Files
Wizardry/src/main/java/electroblob/wizardry/client/gui/GuiArcaneWorkbench.java
T
2020-04-09 23:47:03 +01:00

665 lines
24 KiB
Java

package electroblob.wizardry.client.gui;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.client.DrawingUtils;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.data.SpellGlyphData;
import electroblob.wizardry.data.WizardData;
import electroblob.wizardry.inventory.ContainerArcaneWorkbench;
import electroblob.wizardry.inventory.SlotBookList;
import electroblob.wizardry.item.IManaStoringItem;
import electroblob.wizardry.item.ISpellCastingItem;
import electroblob.wizardry.item.IWorkbenchItem;
import electroblob.wizardry.item.ItemWand;
import electroblob.wizardry.packet.PacketControlInput;
import electroblob.wizardry.packet.WizardryPacketHandler;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.tileentity.TileEntityArcaneWorkbench;
import electroblob.wizardry.util.ISpellSortable;
import electroblob.wizardry.util.WandHelper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.PositionedSoundRecord;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiTextField;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.GlStateManager.DestFactor;
import net.minecraft.client.renderer.GlStateManager.SourceFactor;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.ClickType;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.relauncher.Side;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import java.io.IOException;
import java.util.Locale;
@Mod.EventBusSubscriber(Side.CLIENT)
public class GuiArcaneWorkbench extends GuiContainer {
public static final ResourceLocation texture = new ResourceLocation(Wizardry.MODID,
"textures/gui/arcane_workbench.png");
private static final int TOOLTIP_WIDTH = 144;
private static final int TOOLTIP_TEXT_INSET = 6;
private static final int BOOKSHELF_UI_WIDTH = ContainerArcaneWorkbench.BOOKSHELF_UI_WIDTH; // For conciseness
/** We report the actual size of the GUI to Minecraft when a wand is in so JEI doesn't overdraw it.
* For calculations, we use the size without the tooltip, which is stored in this constant. */
private static final int MAIN_GUI_WIDTH = 176;
private static final int RUNE_LEFT = 38;
private static final int RUNE_TOP = 22;
private static final int RUNE_WIDTH = 100;
private static final int RUNE_HEIGHT = 100;
private static final int SCROLL_BAR_LEFT = 102;
private static final int SCROLL_BAR_TOP = 34;
private static final int SCROLL_BAR_WIDTH = 12;
private static final int SCROLL_BAR_HEIGHT = 178;
private static final int SCROLL_HANDLE_HEIGHT = 15;
private static final int PROGRESSION_BAR_WIDTH = 131;
private static final int PROGRESSION_BAR_HEIGHT = 3;
private static final int HALO_DIAMETER = 156;
private static final int TEXTURE_WIDTH = 512;
private static final int TEXTURE_HEIGHT = 512;
private static final int ANIMATION_DURATION = 20;
private InventoryPlayer playerInventory;
private IInventory arcaneWorkbenchInventory;
private ContainerArcaneWorkbench arcaneWorkbenchContainer;
private GuiButton applyBtn;
private GuiButton[] sortButtons = new GuiButton[3];
private GuiTextField searchField;
private boolean searchNeedsClearing;
private int animationTimer = 0;
private float scroll = 0;
private boolean scrolling = false;
public GuiArcaneWorkbench(InventoryPlayer invPlayer, TileEntityArcaneWorkbench entity){
super(new ContainerArcaneWorkbench(invPlayer, entity));
this.arcaneWorkbenchContainer = (ContainerArcaneWorkbench)inventorySlots;
this.playerInventory = invPlayer;
this.arcaneWorkbenchInventory = entity;
xSize = MAIN_GUI_WIDTH;
ySize = 220;
}
@Override
public void initGui(){
this.mc.player.openContainer = this.inventorySlots;
this.guiLeft = (this.width - this.xSize) / 2;
this.guiTop = (this.height - this.ySize) / 2;
Keyboard.enableRepeatEvents(true);
this.buttonList.clear();
this.buttonList.add(this.applyBtn = new GuiButtonApply(0, this.width / 2 + 64, this.height / 2 + 3));
this.buttonList.add(sortButtons[0] = new GuiButtonSpellSort(1, this.guiLeft - 44, this.guiTop + 8, ISpellSortable.SortType.TIER, arcaneWorkbenchContainer, this));
this.buttonList.add(sortButtons[1] = new GuiButtonSpellSort(2, this.guiLeft - 31, this.guiTop + 8, ISpellSortable.SortType.ELEMENT, arcaneWorkbenchContainer, this));
this.buttonList.add(sortButtons[2] = new GuiButtonSpellSort(3, this.guiLeft - 18, this.guiTop + 8, ISpellSortable.SortType.ALPHABETICAL, arcaneWorkbenchContainer, this));
this.searchField = new GuiTextField(0, this.fontRenderer, this.guiLeft - 113, this.guiTop + 22, 104, this.fontRenderer.FONT_HEIGHT);
this.searchField.setMaxStringLength(50);
this.searchField.setEnableBackgroundDrawing(false);
this.searchField.setVisible(true);
this.searchField.setTextColor(16777215);
this.searchField.setCanLoseFocus(false);
this.searchField.setFocused(true);
}
@Override
public void onGuiClosed(){
super.onGuiClosed();
Keyboard.enableRepeatEvents(false);
}
// Huh, didn't realise this method existed. Pretty neat.
