Files
Wizardry/src/main/java/electroblob/wizardry/spell/IceStatue.java
T
Electroblob77 2f91573284 Block protection compat overhaul
- Unifies all block protection checks into helper methods in BlockUtils which trigger all the necessary forge events and vanilla methods
- Implements these checks in all the appropriate places and removes calls to EntityUtils#canDamageBlocks(...) where they are no longer needed
- Changes the mine spell to respect the config settings in line with the rest of the spells
- Fixes earthquake not respecting the settings at all
- Adds a separate config option for dispenser block damage and updates the description for the existing settings to reflect the changes
2020-09-23 00:57:55 +01:00

66 lines
2.4 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.block.BlockStatue;
import electroblob.wizardry.item.SpellActions;
import electroblob.wizardry.registry.WizardryBlocks;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
public class IceStatue extends SpellRay {
public IceStatue(){
super("ice_statue", SpellActions.POINT, false);
this.soundValues(1, 1.4f, 0.4f);
addProperties(EFFECT_DURATION);
}
@Override
protected SoundEvent[] createSounds(){
return createSoundsWithSuffixes("shoot", "freeze");
}
@Override
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
if(target instanceof EntityLiving && !world.isRemote){
// Unchecked cast is fine because the block is a static final field
if(((BlockStatue)WizardryBlocks.ice_statue).convertToStatue((EntityLiving)target,
caster, (int)(getProperty(EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)))){
//target.playSound(WizardrySounds.SPELL_FREEZE, 1.0F, world.rand.nextFloat() * 0.4F + 0.8F);
}
}
return true;
}
@Override
protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
return false;
}
@Override
protected boolean onMiss(World world, EntityLivingBase caster, Vec3d origin, Vec3d direction, int ticksInUse, SpellModifiers modifiers){
return true;
}
@Override
protected void spawnParticle(World world, double x, double y, double z, double vx, double vy, double vz){
float brightness = 0.5f + world.rand.nextFloat() * 0.5f;
ParticleBuilder.create(Type.SPARKLE).pos(x, y, z).time(12 + world.rand.nextInt(8))
.clr(brightness, brightness + 0.1f, 1.0f).spawn(world);
ParticleBuilder.create(Type.SNOW).pos(x, y, z).time(20 + world.rand.nextInt(10)).spawn(world);
}
}