Files
Wizardry/src/main/java/electroblob/wizardry/client/GuiArcaneWorkbench.java
T
glowredman 2655d5c2ae [1.7.10] Fix incompatibility with unofficial NEI (#823)
* Update buildscript

Gradle update done via `gradlew wrapper --gradle-version=4.4.1`

* Move NEI around GUI
2024-03-27 22:17:01 +01:00

426 lines
15 KiB
Java

package electroblob.wizardry.client;
import codechicken.nei.VisiblityData;
import codechicken.nei.api.INEIGuiHandler;
import codechicken.nei.api.TaggedInventoryArea;
import cpw.mods.fml.common.Optional.Interface;
import cpw.mods.fml.common.Optional.Method;
import cpw.mods.fml.common.network.simpleimpl.IMessage;
import electroblob.wizardry.ExtendedPlayer;
import electroblob.wizardry.SpellGlyphData;
import electroblob.wizardry.WandHelper;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.item.ItemWand;
import electroblob.wizardry.packet.PacketControlInput;
import electroblob.wizardry.packet.WizardryPacketHandler;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.tileentity.ContainerArcaneWorkbench;
import electroblob.wizardry.tileentity.SlotWizardry;
import electroblob.wizardry.tileentity.TileEntityArcaneWorkbench;
import java.awt.Rectangle;
import java.util.Collections;
import java.util.Iterator;
import java.util.List;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StatCollector;
import org.lwjgl.input.Keyboard;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
@Interface(iface = "codechicken.nei.api.INEIGuiHandler", modid = "NotEnoughItems")
public class GuiArcaneWorkbench extends GuiContainer implements INEIGuiHandler {
private GuiButton applyBtn;
private static final ResourceLocation texture = new ResourceLocation(Wizardry.MODID, "textures/gui/arcane_workbench.png");
private IInventory playerInventory;
private IInventory arcaneWorkbenchInventory;
private static final int tooltipWidth = 164;
private static final int tooltipHeight = 155;
public GuiArcaneWorkbench(InventoryPlayer invPlayer, TileEntityArcaneWorkbench entity) {
super(new ContainerArcaneWorkbench(invPlayer, entity));
this.playerInventory = invPlayer;
this.arcaneWorkbenchInventory = entity;
xSize = 176;
ySize = 220;
}
@Override
public void drawScreen(int p_73863_1_, int p_73863_2_, float p_73863_3_){
if(this.hasWand()){
this.applyBtn.enabled = true;
}else{
this.applyBtn.enabled = false;
}
super.drawScreen(p_73863_1_, p_73863_2_, p_73863_3_);
}
/**
* Draw the foreground layer for the GuiContainer (everything in front of the items)
*/
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY){
this.fontRendererObj.drawString(this.arcaneWorkbenchInventory.hasCustomInventoryName() ? this.arcaneWorkbenchInventory.getInventoryName() : I18n.format(this.arcaneWorkbenchInventory.getInventoryName()), 8, 6, 4210752);
this.fontRendererObj.drawString(this.playerInventory.hasCustomInventoryName() ? this.playerInventory.getInventoryName() : I18n.format(this.playerInventory.getInventoryName()), 8, this.ySize - 96 + 2, 4210752);
if(this.hasWand()){
ItemStack wand = this.inventorySlots.getSlot(ContainerArcaneWorkbench.WAND_SLOT).getStack();
this.fontRendererObj.drawStringWithShadow("\u00A7f" + wand.getDisplayName(), xSize + 6, 6, 0);
this.fontRendererObj.drawStringWithShadow("\u00A77" + StatCollector.translateToLocal("container.arcaneWorkbench.mana") + " " + (wand.getMaxDamage() - wand.getItemDamage()) + "/" + wand.getMaxDamage(), xSize + 6, 20, 0);
Spell[] spells = WandHelper.getSpells(wand);
int y = 34;
for(Spell spell : spells){
boolean discovered = true;
if(!this.mc.thePlayer.capabilities.isCreativeMode && ExtendedPlayer.get(this.mc.thePlayer) != null){
discovered = ExtendedPlayer.get(this.mc.thePlayer).hasSpellBeenDiscovered(spell);
}
if(discovered){
this.fontRendererObj.drawStringWithShadow(spell.getDisplayNameWithFormatting(), xSize + 16, y, 0);
}else{
this.mc.standardGalacticFontRenderer.drawStringWithShadow("\u00A79" + SpellGlyphData.getGlyphName(spell, this.mc.theWorld), xSize + 16, y, 0);
}
y += 10;
}
if(WandHelper.getTotalUpgrades(wand) > 0){
this.fontRendererObj.drawStringWithShadow("\u00A7f" + StatCollector.translateToLocal("container.arcaneWorkbench.upgrades"), xSize + 6, y + 6, 0);
int x = 0;
y = guiTop + 50 + spells.length*10;
// Wand upgrade tooltips
for(Item item : WandHelper.getSpecialUpgrades()){
int level = WandHelper.getUpgradeLevel(wand, item);
if(level > 0){
// No idea why this is -16 instead of +6, but it works!
