Files
Wizardry/src/main/resources/assets/ebwizardry/spells/cure_effects.json
T
Electroblob77 7d650ebbc3 Add charge-up mechanic for more powerful spells
- Implements spell charge-up in ItemWand
- Assigns chargeup values in json files for spells that should have one
- Adds a charge meter to the crosshair in first-person
- Updates some javadoc comments appropriately
2020-06-11 22:20:04 +01:00

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JSON

{
"enabled": {
"book": true,
"scroll": true,
"wands": true,
"npcs": true,
"dispensers": true,
"commands": true,
"treasure": true,
"trades": true,
"looting": true
},
"tier": "apprentice",
"element": "healing",
"type": "defence",
"cost": 25,
"chargeup": 10,
"cooldown": 40,
"base_properties": {}
}