@Override
public void updateScreen(){
if(animationTimer > 0) animationTimer--;
}
@Override
public void drawScreen(int mouseX, int mouseY, float partialTicks){
this.drawDefaultBackground();
GlStateManager.color(1, 1, 1, 1); // Just in case
boolean mouseHeld = Mouse.isButtonDown(0);
if(!scrolling && mouseHeld && getMaxScrollRows() > 0 && isPointInRegion(SCROLL_BAR_LEFT,
SCROLL_BAR_TOP, SCROLL_BAR_WIDTH, SCROLL_BAR_HEIGHT, mouseX, mouseY)){
scrolling = true;
}
if(!mouseHeld || getMaxScrollRows() == 0) scrolling = false;
if(scrolling){
scroll = MathHelper.clamp((float)(mouseY - SCROLL_BAR_TOP - SCROLL_HANDLE_HEIGHT/2 - guiTop)
/(SCROLL_BAR_HEIGHT - SCROLL_HANDLE_HEIGHT), 0, 1);
arcaneWorkbenchContainer.scrollTo((int)(getMaxScrollRows() * scroll + 0.5f));
}
Slot centreSlot = this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT);
// Update the GUI dimensions based on whether there is a wand present and whether there are bookshelves
xSize = MAIN_GUI_WIDTH;
guiLeft = (this.width - MAIN_GUI_WIDTH) / 2;
if(centreSlot.getHasStack() && centreSlot.getStack().getItem() instanceof IWorkbenchItem
&& ((IWorkbenchItem)centreSlot.getStack().getItem()).showTooltip(centreSlot.getStack())){
xSize += TOOLTIP_WIDTH;
}
if(arcaneWorkbenchContainer.hasBookshelves()){
xSize += BOOKSHELF_UI_WIDTH;
guiLeft -= BOOKSHELF_UI_WIDTH;
}
// Show/hide the relevant gui elements
this.applyBtn.enabled = centreSlot.getHasStack();
for(GuiButton button : this.sortButtons) button.visible = arcaneWorkbenchContainer.hasBookshelves();
this.searchField.setVisible(arcaneWorkbenchContainer.hasBookshelves());
super.drawScreen(mouseX, mouseY, partialTicks);
// Required now, or item mouseover tooltips won't render.
