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Wizardry/src/main/java/electroblob/wizardry/entity/EntityMeteor.java
T
Electroblob77 f37812be3e That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
2019-08-18 00:04:18 +01:00

132 lines
3.6 KiB
Java

package electroblob.wizardry.entity;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.registry.WizardryBlocks;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.spell.Meteor;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.MoverType;
import net.minecraft.entity.item.EntityFallingBlock;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.SoundCategory;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class EntityMeteor extends EntityFallingBlock {
/**
* The entity blast multiplier.
*/
public float blastMultiplier;
private boolean damageBlocks;
public EntityMeteor(World world){
super(world);
// Superconstructor doesn't call this.
this.setSize(0.98F, 0.98F);
}
public EntityMeteor(World world, double x, double y, double z, float blastMultiplier, boolean damageBlocks){
super(world, x, y, z, WizardryBlocks.meteor.getDefaultState());
this.motionY = -1.0D;
this.setFire(200);
this.blastMultiplier = blastMultiplier;
this.damageBlocks = damageBlocks;
}
@Override
public double getYOffset(){
return this.height / 2.0F;
}
@Override
public void onUpdate(){
if(this.ticksExisted % 16 == 1 && world.isRemote){
Wizardry.proxy.playMovingSound(this, WizardrySounds.ENTITY_METEOR_FALLING, WizardrySounds.SPELLS, 3.0f, 1.0f, false);
}
// You'd think the best way to do this would be to call super and do all the exploding stuff in fall() instead.
// However, for some reason, fallTile is null on the client side, causing an NPE in super.onUpdate()
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
++this.fallTime;
this.motionY -= 0.1d; // 0.03999999910593033D;
this.move(MoverType.SELF, this.motionX, this.motionY, this.motionZ);
this.motionX *= 0.9800000190734863D;
this.motionY *= 0.9800000190734863D;
this.motionZ *= 0.9800000190734863D;
if(!this.world.isRemote){
if(this.onGround){
this.motionX *= 0.699999988079071D;
this.motionZ *= 0.699999988079071D;
this.motionY *= -0.5D;
this.world.newExplosion(this, this.posX, this.posY, this.posZ,
Spells.meteor.getProperty(Meteor.BLAST_STRENGTH).floatValue() * blastMultiplier,
damageBlocks, damageBlocks);
this.setDead();
}
}
}
@Override
public void fall(float distance, float damageMultiplier){
// Don't need to do anything here, the meteor should have already exploded.
}
@SideOnly(Side.CLIENT)
@Override
public boolean canRenderOnFire(){
return true;
}
@Override
public IBlockState getBlock(){
return WizardryBlocks.meteor.getDefaultState(); // For some reason the superclass version returns null on the
// client
}
@SideOnly(Side.CLIENT)
@Override
public int getBrightnessForRender(){
return 15728880;
}
@Override
public float getBrightness(){
return 1.0F;
}
@Override
public boolean isInRangeToRenderDist(double distance){
return true;
}
@Override
public void readEntityFromNBT(NBTTagCompound nbttagcompound){
super.readEntityFromNBT(nbttagcompound);
blastMultiplier = nbttagcompound.getFloat("blastMultiplier");
damageBlocks = nbttagcompound.getBoolean("damageBlocks");
}
@Override
public void writeEntityToNBT(NBTTagCompound nbttagcompound){
super.writeEntityToNBT(nbttagcompound);
nbttagcompound.setFloat("blastMultiplier", blastMultiplier);
nbttagcompound.setBoolean("damageBlocks", damageBlocks);
}
@Override
public SoundCategory getSoundCategory(){
return WizardrySounds.SPELLS;
}
}