f37812be3e
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
77 lines
2.4 KiB
Java
77 lines
2.4 KiB
Java
package electroblob.wizardry.entity.construct;
|
|
|
|
import electroblob.wizardry.registry.Spells;
|
|
import electroblob.wizardry.registry.WizardryPotions;
|
|
import electroblob.wizardry.registry.WizardrySounds;
|
|
import electroblob.wizardry.spell.Spell;
|
|
import electroblob.wizardry.util.ParticleBuilder;
|
|
import electroblob.wizardry.util.ParticleBuilder.Type;
|
|
import electroblob.wizardry.util.WizardryUtilities;
|
|
import net.minecraft.entity.EntityLivingBase;
|
|
import net.minecraft.nbt.NBTTagCompound;
|
|
import net.minecraft.potion.PotionEffect;
|
|
import net.minecraft.util.math.MathHelper;
|
|
import net.minecraft.world.World;
|
|
|
|
import java.util.List;
|
|
|
|
public class EntityDecay extends EntityMagicConstruct {
|
|
|
|
public int textureIndex = 0;
|
|
|
|
public EntityDecay(World world){
|
|
super(world);
|
|
textureIndex = this.rand.nextInt(10);
|
|
this.height = 0.2f;
|
|
this.width = 2.0f;
|
|
}
|
|
|
|
@Override
|
|
public void onUpdate(){
|
|
|
|
super.onUpdate();
|
|
|
|
if(this.rand.nextInt(700) == 0 && this.ticksExisted + 100 < lifetime)
|
|
this.playSound(WizardrySounds.ENTITY_DECAY_AMBIENT, 0.2F + rand.nextFloat() * 0.2F,
|
|
0.6F + rand.nextFloat() * 0.15F);
|
|
|
|
if(!this.world.isRemote){
|
|
List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(1.0d, this.posX, this.posY,
|
|
this.posZ, this.world);
|
|
for(EntityLivingBase target : targets){
|
|
if(target != this.getCaster()){
|
|
// If this check wasn't here the potion would be reapplied every tick and hence the entity would be
|
|
// damaged each tick.
|
|
// In this case, we do want particles to be shown.
|
|
if(!target.isPotionActive(WizardryPotions.decay))
|
|
target.addPotionEffect(new PotionEffect(WizardryPotions.decay,
|
|
Spells.decay.getProperty(Spell.EFFECT_DURATION).intValue(), 0));
|
|
}
|
|
}
|
|
|
|
}else if(this.rand.nextInt(15) == 0){
|
|
|
|
double radius = rand.nextDouble() * 0.8;
|
|
float angle = rand.nextFloat() * (float)Math.PI * 2;
|
|
float brightness = rand.nextFloat() * 0.4f;
|
|
|
|
ParticleBuilder.create(Type.DARK_MAGIC)
|
|
.pos(this.posX + radius * MathHelper.cos(angle), this.posY, this.posZ + radius * MathHelper.sin(angle))
|
|
.clr(brightness, 0, brightness + 0.1f)
|
|
.spawn(world);
|
|
}
|
|
}
|
|
|
|
@Override protected void entityInit(){}
|
|
|
|
@Override protected void readEntityFromNBT(NBTTagCompound nbttagcompound){}
|
|
|
|
@Override protected void writeEntityToNBT(NBTTagCompound nbttagcompound){}
|
|
|
|
@Override
|
|
public boolean isInRangeToRenderDist(double distance){
|
|
return true;
|
|
}
|
|
|
|
}
|