this.renderHoveredToolTip(mouseX, mouseY);
}
@Override
public void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY){
GlStateManager.color(1, 1, 1, 1);
Minecraft.getMinecraft().renderEngine.bindTexture(texture);
// Coordinates of the top left corner of the main GUI
int left = arcaneWorkbenchContainer.hasBookshelves() ? guiLeft + BOOKSHELF_UI_WIDTH : guiLeft;
int top = guiTop;
// Animation
// Grey background
DrawingUtils.drawTexturedRect(left + RUNE_LEFT, top + RUNE_TOP, MAIN_GUI_WIDTH + TOOLTIP_WIDTH, 0,
RUNE_WIDTH, RUNE_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
// Yellow 'halo'
if(animationTimer > 0){
GlStateManager.pushMatrix();
GlStateManager.enableBlend();
GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
int x = left + RUNE_LEFT + RUNE_WIDTH/2;
int y = top + RUNE_TOP + RUNE_HEIGHT/2;
float scale = (animationTimer + partialTicks)/ANIMATION_DURATION;
scale = (float)(1 - Math.pow(1-scale, 1.4f)); // Makes it slower at the start and speed up
GlStateManager.scale(scale, scale, 1);
GlStateManager.translate(x/scale, y/scale, 0);
DrawingUtils.drawTexturedRect(-HALO_DIAMETER /2, -HALO_DIAMETER /2, MAIN_GUI_WIDTH + TOOLTIP_WIDTH, RUNE_HEIGHT,
HALO_DIAMETER, HALO_DIAMETER, TEXTURE_WIDTH, TEXTURE_HEIGHT);
GlStateManager.disableBlend();
GlStateManager.popMatrix();
}
// Main inventory
DrawingUtils.drawTexturedRect(left, top, 0, 0, MAIN_GUI_WIDTH, ySize, TEXTURE_WIDTH, TEXTURE_HEIGHT);
float opacity = (animationTimer + partialTicks)/ANIMATION_DURATION;
// Spell book slots (always use guiLeft and guiTop here regardless of bookshelf UI visibility
for(int i = 0; i < ContainerArcaneWorkbench.CRYSTAL_SLOT; i++){
Slot slot = this.inventorySlots.getSlot(i);
if(slot.xPos >= 0 && slot.yPos >= 0){
// Slot background
DrawingUtils.drawTexturedRect(guiLeft + slot.xPos - 10, guiTop + slot.yPos - 10, 0, 220, 36, 36, TEXTURE_WIDTH, TEXTURE_HEIGHT);
// Slot animation
// IDEA: Somehow replace with intelligent check for whether the spell actually got applied
if(animationTimer > 0 && slot.getHasStack()){
GlStateManager.pushMatrix();
GlStateManager.enableBlend();
GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
GlStateManager.color(1, 1, 1, opacity);
DrawingUtils.drawTexturedRect(guiLeft + slot.xPos - 10, guiTop + slot.yPos - 10, 36, 220, 36, 36, TEXTURE_WIDTH, TEXTURE_HEIGHT);
GlStateManager.color(1, 1, 1, 1);
GlStateManager.disableBlend();
GlStateManager.popMatrix();
}
}
}
// Crystal + upgrade slot animations
if(animationTimer > 0){
Slot crystals = this.inventorySlots.getSlot(ContainerArcaneWorkbench.CRYSTAL_SLOT);
Slot upgrades = this.inventorySlots.getSlot(ContainerArcaneWorkbench.UPGRADE_SLOT);
if(crystals.getHasStack()){
GlStateManager.pushMatrix();
GlStateManager.enableBlend();
GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
GlStateManager.color(1, 1, 1, opacity);
DrawingUtils.drawTexturedRect(left + crystals.xPos - 8, top + crystals.yPos - 8,
MAIN_GUI_WIDTH + TOOLTIP_WIDTH + RUNE_WIDTH, 0, 32, 32, TEXTURE_WIDTH, TEXTURE_HEIGHT);
GlStateManager.color(1, 1, 1, 1);
GlStateManager.disableBlend();
GlStateManager.popMatrix();
}
if(upgrades.getHasStack()){
GlStateManager.pushMatrix();
GlStateManager.enableBlend();
GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
GlStateManager.color(1, 1, 1, opacity);
DrawingUtils.drawTexturedRect(left + upgrades.xPos - 8, top + upgrades.yPos - 8,
MAIN_GUI_WIDTH + TOOLTIP_WIDTH + RUNE_WIDTH, 0, 32, 32, TEXTURE_WIDTH, TEXTURE_HEIGHT);
GlStateManager.color(1, 1, 1, 1);
GlStateManager.disableBlend();
GlStateManager.popMatrix();
}
}
// Bookshelf interface
if(arcaneWorkbenchContainer.hasBookshelves()){
DrawingUtils.drawTexturedRect(left - BOOKSHELF_UI_WIDTH, top, 0, 256, BOOKSHELF_UI_WIDTH, ySize, TEXTURE_WIDTH, TEXTURE_HEIGHT);
