Files
Wizardry/src/main/java/electroblob/wizardry/spell/Freeze.java
T
Electroblob 29261082f1 Spell hierarchisation and refactoring, plus miscellaneous renaming and minor refactoring
- Adds new generic spell superclasses which aim to group spells such that duplicate code is eliminated, and functions standardised, as much as possible.
- Removes numerous spell classes which are no longer required as a result of this change, and replaces them with instances of the relevant generic spell classes.
- Changes the remaining spell classes to fit with the new system, mostly by having them extend the generic spell classes.
- Completes the transfer of particle spawning to the ParticleBuilder system.
2018-06-20 22:25:54 +01:00

96 lines
3.9 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.constants.SpellType;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.entity.living.EntityBlazeMinion;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.registry.WizardryPotions;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.util.MagicDamage;
import electroblob.wizardry.util.MagicDamage.DamageType;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.EntityBlaze;
import net.minecraft.entity.monster.EntityMagmaCube;
import net.minecraft.init.Blocks;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.World;
public class Freeze extends SpellRay {
/** The base duration of the frostbite effect appled by this spell. */
private static final int BASE_DURATION = 200;
/** The base damage dealt to entities vulnerable to frost. */
private static final float BASE_DAMAGE = 3;
public Freeze(){
super("freeze", Tier.BASIC, Element.ICE, SpellType.ATTACK, 5, 10, false, 10, WizardrySounds.SPELL_ICE);
this.soundValues(1, 1.4f, 0.4f);
}
@Override
protected boolean onEntityHit(World world, Entity target, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
if(WizardryUtilities.isLiving(target)){
if(target instanceof EntityBlaze || target instanceof EntityMagmaCube || target instanceof EntityBlazeMinion){
target.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.FROST),
BASE_DAMAGE * modifiers.get(SpellModifiers.POTENCY));
}
if(MagicDamage.isEntityImmune(DamageType.FROST, target)){
if(!world.isRemote) caster.sendMessage(new TextComponentTranslation("spell.resist", target.getName(),
this.getNameForTranslationFormatted()));
}else{
((EntityLivingBase)target).addPotionEffect(new PotionEffect(WizardryPotions.frost,
(int)(BASE_DURATION * modifiers.get(WizardryItems.duration_upgrade)), 1));
}
if(target.isBurning()) target.extinguish();
return true;
}
return false; // If the spell hit a non-living entity
}
@Override
protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
if(world.getBlockState(pos).getBlock() == Blocks.WATER && !world.isRemote){
world.setBlockState(pos, Blocks.ICE.getDefaultState());
}else if(world.getBlockState(pos).getBlock() == Blocks.LAVA && !world.isRemote){
world.setBlockState(pos, Blocks.OBSIDIAN.getDefaultState());
}else if(world.getBlockState(pos).getBlock() == Blocks.FLOWING_LAVA && !world.isRemote){
world.setBlockState(pos, Blocks.COBBLESTONE.getDefaultState());
}else if(side == EnumFacing.UP && !world.isRemote && world.isSideSolid(pos, EnumFacing.UP)
&& WizardryUtilities.canBlockBeReplaced(world, pos.up())){
world.setBlockState(pos.up(), Blocks.SNOW_LAYER.getDefaultState());
}
return true; // Always succeeds if it hits a block
}
@Override
protected boolean onMiss(World world, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
return false;
}
@Override
protected void spawnParticle(World world, double x, double y, double z, double vx, double vy, double vz){
float brightness = 0.5f + (world.rand.nextFloat() / 2);
ParticleBuilder.create(Type.SPARKLE).pos(x, y, z).lifetime(12 + world.rand.nextInt(8))
.colour(brightness, brightness + 0.1f, 1).spawn(world);
ParticleBuilder.create(Type.SNOW).pos(x, y, z).spawn(world);
}
}