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Wizardry/src/main/java/electroblob/wizardry/spell/FlamingWeapon.java
T

65 lines
2.5 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.constants.Constants;
import electroblob.wizardry.data.WizardData;
import electroblob.wizardry.registry.WizardryEnchantments;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumHand;
import net.minecraft.world.World;
public class FlamingWeapon extends Spell {
public FlamingWeapon(){
super("flaming_weapon", EnumAction.BOW, false);
addProperties(EFFECT_DURATION);
}
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
// Won't work if the weapon already has the enchantment
if(WizardData.get(caster) != null
&& WizardData.get(caster).getImbuementDuration(WizardryEnchantments.flaming_weapon) <= 0){
for(ItemStack stack : WizardryUtilities.getPrioritisedHotbarAndOffhand(caster)){
if((ImbueWeapon.isSword(stack) || ImbueWeapon.isBow(stack))
&& !EnchantmentHelper.getEnchantments(stack).containsKey(WizardryEnchantments.flaming_weapon)){
// The enchantment level as determined by the damage multiplier. The + 0.5f is so that
// weird float processing doesn't incorrectly round it down.
stack.addEnchantment(WizardryEnchantments.flaming_weapon,
modifiers.get(SpellModifiers.POTENCY) == 1.0f ? 1
: (int)((modifiers.get(SpellModifiers.POTENCY) - 1.0f)
/ Constants.POTENCY_INCREASE_PER_TIER + 0.5f));
WizardData.get(caster).setImbuementDuration(WizardryEnchantments.flaming_weapon,
(int)(getProperty(EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)));
if(world.isRemote){
for(int i=0; i<10; i++){
double x = caster.posX + world.rand.nextDouble() * 2 - 1;
double y = caster.getEntityBoundingBox().minY + caster.getEyeHeight() - 0.5 + world.rand.nextDouble();
double z = caster.posZ + world.rand.nextDouble() * 2 - 1;
ParticleBuilder.create(Type.SPARKLE).pos(x, y, z).vel(0, 0.1, 0).clr(0.9f, 0.7f, 1).spawn(world);
}
}
this.playSound(world, caster, ticksInUse, -1, modifiers);
return true;
}
}
}
return false;
}
}