// Scroll bar
DrawingUtils.drawTexturedRect(left - BOOKSHELF_UI_WIDTH + SCROLL_BAR_LEFT,
top + SCROLL_BAR_TOP + (int)(scroll * (SCROLL_BAR_HEIGHT - SCROLL_HANDLE_HEIGHT) + 0.5f),
getMaxScrollRows() > 0 ? 0 : SCROLL_BAR_WIDTH, 476,
SCROLL_BAR_WIDTH, SCROLL_HANDLE_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
}
// Tooltip only drawn if there is a wand
if(this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getHasStack()){
ItemStack stack = this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getStack();
if(!(stack.getItem() instanceof IWorkbenchItem)){
Wizardry.logger.warn("Invalid item in central slot of arcane workbench, how did that get there?!");
return;
}
if(((IWorkbenchItem)stack.getItem()).showTooltip(stack)){
// Tooltip box
DrawingUtils.drawTexturedRect(left + MAIN_GUI_WIDTH, top, MAIN_GUI_WIDTH, 0, TOOLTIP_WIDTH, ySize, TEXTURE_WIDTH, TEXTURE_HEIGHT);
int y = top + 20;
if(stack.getItem() instanceof IManaStoringItem && ((IManaStoringItem)stack.getItem()).showManaInWorkbench(this.mc.player, stack)){
y += 14;
}
// Progression bar
if(stack.getItem() instanceof ItemWand && !Wizardry.settings.legacyWandLevelling){
y += 10;
Tier tier = ((ItemWand)stack.getItem()).tier;
float progressFraction = 1;
if(tier != Tier.MASTER){
progressFraction = (float)WandHelper.getProgression(stack) / Tier.values()[tier.level + 1].progression;
}
DrawingUtils.drawTexturedRect(left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, MAIN_GUI_WIDTH, ySize + PROGRESSION_BAR_HEIGHT, PROGRESSION_BAR_WIDTH, PROGRESSION_BAR_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
int width = (int)(PROGRESSION_BAR_WIDTH * progressFraction);
DrawingUtils.drawTexturedRect(left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, MAIN_GUI_WIDTH, ySize, width, PROGRESSION_BAR_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
y += 8;
}
if(stack.getItem() instanceof ISpellCastingItem && ((ISpellCastingItem)stack.getItem()).showSpellsInWorkbench(this.mc.player, stack)){
Spell[] spells = ((ISpellCastingItem)stack.getItem()).getSpells(stack);
GlStateManager.enableBlend();
for(Spell spell : spells){
boolean discovered = true;
if(!this.mc.player.isCreative() && WizardData.get(this.mc.player) != null){
discovered = WizardData.get(this.mc.player).hasSpellBeenDiscovered(spell);
}
// As of Wizardry 1.2, the icons have been split off into their own texture files to allow for add-on
// mods to add their own.
Minecraft.getMinecraft().renderEngine
.bindTexture(discovered ? spell.getElement().getIcon() : Element.MAGIC.getIcon());
// Renders the little element icon
DrawingUtils.drawTexturedRect(left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET - 1, y, 8, 8);
y += 10;
}
}
GlStateManager.disableBlend();
int x = 0;
y += 16;
// Look how much shorter this is with the WandHelper class!
for(Item item : WandHelper.getSpecialUpgrades()){
int level = WandHelper.getUpgradeLevel(stack, item);
if(level > 0){
ItemStack stack1 = new ItemStack(item, level);
GlStateManager.enableDepth();
this.itemRender.renderItemAndEffectIntoGUI(stack1, left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + x, y);
this.itemRender.renderItemOverlayIntoGUI(this.fontRenderer, stack1, left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + x, y, null);
x += 18;
if(TOOLTIP_TEXT_INSET * 2 + x + 16 > TOOLTIP_WIDTH){
x = 0;
y += 18;
}
GlStateManager.disableDepth();
GlStateManager.disableLighting(); // Whyyyyyy?
}
}
}
}
this.searchField.drawTextBox(); // Easier to do this last, then we don't need to re-bind the GUI texture twice
GlStateManager.color(1, 1, 1, 1);
Minecraft.getMinecraft().renderEngine.bindTexture(texture);
// Fixes the bug that caused the slot highlight to render opaque. I don't know why it works, it just works!
