Files
Wizardry/src/main/java/electroblob/wizardry/potion/PotionFrostStep.java
T
Electroblob77 f37812be3e That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
2019-08-18 00:04:18 +01:00

117 lines
4.5 KiB
Java

package electroblob.wizardry.potion;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.item.ItemArtefact;
import electroblob.wizardry.registry.WizardryBlocks;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.registry.WizardryPotions;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.enchantment.EnchantmentFrostWalker;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import java.lang.reflect.Field;
@Mod.EventBusSubscriber
public class PotionFrostStep extends PotionMagicEffect implements ICustomPotionParticles {
private static final Field prevBlockPos = ObfuscationReflectionHelper.findField(EntityLivingBase.class, "field_184620_bC");
public PotionFrostStep(boolean isBadEffect, int liquidColour){
super(isBadEffect, liquidColour, new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icon_frost_step.png"));
this.setPotionName("potion." + Wizardry.MODID + ":frost_step");
}
// @Override
// public boolean isReady(int duration, int amplifier){
// return true; // Execute the effect every tick
// }
@Override
public void spawnCustomParticle(World world, double x, double y, double z){
ParticleBuilder.create(Type.SNOW).pos(x, y, z).time(15 + world.rand.nextInt(5)).spawn(world);
}
// Use LivingUpdateEvent instead of performEffect because it gets called before the actual frost walker processing
// performEffect is called afterwards, at which point prevBlockPos has already been set to the current position
// regardless of whether the player is wearing frost walker boots or not
@SubscribeEvent
public static void onLivingUpdateEvent(LivingUpdateEvent event){
EntityLivingBase host = event.getEntityLiving();
if(host.isPotionActive(WizardryPotions.frost_step)){
// Mimics the behaviour of the frost walker enchantment itself
if(!host.world.isRemote){
BlockPos currentPos = new BlockPos(host);
try{
if(!currentPos.equals(prevBlockPos.get(host))){
prevBlockPos.set(host, currentPos);
int strength = host.getActivePotionEffect(WizardryPotions.frost_step).getAmplifier();
EnchantmentFrostWalker.freezeNearby(host, host.world, currentPos, strength);
if(host instanceof EntityPlayer && ItemArtefact.isArtefactActive((EntityPlayer)host, WizardryItems.charm_lava_walking)){
freezeNearbyLava(host, host.world, currentPos, strength);
}
}
}catch(IllegalAccessException e){
Wizardry.logger.error("Error accessing living entity previous block pos:", e);
}
}
}
}
/** Copied from {@link EnchantmentFrostWalker#freezeNearby(EntityLivingBase, World, BlockPos, int)} and modified
* to turn lava to obsidian crust blocks instead. */
private static void freezeNearbyLava(EntityLivingBase living, World world, BlockPos pos, int level){
if(living.onGround){
float f = (float)Math.min(16, 2 + level);
BlockPos.MutableBlockPos pos1 = new BlockPos.MutableBlockPos(0, 0, 0);
for(BlockPos.MutableBlockPos pos2 : BlockPos.getAllInBoxMutable(pos.add((double)(-f), -1.0D, (double)(-f)), pos.add((double)f, -1.0D, (double)f))){
if(pos2.distanceSqToCenter(living.posX, living.posY, living.posZ) <= (double)(f * f)){
pos1.setPos(pos2.getX(), pos2.getY() + 1, pos2.getZ());
IBlockState state1 = world.getBlockState(pos1);
if(state1.getMaterial() == Material.AIR){
IBlockState state2 = world.getBlockState(pos2);
if(state2.getMaterial() == Material.LAVA && (state2.getBlock() == Blocks.LAVA || state2.getBlock() == Blocks.FLOWING_LAVA) && state2.getValue(BlockLiquid.LEVEL) == 0 && world.mayPlace(WizardryBlocks.obsidian_crust, pos2, false, EnumFacing.DOWN, null)){
world.setBlockState(pos2, WizardryBlocks.obsidian_crust.getDefaultState());
world.scheduleUpdate(pos2.toImmutable(), WizardryBlocks.obsidian_crust, MathHelper.getInt(living.getRNG(), 60, 120));
}
}
}
}
}
}
}