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Wizardry/src/main/java/electroblob/wizardry/entity/construct/EntityFireSigil.java
T

80 lines
2.3 KiB
Java

package electroblob.wizardry.entity.construct;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.util.EntityUtils;
import electroblob.wizardry.util.MagicDamage;
import electroblob.wizardry.util.MagicDamage.DamageType;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import java.util.List;
// TODO: Try to collect sigils into one superclass
public class EntityFireSigil extends EntityScaledConstruct {
public EntityFireSigil(World world){
super(world);
setSize(Spells.fire_sigil.getProperty(Spell.EFFECT_RADIUS).floatValue() * 2, 0.2f);
}
@Override
protected boolean shouldScaleHeight(){
return false;
}
@Override
public void onUpdate(){
super.onUpdate();
if(!this.world.isRemote){
List<EntityLivingBase> targets = EntityUtils.getLivingWithinRadius(width/2, posX, posY, posZ, world);
for(EntityLivingBase target : targets){
if(this.isValidTarget(target)){
double velX = target.motionX;
double velY = target.motionY;
double velZ = target.motionZ;
target.attackEntityFrom(this.getCaster() != null
? MagicDamage.causeIndirectMagicDamage(this, this.getCaster(), DamageType.FIRE)
: DamageSource.MAGIC, Spells.fire_sigil.getProperty(Spell.DAMAGE).floatValue()
* damageMultiplier);
// Removes knockback
target.motionX = velX;
target.motionY = velY;
target.motionZ = velZ;
if(!MagicDamage.isEntityImmune(DamageType.FIRE, target))
target.setFire(Spells.fire_sigil.getProperty(Spell.BURN_DURATION).intValue());
this.playSound(WizardrySounds.ENTITY_FIRE_SIGIL_TRIGGER, 1, 1);
// The trap is destroyed once triggered.
this.setDead();
}
}
}else if(this.rand.nextInt(15) == 0){
double radius = (0.5 + rand.nextDouble() * 0.3) * width/2;
float angle = rand.nextFloat() * (float)Math.PI * 2;
world.spawnParticle(EnumParticleTypes.FLAME, this.posX + radius * MathHelper.cos(angle), this.posY + 0.1,
this.posZ + radius * MathHelper.sin(angle), 0, 0, 0);
}
}
@Override
public boolean canRenderOnFire(){
return false;
}
}