GlStateManager.disableBlend();
GlStateManager.enableAlpha();
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY){
GlStateManager.color(1, 1, 1, 1); // Just in case
int left = arcaneWorkbenchContainer.hasBookshelves() ? BOOKSHELF_UI_WIDTH : 0;
this.fontRenderer
.drawString(this.arcaneWorkbenchInventory.hasCustomName() ? this.arcaneWorkbenchInventory.getName()
: I18n.format(this.arcaneWorkbenchInventory.getName()), left + 8, 6, 4210752);
this.fontRenderer.drawString(this.playerInventory.hasCustomName() ? this.playerInventory.getName()
: I18n.format(this.playerInventory.getName()), left + 8, this.ySize - 96 + 2, 4210752);
if(arcaneWorkbenchContainer.hasBookshelves()){
this.fontRenderer.drawString(I18n.format("container." + Wizardry.MODID + ":arcane_workbench.bookshelves"), 8, 6, 4210752);
}
if(this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getHasStack()){
ItemStack stack = this.inventorySlots.getSlot(ContainerArcaneWorkbench.CENTRE_SLOT).getStack();
if(!(stack.getItem() instanceof IWorkbenchItem)){
Wizardry.logger.warn("Invalid item in central slot of arcane workbench, how did that get there?!");
return;
}
if(((IWorkbenchItem)stack.getItem()).showTooltip(stack)){
int y = 6;
this.fontRenderer.drawStringWithShadow("\u00A7f" + stack.getDisplayName(), left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
if(stack.getItem() instanceof IManaStoringItem && ((IManaStoringItem)stack.getItem()).showManaInWorkbench(this.mc.player, stack)){
y += 14;
this.fontRenderer.drawStringWithShadow(
"\u00A77" + I18n.format("container." + Wizardry.MODID + ":arcane_workbench.mana")
+ " " + ((IManaStoringItem)stack.getItem()).getMana(stack) + "/"
+ ((IManaStoringItem)stack.getItem()).getManaCapacity(stack),
left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
}
// Progression tier text
if(stack.getItem() instanceof ItemWand && !Wizardry.settings.legacyWandLevelling){
y += 14;
Tier tier = ((ItemWand)stack.getItem()).tier;
this.fontRenderer.drawStringWithShadow(tier.getDisplayNameWithFormatting(), left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
if(tier != Tier.MASTER){
Tier nextTier = Tier.values()[tier.level + 1];
String s = TextFormatting.DARK_GRAY.toString() + nextTier.getDisplayName();
if(WandHelper.getProgression(stack) >= nextTier.progression) s = nextTier.getDisplayNameWithFormatting();
this.fontRenderer.drawStringWithShadow(s, left + MAIN_GUI_WIDTH + TOOLTIP_WIDTH
- TOOLTIP_TEXT_INSET - fontRenderer.getStringWidth(s), y, 0);
}
y += 4;
}
y += 14;
if(stack.getItem() instanceof ISpellCastingItem && ((ISpellCastingItem)stack.getItem()).showSpellsInWorkbench(this.mc.player, stack)){
Spell[] spells = ((ISpellCastingItem)stack.getItem()).getSpells(stack);
for(Spell spell : spells){
boolean discovered = true;
if(!this.mc.player.isCreative() && WizardData.get(this.mc.player) != null){
discovered = WizardData.get(this.mc.player).hasSpellBeenDiscovered(spell);
}
if(discovered){
this.fontRenderer.drawStringWithShadow(spell.getDisplayNameWithFormatting(), left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + 10, y, 0);
}else{
this.mc.standardGalacticFontRenderer.drawStringWithShadow(
"\u00A79" + SpellGlyphData.getGlyphName(spell, this.mc.world), left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + 10, y, 0);
}
y += 10;
}
}
if(WandHelper.getTotalUpgrades(stack) > 0){
y += 6;
this.fontRenderer.drawStringWithShadow("\u00A7f" + I18n.format("container."
+ Wizardry.MODID + ":arcane_workbench.upgrades"), left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
int x = 0;
y += 10;
// Wand upgrade tooltips
for(Item item : WandHelper.getSpecialUpgrades()){
int level = WandHelper.getUpgradeLevel(stack, item);
if(level > 0){
// The javadoc for isPointInRegion is ambiguous; what it means is that the REGION is
// relative to the GUI but the POINT isn't.