if(isPointInRegion(xSize -16 + x, y, 16, 16, mouseX + guiLeft, mouseY + guiTop)){
ItemStack stack = new ItemStack(item, level);
this.drawItemStackTooltip(stack, mouseX - guiLeft, mouseY - guiTop);
}
x += 18;
}
}
}
}
}
@Override
public void drawGuiContainerBackgroundLayer(float f, int mouseX, int mouseY) {
GL11.glColor4f(1F, 1F, 1F, 1F);
Minecraft.getMinecraft().renderEngine.bindTexture(texture);
// Main inventory
drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
// Changing slots
for(int i=0; i<ContainerArcaneWorkbench.CRYSTAL_SLOT; i++){
Slot slot = this.inventorySlots.getSlot(i);
if(slot.xDisplayPosition >=0 && slot.yDisplayPosition >= 0)
this.drawTexturedModalRect(guiLeft + slot.xDisplayPosition - 10, guiTop + slot.yDisplayPosition - 10,
64, 220, 36, 36);
}
// Tooltip only drawn if there is a wand
if(this.hasWand()){
// Tooltip box
drawTexturedModalRect(guiLeft + xSize, guiTop, xSize, 0, 256 - xSize - 4, ySize);
drawTexturedModalRect(guiLeft + 252, guiTop, xSize + 4, 0, tooltipWidth - 2*(256 - xSize - 4), ySize);
drawTexturedModalRect(guiLeft + xSize + tooltipWidth - (256 - xSize - 4), guiTop, xSize + 4, 0, 256 - xSize - 4, ySize);
ItemStack wand = this.inventorySlots.getSlot(ContainerArcaneWorkbench.WAND_SLOT).getStack();
Spell[] spells = WandHelper.getSpells(wand);
int i=0;
for(Spell spell : spells){
boolean discovered = true;
if(!this.mc.thePlayer.capabilities.isCreativeMode && ExtendedPlayer.get(this.mc.thePlayer) != null){
discovered = ExtendedPlayer.get(this.mc.thePlayer).hasSpellBeenDiscovered(spell);
}
// Renders the little element icon if there is an element
this.drawTexturedModalRect(guiLeft + xSize + 5, guiTop + 34 + 10*i++, discovered ? spell.element.ordinal()*8 : 0, 220, 8, 8);
}
int x = 0;
int y = guiTop + 50 + spells.length*10;
// Look how much shorter this is with the WandHelper class!
for(Item item : WandHelper.getSpecialUpgrades()){
int level = WandHelper.getUpgradeLevel(wand, item);
if(level > 0){
ItemStack stack = new ItemStack(item, level);
itemRender.renderItemAndEffectIntoGUI(this.fontRendererObj, this.mc.getTextureManager(), stack, guiLeft + xSize + 6 + x, y);
itemRender.renderItemOverlayIntoGUI(this.fontRendererObj, this.mc.getTextureManager(), stack, guiLeft + xSize + 6 + x, y);
x += 18;
}
}
}
Minecraft.getMinecraft().renderEngine.bindTexture(texture);
for(Object object : this.inventorySlots.inventorySlots){
if(object instanceof Slot){
Slot slot = (Slot)object;
// Tests whether I have added a background texture and if so actually renders it
if(!slot.getHasStack() && slot instanceof SlotWizardry && ((SlotWizardry)slot).backgroundIndex > -1){
// Taken directly from GuiContainer#func_146977_a, with a few changes.
