Files
Wizardry/src/main/java/electroblob/wizardry/spell/PocketFurnace.java
T
2018-02-22 12:56:03 +00:00

73 lines
2.4 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.constants.SpellType;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.EnumAction;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.util.EnumHand;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.world.World;
public class PocketFurnace extends Spell {
public PocketFurnace(){
super(Tier.APPRENTICE, 30, Element.FIRE, "pocket_furnace", SpellType.UTILITY, 40, EnumAction.BOW, false);
}
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
int usesLeft = 5;
ItemStack stack, result;
for(int i = 0; i < caster.inventory.getSizeInventory() && usesLeft > 0; i++){
stack = caster.inventory.getStackInSlot(i);
if(!stack.isEmpty()){
result = FurnaceRecipes.instance().getSmeltingResult(stack);
if(!result.isEmpty()){
if(stack.getCount() <= usesLeft){
ItemStack stack2 = new ItemStack(result.getItem(), stack.getCount(), result.getItemDamage());
if(WizardryUtilities.doesPlayerHaveItem(caster, result.getItem())){
caster.inventory.addItemStackToInventory(stack2);
caster.inventory.setInventorySlotContents(i, ItemStack.EMPTY);
}else{
caster.inventory.setInventorySlotContents(i, stack2);
}
usesLeft -= stack.getCount();
}else{
caster.inventory.decrStackSize(i, usesLeft);
caster.inventory.addItemStackToInventory(
new ItemStack(result.getItem(), usesLeft, result.getItemDamage()));
usesLeft = 0;
}
}
}
}
WizardryUtilities.playSoundAtPlayer(caster, SoundEvents.BLOCK_FURNACE_FIRE_CRACKLE, 1, 0.75f);
if(world.isRemote){
for(int i = 0; i < 10; i++){
double x1 = (double)((float)caster.posX + world.rand.nextFloat() * 2 - 1.0F);
double y1 = (double)((float)WizardryUtilities.getPlayerEyesPos(caster) - 0.5F + world.rand.nextFloat());
double z1 = (double)((float)caster.posZ + world.rand.nextFloat() * 2 - 1.0F);
world.spawnParticle(EnumParticleTypes.FLAME, x1, y1, z1, 0, 0.01F, 0);
}
}
return usesLeft < 5;
}
}