if(isPointInRegion(left + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + x, y, 16, 16, mouseX, mouseY)){
ItemStack stack1 = new ItemStack(item, level);
this.renderToolTip(stack1, mouseX - guiLeft, mouseY - guiTop);
}
x += 18;
if(TOOLTIP_TEXT_INSET * 2 + x + 16 > TOOLTIP_WIDTH){
x = 0;
y += 18;
}
}
}
}
}
}
this.buttonList.forEach(b -> b.drawButtonForegroundLayer(mouseX - guiLeft, mouseY - guiTop));
}
// Controls
@Override
protected void actionPerformed(GuiButton button){
if(button.enabled){
if(button == applyBtn){
// Packet building
IMessage msg = new PacketControlInput.Message(PacketControlInput.ControlType.APPLY_BUTTON);
WizardryPacketHandler.net.sendToServer(msg);
// Sound
Minecraft.getMinecraft().getSoundHandler().playSound(PositionedSoundRecord.getMasterRecord(
WizardrySounds.BLOCK_ARCANE_WORKBENCH_SPELLBIND, 1));
// Animation
animationTimer = 20;
}
if(button instanceof GuiButtonSpellSort) this.arcaneWorkbenchContainer.setSortType(((GuiButtonSpellSort)button).sortType);
}
}
private int getMaxScrollRows(){
return Math.max(0, MathHelper.ceil((float)arcaneWorkbenchContainer.getActiveBookshelfSlots().size()
/ ContainerArcaneWorkbench.BOOKSHELF_SLOTS_X) - ContainerArcaneWorkbench.BOOKSHELF_SLOTS_Y);
}
@Override
public void handleMouseInput() throws IOException{
super.handleMouseInput();
int scrollDist = -Mouse.getEventDWheel();
if(scrollDist != 0 && getMaxScrollRows() > 0){
if(scrollDist > 0) this.scroll += 1f / getMaxScrollRows();
if(scrollDist < 0) this.scroll -= 1f / getMaxScrollRows();
scroll = MathHelper.clamp(scroll, 0, 1);
arcaneWorkbenchContainer.scrollTo((int)(scroll * getMaxScrollRows() + 0.5f));
}
}
@Override
protected void handleMouseClick(Slot slot, int slotId, int mouseButton, ClickType type){
searchNeedsClearing = true;
// Click type behaves weirdly, don't use it! Query the item stack held by the cursor instead
if(slot instanceof SlotBookList && ((SlotBookList)slot).hasDelegate() && playerInventory.getItemStack().isEmpty()){
// If no item is currently being moved, divert book list slots to send the virtual slot through instead
// See explanation in ContainerArcaneWorkbench
Slot virtualSlot = ((SlotBookList)slot).getDelegate();
super.handleMouseClick(virtualSlot, virtualSlot.slotNumber, mouseButton, type);
}else{
super.handleMouseClick(slot, slotId, mouseButton, type);
}
arcaneWorkbenchContainer.updateActiveBookshelfSlots();
}
@Override
protected void keyTyped(char typedChar, int keyCode) throws IOException {
if(this.searchNeedsClearing){
this.searchNeedsClearing = false;
this.searchField.setText("");
}
if(this.searchField.textboxKeyTyped(typedChar, keyCode)){
arcaneWorkbenchContainer.setSearchText(searchField.getText().toLowerCase(Locale.ROOT));
}else{
super.keyTyped(typedChar, keyCode);
}
}
private static class GuiButtonApply extends GuiButton {
public GuiButtonApply(int id, int x, int y){
super(id, x, y, 16, 16, I18n.format("container." + Wizardry.MODID + ":arcane_workbench.apply"));
}
@Override
public void drawButton(Minecraft minecraft, int mouseX, int mouseY, float partialTicks){
// Whether the button is highlighted
this.hovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
int k = 72;
int l = 220;
//int colour = 14737632;
if(this.enabled){
if(this.hovered){
k += this.width * 2;
//colour = 16777120;
}
}else{
k += this.width;
//colour = 10526880;
}
DrawingUtils.drawTexturedRect(this.x, this.y, k, l, this.width, this.height, TEXTURE_WIDTH, TEXTURE_HEIGHT);
//this.drawCenteredString(minecraft.fontRenderer, this.displayString, this.x + this.width / 2,
// this.y + (this.height - 8) / 2, colour);
}
}
@SubscribeEvent
public static void onTextureStitchEvent(TextureStitchEvent.Pre event){
event.getMap().registerSprite(ContainerArcaneWorkbench.EMPTY_SLOT_CRYSTAL);
event.getMap().registerSprite(ContainerArcaneWorkbench.EMPTY_SLOT_UPGRADE);
}
}