this.zLevel = 100.0F;
itemRender.zLevel = 100.0F;
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_BLEND);
this.drawTexturedModalRect(guiLeft + slot.xDisplayPosition, guiTop + slot.yDisplayPosition, ((SlotWizardry)slot).backgroundIndex*16, 240, 16, 16);
GL11.glDisable(GL11.GL_BLEND);
GL11.glEnable(GL11.GL_LIGHTING);
itemRender.zLevel = 0.0F;
this.zLevel = 0.0F;
}
}
}
}
@SuppressWarnings("unchecked")
public void initGui()
{
this.mc.thePlayer.openContainer = this.inventorySlots;
this.guiLeft = (this.width - this.xSize) / 2;
this.guiTop = (this.height - this.ySize) / 2;
Keyboard.enableRepeatEvents(true);
this.buttonList.clear();
this.buttonList.add(this.applyBtn = new GuiButtonApply(0, this.width/2 + 48, this.height/2 + 3));
}
public void onGuiClosed()
{
super.onGuiClosed();
Keyboard.enableRepeatEvents(false);
}
/**
* Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
*/
protected void actionPerformed(GuiButton par1GuiButton)
{
if (par1GuiButton.enabled)
{
if (par1GuiButton.id == 0)
{
// Packet building
IMessage msg = new PacketControlInput.Message(0);
WizardryPacketHandler.net.sendToServer(msg);
}
}
}
protected boolean isPointInRegion(int par1, int par2, int par3, int par4, int par5, int par6)
{
int k1 = this.width/2 - xSize/2;
int l1 = this.height/2 - this.ySize/2;
par5 -= k1;
par6 -= l1;
return par5 >= par1 - 1 && par5 < par1 + par3 + 1 && par6 >= par2 - 1 && par6 < par2 + par4 + 1;
}
@SuppressWarnings({ "rawtypes", "unchecked" })
protected void drawItemStackTooltip(ItemStack par1ItemStack, int par2, int par3)
{
List list = par1ItemStack.getTooltip(this.mc.thePlayer, this.mc.gameSettings.advancedItemTooltips);
for (int k = 0; k < list.size(); ++k)
{
if (k == 0)
{
list.set(k, par1ItemStack.getRarity().rarityColor + (String)list.get(k));
}
else
{
list.set(k, EnumChatFormatting.GRAY + (String)list.get(k));
}
}
FontRenderer font = par1ItemStack.getItem().getFontRenderer(par1ItemStack);
drawHoveringText(list, par2, par3, (font == null ? fontRendererObj : font));
}
@SuppressWarnings("rawtypes")
protected void drawHoveringText(List par1List, int par2, int par3, FontRenderer font)
{
if (!par1List.isEmpty())
{
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
RenderHelper.disableStandardItemLighting();
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_DEPTH_TEST);
int k = 0;
Iterator iterator = par1List.iterator();
while (iterator.hasNext())
{
String s = (String)iterator.next();
int l = font.getStringWidth(s);
if (l > k)
{
k = l;
}
}
int i1 = par2 + 12;
int j1 = par3 - 12;
int k1 = 8;
if (par1List.size() > 1)
{
k1 += 2 + (par1List.size() - 1) * 10;
}
if (i1 + k > this.width)
{
i1 -= 28 + k;
}
if (j1 + k1 + 6 > this.height)
{
j1 = this.height - k1 - 6;
}
this.zLevel = 300.0F;
itemRender.zLevel = 300.0F;
int l1 = -267386864;
this.drawGradientRect(i1 - 3, j1 - 4, i1 + k + 3, j1 - 3, l1, l1);
this.drawGradientRect(i1 - 3, j1 + k1 + 3, i1 + k + 3, j1 + k1 + 4, l1, l1);
this.drawGradientRect(i1 - 3, j1 - 3, i1 + k + 3, j1 + k1 + 3, l1, l1);
this.drawGradientRect(i1 - 4, j1 - 3, i1 - 3, j1 + k1 + 3, l1, l1);
this.drawGradientRect(i1 + k + 3, j1 - 3, i1 + k + 4, j1 + k1 + 3, l1, l1);
int i2 = 1347420415;
int j2 = (i2 & 16711422) >> 1 | i2 & -16777216;
this.drawGradientRect(i1 - 3, j1 - 3 + 1, i1 - 3 + 1, j1 + k1 + 3 - 1, i2, j2);
