f37812be3e
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
90 lines
2.6 KiB
Java
90 lines
2.6 KiB
Java
package electroblob.wizardry.entity.construct;
|
|
|
|
import electroblob.wizardry.registry.Spells;
|
|
import electroblob.wizardry.registry.WizardrySounds;
|
|
import electroblob.wizardry.spell.Spell;
|
|
import electroblob.wizardry.util.MagicDamage;
|
|
import electroblob.wizardry.util.MagicDamage.DamageType;
|
|
import electroblob.wizardry.util.ParticleBuilder;
|
|
import electroblob.wizardry.util.ParticleBuilder.Type;
|
|
import electroblob.wizardry.util.WizardryUtilities;
|
|
import net.minecraft.entity.EntityLivingBase;
|
|
import net.minecraft.util.DamageSource;
|
|
import net.minecraft.util.math.MathHelper;
|
|
import net.minecraft.world.World;
|
|
|
|
import java.util.List;
|
|
|
|
public class EntityHealAura extends EntityMagicConstruct {
|
|
|
|
// TODO: Implement blast modifiers
|
|
|
|
public EntityHealAura(World world){
|
|
super(world);
|
|
this.height = 1.0f;
|
|
this.width = 5.0f;
|
|
}
|
|
|
|
@Override
|
|
public void onUpdate(){
|
|
|
|
if(this.ticksExisted % 25 == 1){
|
|
this.playSound(WizardrySounds.ENTITY_HEAL_AURA_AMBIENT, 0.1f, 1.0f);
|
|
}
|
|
|
|
super.onUpdate();
|
|
|
|
if(!this.world.isRemote){
|
|
|
|
List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(2.5, posX, posY, posZ, world);
|
|
|
|
for(EntityLivingBase target : targets){
|
|
|
|
if(this.isValidTarget(target)){
|
|
|
|
if(target.isEntityUndead()){
|
|
|
|
double velX = target.motionX;
|
|
double velY = target.motionY;
|
|
double velZ = target.motionZ;
|
|
|
|
if(this.getCaster() != null){
|
|
target.attackEntityFrom(
|
|
MagicDamage.causeIndirectMagicDamage(this, getCaster(), DamageType.RADIANT),
|
|
Spells.healing_aura.getProperty(Spell.DAMAGE).floatValue() * damageMultiplier);
|
|
}else{
|
|
target.attackEntityFrom(DamageSource.MAGIC, Spells.healing_aura.getProperty(Spell.DAMAGE).floatValue() * damageMultiplier);
|
|
}
|
|
|
|
// Removes knockback
|
|
target.motionX = velX;
|
|
target.motionY = velY;
|
|
target.motionZ = velZ;
|
|
}
|
|
|
|
}else if(target.getHealth() < target.getMaxHealth() && this.ticksExisted % 5 == 0){
|
|
target.heal(Spells.healing_aura.getProperty(Spell.HEALTH).floatValue() * damageMultiplier);
|
|
}
|
|
}
|
|
}else{
|
|
for(int i=1; i<3; i++){
|
|
float brightness = 0.5f + (rand.nextFloat() * 0.5f);
|
|
double radius = rand.nextDouble() * 2.0;
|
|
float angle = rand.nextFloat() * (float)Math.PI * 2;;
|
|
ParticleBuilder.create(Type.SPARKLE)
|
|
.pos(this.posX + radius * MathHelper.cos(angle), this.posY, this.posZ + radius * MathHelper.sin(angle))
|
|
.vel(0, 0.05, 0)
|
|
.time(48 + this.rand.nextInt(12))
|
|
.clr(1.0f, 1.0f, brightness)
|
|
.spawn(world);
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean canRenderOnFire(){
|
|
return false;
|
|
}
|
|
|
|
}
|