Files
Wizardry/src/main/java/electroblob/wizardry/spell/LightningWeb.java
T
Electroblob 29261082f1 Spell hierarchisation and refactoring, plus miscellaneous renaming and minor refactoring
- Adds new generic spell superclasses which aim to group spells such that duplicate code is eliminated, and functions standardised, as much as possible.
- Removes numerous spell classes which are no longer required as a result of this change, and replaces them with instances of the relevant generic spell classes.
- Changes the remaining spell classes to fit with the new system, mostly by having them extend the generic spell classes.
- Completes the transfer of particle spawning to the ParticleBuilder system.
2018-06-20 22:25:54 +01:00

172 lines
6.3 KiB
Java

package electroblob.wizardry.spell;
import java.util.List;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.constants.SpellType;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.entity.EntityArc;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.util.MagicDamage;
import electroblob.wizardry.util.MagicDamage.DamageType;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.World;
public class LightningWeb extends SpellRay {
private static final float PRIMARY_DAMAGE = 5;
private static final float SECONDARY_DAMAGE = 4;
private static final float TERTIARY_DAMAGE = 3;
private static final double PRIMARY_RANGE = 10;
private static final double SECONDARY_RANGE = 5;
private static final double TERTIARY_RANGE = 5;
private static final int SECONDARY_MAX_TARGETS = 5;
private static final int TERTIARY_MAX_TARGETS = 2; // This is per secondary target, giving 10 in total
public LightningWeb(){
super("lightning_web", Tier.MASTER, Element.LIGHTNING, SpellType.ATTACK, 15, 0, true, PRIMARY_RANGE, null);
}
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
// TODO: Temporary solution until I implement a better continuous sound system
boolean flag = super.cast(world, caster, hand, ticksInUse, modifiers);
if(flag){
if(ticksInUse == 1){
WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_LIGHTNING, 1, 1);
}else if(ticksInUse > 0 && ticksInUse % 20 == 0){
WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_LOOP_LIGHTNING, 1, 1);
}
}
return flag;
}
@Override
public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers){
boolean flag = super.cast(world, caster, hand, ticksInUse, target, modifiers);
if(flag){
if(ticksInUse == 1){
caster.playSound(WizardrySounds.SPELL_LIGHTNING, 1, 1);
}else if(ticksInUse > 0 && ticksInUse % 20 == 0){
caster.playSound(WizardrySounds.SPELL_LOOP_LIGHTNING, 1, 1);
}
}
return flag;
}
@Override
protected boolean onEntityHit(World world, Entity target, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
if(WizardryUtilities.isLiving(target)){
electrocute(world, caster, caster, target, PRIMARY_DAMAGE * modifiers.get(SpellModifiers.POTENCY), ticksInUse);
// Secondary chaining effect
List<EntityLivingBase> secondaryTargets = WizardryUtilities.getEntitiesWithinRadius(SECONDARY_RANGE,
target.posX, target.posY + target.height / 2, target.posZ, world);
secondaryTargets.remove(target);
secondaryTargets.removeIf(e -> !WizardryUtilities.isLiving(e));
secondaryTargets.removeIf(e -> !WizardryUtilities.isValidTarget(caster, e));
if(secondaryTargets.size() > SECONDARY_MAX_TARGETS) secondaryTargets = secondaryTargets.subList(0, SECONDARY_MAX_TARGETS);
for(EntityLivingBase secondaryTarget : secondaryTargets){
electrocute(world, caster, target, secondaryTarget,
SECONDARY_DAMAGE * modifiers.get(SpellModifiers.POTENCY), ticksInUse);
// Tertiary chaining effect
List<EntityLivingBase> tertiaryTargets = WizardryUtilities.getEntitiesWithinRadius(TERTIARY_RANGE,
secondaryTarget.posX, secondaryTarget.posY + secondaryTarget.height / 2,
secondaryTarget.posZ, world);
tertiaryTargets.remove(target);
tertiaryTargets.removeAll(secondaryTargets);
tertiaryTargets.removeIf(e -> !WizardryUtilities.isLiving(e));
tertiaryTargets.removeIf(e -> !WizardryUtilities.isValidTarget(caster, e));
if(tertiaryTargets.size() > TERTIARY_MAX_TARGETS) tertiaryTargets = tertiaryTargets.subList(0, TERTIARY_MAX_TARGETS);
for(EntityLivingBase tertiaryTarget : tertiaryTargets){
electrocute(world, caster, secondaryTarget, tertiaryTarget,
TERTIARY_DAMAGE * modifiers.get(SpellModifiers.POTENCY), ticksInUse);
}
}
}
return false;
}
@Override
protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
return false;
}
@Override
protected boolean onMiss(World world, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
// This is a nice example of when onMiss is used for more than just returning a boolean
if(!world.isRemote){
if(ticksInUse % 2 == 0){
double freeRange = 0.8 * baseRange; // The arc does not reach full range when it has a free end
EntityArc arc = new EntityArc(world);
arc.setEndpointCoords(caster.posX, caster.posY + 1.2, caster.posZ,
caster.posX + caster.getLookVec().x * freeRange,
caster.posY + caster.getEyeHeight() + caster.getLookVec().y * freeRange,
caster.posZ + caster.getLookVec().z * freeRange);
arc.lifetime = 1;
world.spawnEntity(arc);
}
}
return true;
}
private void electrocute(World world, Entity caster, Entity origin, Entity target, float damage, int ticksInUse){
if(MagicDamage.isEntityImmune(DamageType.SHOCK, target)){
if(!world.isRemote && ticksInUse == 1)
caster.sendMessage(new TextComponentTranslation("spell.resist",
target.getName(), this.getNameForTranslationFormatted()));
}else{
WizardryUtilities.attackEntityWithoutKnockback(target,
MagicDamage.causeDirectMagicDamage(caster, DamageType.SHOCK), damage);
}
if(!world.isRemote){
// Arc entity spawning
if(ticksInUse % 2 == 0){
EntityArc arc = new EntityArc(world);
arc.setEndpointCoords(origin.posX, origin.posY + 1.2, origin.posZ, target.posX,
target.posY + target.height / 2, target.posZ);
arc.lifetime = 1;
world.spawnEntity(arc);
}
}else{
// Particle effect
for(int i=0; i<5; i++){
ParticleBuilder.create(Type.SPARK, target);
}
}
}
}