131 lines
5.5 KiB
Java
131 lines
5.5 KiB
Java
package electroblob.wizardry.client;
|
|
|
|
import java.util.ArrayList;
|
|
import java.util.List;
|
|
|
|
import electroblob.wizardry.Settings;
|
|
import electroblob.wizardry.Wizardry;
|
|
import net.minecraft.client.gui.GuiScreen;
|
|
import net.minecraft.client.resources.I18n;
|
|
import net.minecraftforge.common.config.ConfigElement;
|
|
import net.minecraftforge.common.config.Configuration;
|
|
import net.minecraftforge.fml.client.config.DummyConfigElement.DummyCategoryElement;
|
|
import net.minecraftforge.fml.client.config.GuiConfig;
|
|
import net.minecraftforge.fml.client.config.GuiConfigEntries;
|
|
import net.minecraftforge.fml.client.config.GuiConfigEntries.CategoryEntry;
|
|
import net.minecraftforge.fml.client.config.IConfigElement;
|
|
|
|
public class GuiConfigWizardry extends GuiConfig {
|
|
|
|
public GuiConfigWizardry(GuiScreen parent){
|
|
super(parent, getConfigEntries(), Wizardry.MODID, false, false,
|
|
Wizardry.NAME + " - " + I18n.format("config." + Wizardry.MODID + ".title.general"));
|
|
// this.titleLine2 = "File location: " + Wizardry.config.getConfigFile().getAbsolutePath();
|
|
}
|
|
|
|
private static List<IConfigElement> getConfigEntries(){
|
|
|
|
List<IConfigElement> configList = new ArrayList<IConfigElement>(1);
|
|
|
|
configList.add(new DummyCategoryElement("gameplayConfig", "config." + Wizardry.MODID + ".category." + Settings.GAMEPLAY_CATEGORY, GameplayCategory.class));
|
|
configList.add(new DummyCategoryElement("worldgenConfig", "config." + Wizardry.MODID + ".category." + Settings.WORLDGEN_CATEGORY, WorldgenCategory.class));
|
|
configList.add(new DummyCategoryElement("commandsConfig", "config." + Wizardry.MODID + ".category." + Settings.COMMANDS_CATEGORY, CommandsCategory.class));
|
|
configList.add(new DummyCategoryElement("clientConfig", "config." + Wizardry.MODID + ".category." + Settings.CLIENT_CATEGORY, ClientCategory.class));
|
|
configList.add(new DummyCategoryElement("spellsConfig", "config." + Wizardry.MODID + ".category." + Settings.SPELLS_CATEGORY, SpellsCategory.class));
|
|
configList.add(new DummyCategoryElement("resistancesConfig", "config." + Wizardry.MODID + ".category." + Settings.RESISTANCES_CATEGORY, ResistancesCategory.class));
|
|
|
|
configList.addAll(new ConfigElement(Wizardry.settings.getConfigCategory(Configuration.CATEGORY_GENERAL)).getChildElements());
|
|
|
|
return configList;
|
|
}
|
|
|
|
// The reason this system is so convoluted is that it's designed for use with the @Config annotation. The problem is,
|
|
// I'm not sure whether that will play well with the load phases. Hmmm...
|
|
|
|
public static abstract class CategoryBase extends CategoryEntry {
|
|
|
|
public CategoryBase(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement prop){
|
|
super(owningScreen, owningEntryList, prop);
|
|
}
|
|
|
|
@Override
|
|
protected GuiScreen buildChildScreen(){
|
|
|
|
String category = this.getCategory();
|
|
|
|
// This GuiConfig object specifies the configID of the object and as such will force-save when it is closed.
|
|
// The parent GuiConfig object's entryList will also be refreshed to reflect the changes.
|
|
GuiConfig childScreen = new GuiConfig(this.owningScreen,
|
|
(new ConfigElement(Wizardry.settings.getConfigCategory(category))).getChildElements(),
|
|
this.owningScreen.modID, category, false, false,
|
|
Wizardry.NAME + " - " + I18n.format("config." + Wizardry.MODID + ".title." + category));
|
|
|
|
childScreen.titleLine2 = I18n.format("config." + Wizardry.MODID + ".subtitle." + category);
|
|
|
|
return childScreen;
|
|
}
|
|
|
|
protected abstract String getCategory();
|
|
}
|
|
|
|
/** Gameplay category of the config gui. */
|
|
public static class GameplayCategory extends CategoryBase {
|
|
|
|
public GameplayCategory(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement prop){
|
|
super(owningScreen, owningEntryList, prop);
|
|
}
|
|
|
|
@Override protected String getCategory() { return Settings.GAMEPLAY_CATEGORY; }
|
|
}
|
|
|
|
/** Spells category of the config gui. */
|
|
public static class SpellsCategory extends CategoryBase {
|
|
|
|
public SpellsCategory(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement prop){
|
|
super(owningScreen, owningEntryList, prop);
|
|
}
|
|
|
|
@Override protected String getCategory() { return Settings.SPELLS_CATEGORY; }
|
|
}
|
|
|
|
/** Resistances category of the config gui. */
|
|
public static class ResistancesCategory extends CategoryBase {
|
|
|
|
public ResistancesCategory(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement prop){
|
|
super(owningScreen, owningEntryList, prop);
|
|
}
|
|
|
|
@Override protected String getCategory() { return Settings.RESISTANCES_CATEGORY; }
|
|
}
|
|
|
|
/** Worldgen category of the config gui. */
|
|
public static class WorldgenCategory extends CategoryBase {
|
|
|
|
public WorldgenCategory(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement prop){
|
|
super(owningScreen, owningEntryList, prop);
|
|
}
|
|
|
|
@Override protected String getCategory() { return Settings.WORLDGEN_CATEGORY; }
|
|
}
|
|
|
|
/** Client category of the config gui. */
|
|
public static class ClientCategory extends CategoryBase {
|
|
|
|
public ClientCategory(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement prop){
|
|
super(owningScreen, owningEntryList, prop);
|
|
}
|
|
|
|
@Override protected String getCategory() { return Settings.CLIENT_CATEGORY; }
|
|
}
|
|
|
|
/** Commands category of the config gui. */
|
|
public static class CommandsCategory extends CategoryBase {
|
|
|
|
public CommandsCategory(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement prop){
|
|
super(owningScreen, owningEntryList, prop);
|
|
}
|
|
|
|
@Override protected String getCategory() { return Settings.COMMANDS_CATEGORY; }
|
|
}
|
|
}
|