this.drawGradientRect(i1 + k + 2, j1 - 3 + 1, i1 + k + 3, j1 + k1 + 3 - 1, i2, j2);
this.drawGradientRect(i1 - 3, j1 - 3, i1 + k + 3, j1 - 3 + 1, i2, i2);
this.drawGradientRect(i1 - 3, j1 + k1 + 2, i1 + k + 3, j1 + k1 + 3, j2, j2);
for(int k2 = 0; k2 < par1List.size(); ++k2){
String s1 = (String)par1List.get(k2);
font.drawStringWithShadow(s1, i1, j1, -1);
if(k2 == 0){
j1 += 2;
}
j1 += 10;
}
this.zLevel = 0.0F;
itemRender.zLevel = 0.0F;
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_DEPTH_TEST);
RenderHelper.enableStandardItemLighting();
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
}
}
/**
* @return A list of TaggedInventoryAreas that will be used with the savestates.
*/
@Method(modid = "NotEnoughItems")
@Override
public List<TaggedInventoryArea> getInventoryAreas(GuiContainer gui) {
return Collections.emptyList();
}
/**
* NEI will give the specified item to the InventoryRange returned if the player's inventory is full.
* Should not return null, just an empty list
*/
@Method(modid = "NotEnoughItems")
@Override
public Iterable<Integer> getItemSpawnSlots(GuiContainer gui, ItemStack item) {
return Collections.emptyList();
}
/**
* Handles clicks while an itemstack has been dragged from the item panel. Use this to set configurable slots and the like.
* Changes made to the stackSize of the dragged stack will be kept
* @param gui The current gui instance
* @param mousex The x position of the mouse
* @param mousey The y position of the mouse
* @param draggedStack The stack being dragged from the item panel
* @param button The button presed
* @return True if the drag n drop was handled. False to resume processing through other routes. The held stack will be deleted if draggedStack.stackSize == 0
*/
@Method(modid = "NotEnoughItems")
@Override
public boolean handleDragNDrop(GuiContainer gui, int mousex, int mousey, ItemStack draggedStack, int button) {
return false;
}
/**
* Used to prevent the item panel from drawing on top of other gui elements.
* This function will also be called with a 1x1 size rectangle on the mouse position for determining if the given coordinate should override item panel functions such as scrolling
* @param x The x coordinate of the rectangle bounding the slot
* @param y The y coordinate of the rectangle bounding the slot
* @param w The w coordinate of the rectangle bounding the slot
* @param h The h coordinate of the rectangle bounding the slot
* @return true if the item panel slot within the specified rectangle should not be rendered.
*/
@Method(modid = "NotEnoughItems")
@Override
public boolean hideItemPanelSlot(GuiContainer gui, int x, int y, int w, int h) {
if(this.hasWand()) {
Rectangle itemPanel = new Rectangle(x, y, w, h);
Rectangle tooltip = new Rectangle(this.guiLeft + this.xSize, this.guiTop, tooltipWidth, tooltipHeight);
return itemPanel.intersects(tooltip);
}
return false;
}
@Method(modid = "NotEnoughItems")
@Override
public VisiblityData modifyVisiblity(GuiContainer gui, VisiblityData currentVisibility) {
return currentVisibility;
}
private boolean hasWand() {
return this.inventorySlots.getSlot(ContainerArcaneWorkbench.WAND_SLOT).getHasStack()
&& this.inventorySlots.getSlot(ContainerArcaneWorkbench.WAND_SLOT).getStack().getItem() instanceof ItemWand;
}
}