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Wizardry/src/main/java/electroblob/wizardry/entity/construct/EntityDecay.java
T
Electroblob77 f37812be3e That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
2019-08-18 00:04:18 +01:00

77 lines
2.4 KiB
Java

package electroblob.wizardry.entity.construct;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.registry.WizardryPotions;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import java.util.List;
public class EntityDecay extends EntityMagicConstruct {
public int textureIndex = 0;
public EntityDecay(World world){
super(world);
textureIndex = this.rand.nextInt(10);
this.height = 0.2f;
this.width = 2.0f;
}
@Override
public void onUpdate(){
super.onUpdate();
if(this.rand.nextInt(700) == 0 && this.ticksExisted + 100 < lifetime)
this.playSound(WizardrySounds.ENTITY_DECAY_AMBIENT, 0.2F + rand.nextFloat() * 0.2F,
0.6F + rand.nextFloat() * 0.15F);
if(!this.world.isRemote){
List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(1.0d, this.posX, this.posY,
this.posZ, this.world);
for(EntityLivingBase target : targets){
if(target != this.getCaster()){
// If this check wasn't here the potion would be reapplied every tick and hence the entity would be
// damaged each tick.
// In this case, we do want particles to be shown.
if(!target.isPotionActive(WizardryPotions.decay))
target.addPotionEffect(new PotionEffect(WizardryPotions.decay,
Spells.decay.getProperty(Spell.EFFECT_DURATION).intValue(), 0));
}
}
}else if(this.rand.nextInt(15) == 0){
double radius = rand.nextDouble() * 0.8;
float angle = rand.nextFloat() * (float)Math.PI * 2;
float brightness = rand.nextFloat() * 0.4f;
ParticleBuilder.create(Type.DARK_MAGIC)
.pos(this.posX + radius * MathHelper.cos(angle), this.posY, this.posZ + radius * MathHelper.sin(angle))
.clr(brightness, 0, brightness + 0.1f)
.spawn(world);
}
}
@Override protected void entityInit(){}
@Override protected void readEntityFromNBT(NBTTagCompound nbttagcompound){}
@Override protected void writeEntityToNBT(NBTTagCompound nbttagcompound){}
@Override
public boolean isInRangeToRenderDist(double distance){
return true;
}
}