionEyes(1) since it's more efficient, and by definition they must be the same - Remove all the silly getEntityBoundingBox().minY stuff, this bug has been fixed since 1.8! (which begs the question: if it was considered a bug, how on earth did it go unfixed for that long?) - A few other small things
85 lines
2.8 KiB
Java
85 lines
2.8 KiB
Java
package electroblob.wizardry.spell;
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import electroblob.wizardry.item.SpellActions;
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import electroblob.wizardry.registry.WizardryItems;
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import electroblob.wizardry.util.*;
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import electroblob.wizardry.util.MagicDamage.DamageType;
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import electroblob.wizardry.util.ParticleBuilder.Type;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.network.play.server.SPacketEntityVelocity;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.SoundEvent;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import java.util.List;
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public class LightningPulse extends Spell {
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public static final String REPULSION_VELOCITY = "repulsion_velocity";
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public LightningPulse(){
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super("lightning_pulse", SpellActions.POINT_DOWN, false);
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addProperties(EFFECT_RADIUS, DAMAGE, REPULSION_VELOCITY);
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this.soundValues(2, 1, 0);
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}
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// TODO: NPC casting support
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@Override
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protected SoundEvent[] createSounds(){
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return createSoundsWithSuffixes("spark", "explosion");
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}
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
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if(caster.onGround){
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List<EntityLivingBase> targets = EntityUtils.getLivingWithinRadius(
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getProperty(EFFECT_RADIUS).floatValue() * modifiers.get(WizardryItems.blast_upgrade),
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caster.posX, caster.posY, caster.posZ, world);
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for(EntityLivingBase target : targets){
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if(AllyDesignationSystem.isValidTarget(caster, target)){
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// Base damage is 4 hearts no matter where the target is.
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target.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.SHOCK),
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getProperty(DAMAGE).floatValue() * modifiers.get(SpellModifiers.POTENCY));
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if(!world.isRemote){
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double dx = target.posX - caster.posX;
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double dz = target.posZ - caster.posZ;
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// Normalises the velocity.
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double vectorLength = MathHelper.sqrt(dx * dx + dz * dz);
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dx /= vectorLength;
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dz /= vectorLength;
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target.motionX = getProperty(REPULSION_VELOCITY).floatValue() * dx;
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target.motionY = 0;
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target.motionZ = getProperty(REPULSION_VELOCITY).floatValue() * dz;
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// Player motion is handled on that player's client so needs packets
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if(target instanceof EntityPlayerMP){
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((EntityPlayerMP)target).connection.sendPacket(new SPacketEntityVelocity(target));
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}
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}
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}
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}
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if(world.isRemote){
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ParticleBuilder.create(Type.LIGHTNING_PULSE).pos(caster.posX, caster.posY
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+ GeometryUtils.ANTI_Z_FIGHTING_OFFSET, caster.posZ)
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.scale(modifiers.get(WizardryItems.blast_upgrade)).spawn(world);
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}
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this.playSound(world, caster, ticksInUse, -1, modifiers);
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return true;
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}
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return false;
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}
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}
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