Files
Wizardry/src/main/java/electroblob/wizardry/spell/Petrify.java
T
Electroblob77 be250e218e Add player animation system!
- Hooks into ModelRenderer by wrapping it in an extended version that allows modification of angles after the model has set them
- Is compatible with pretty much everything, yay (even modded armour!)
- Adds property overrides to ItemWand so that gets animated too
- Adds a system for generating override models from a template at runtime so I don't have to duplicate all the wand models
- Tweaks particles and ray spells so they line up with the end of the newly-animated wand
- Fixes a long-standing bug where wand usage actions would stop immediately for all non-continuous spells
2020-05-09 20:17:15 +01:00

59 lines
2.2 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.block.BlockStatue;
import electroblob.wizardry.item.SpellActions;
import electroblob.wizardry.registry.WizardryBlocks;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
public class Petrify extends SpellRay {
// This is more descriptive and more accurate than the standard "effect_duration" in this case
public static final String MINIMUM_EFFECT_DURATION = "minimum_effect_duration";
public Petrify(){
super("petrify", false, SpellActions.POINT);
this.soundValues(1, 1.1f, 0.2f);
addProperties(MINIMUM_EFFECT_DURATION);
}
@Override
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
if(target instanceof EntityLiving && !world.isRemote){
// Unchecked cast is fine because the block is a static final field
if(((BlockStatue)WizardryBlocks.petrified_stone).convertToStatue((EntityLiving)target,
(int)(getProperty(MINIMUM_EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)))){
}
}
return true;
}
@Override
protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
return false;
}
@Override
protected boolean onMiss(World world, EntityLivingBase caster, Vec3d origin, Vec3d direction, int ticksInUse, SpellModifiers modifiers){
return true;
}
@Override
protected void spawnParticle(World world, double x, double y, double z, double vx, double vy, double vz){
ParticleBuilder.create(Type.SPARKLE).pos(x, y, z).time(12 + world.rand.nextInt(8)).clr(0.2f, 0.2f, 0.2f).spawn(world);
ParticleBuilder.create(Type.DARK_MAGIC).pos(x, y, z).clr(0.1f, 0.1f, 0.1f).spawn(world);
}
}