Files
Wizardry/src/main/java/electroblob/wizardry/client/gui/GuiLectern.java
T
2020-09-23 23:49:36 +01:00

500 lines
17 KiB
Java

package electroblob.wizardry.client.gui;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.block.BlockBookshelf;
import electroblob.wizardry.client.DrawingUtils;
import electroblob.wizardry.client.gui.GuiButtonTurnPage.Type;
import electroblob.wizardry.data.SpellGlyphData;
import electroblob.wizardry.item.ItemSpellBook;
import electroblob.wizardry.packet.PacketLectern;
import electroblob.wizardry.packet.WizardryPacketHandler;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.tileentity.TileEntityLectern;
import electroblob.wizardry.util.GeometryUtils;
import electroblob.wizardry.util.ISpellSortable;
import electroblob.wizardry.util.ParticleBuilder;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.PositionedSoundRecord;
import net.minecraft.client.audio.SoundHandler;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiTextField;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.resources.I18n;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.network.play.client.CPacketCloseWindow;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.Style;
import net.minecraft.util.text.TextFormatting;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Locale;
import java.util.stream.Collectors;
public class GuiLectern extends GuiSpellInfo implements ISpellSortable {
private static final ResourceLocation TEXTURE = new ResourceLocation(Wizardry.MODID, "textures/gui/container/lectern.png");
/** The distance of the page buttons from the bottom outside corners of the GUI. */
private static final int PAGE_BUTTON_INSET_X = 22, PAGE_BUTTON_INSET_Y = 13;
/** The distance between adjacent page turn buttons. */
private static final int PAGE_BUTTON_SPACING = 20;
/** The distance of the sort buttons from the top left corner of the GUI. */
private static final int SORT_BUTTON_INSET_X = 96, SORT_BUTTON_INSET_Y = 20;
/** The distance between adjacent sort buttons. */
private static final int SORT_BUTTON_SPACING = 13;
/** The distance of the spell buttons from the top outside corners of the GUI. */
private static final int SPELL_BUTTON_INSET_X = 23, SPELL_BUTTON_INSET_Y = 44;
/** The distance between adjacent spell buttons (in both x and y). */
private static final int SPELL_BUTTON_SPACING = 38;
private static final int SPELL_ROWS = 3, SPELL_COLUMNS = 3;
public static final int SPELL_BUTTON_COUNT = SPELL_ROWS * SPELL_COLUMNS * 2; // x2 because there are 2 pages
private static final int SEARCH_TOOLTIP_HOVER_TIME = 20;
private static final Style TOOLTIP_SYNTAX = new Style().setColor(TextFormatting.YELLOW);
private static final Style TOOLTIP_BODY = new Style().setColor(TextFormatting.WHITE);
private final TileEntityLectern lectern;
private GuiButton nextPageButton;
private GuiButton prevPageButton;
private GuiButton lastPageButton;
private GuiButton firstPageButton;
private GuiButton indexButton;
private GuiButton locateButton;
private GuiButton[] sortButtons = new GuiButton[3];
private GuiButtonSpell[] spellButtons = new GuiButtonSpell[SPELL_BUTTON_COUNT];
/** The spell currently being viewed, or null if the index is being viewed. */
private Spell currentSpell;
/** The available spells in nearby bookshelves; should not contain duplicates. */
private List<Spell> availableSpells = new ArrayList<>();
/** The spells matching the current search criteria, sorted according to the current sort settings. Will be a subset
* of {@link GuiLectern#availableSpells}. */
private List<Spell> matchingSpells;
private ISpellSortable.SortType sortType = ISpellSortable.SortType.TIER;
private boolean sortDescending = false;
private GuiTextField searchField;
private boolean searchNeedsClearing;
private int searchBarHoverTime;
private int currentPage = 0;
public GuiLectern(TileEntityLectern lectern){
super(288, 180);
this.lectern = lectern;
this.currentSpell = lectern.currentSpell;
this.setTextureSize(512, 512);
}
@Override
public Spell getSpell(){
return currentSpell;
}
@Override
public ResourceLocation getTexture(){
return TEXTURE;
}
@Override
public SortType getSortType(){
return sortType;
}
@Override
public boolean isSortDescending(){
return sortDescending;
}
private int getPageCount(){
return MathHelper.ceil((float)matchingSpells.size() / SPELL_BUTTON_COUNT);
}
private Spell getSpellForButton(GuiButtonSpell button){
return matchingSpells.get(currentPage * SPELL_BUTTON_COUNT + button.index);
}
@Override
public void initGui(){
super.initGui();
final int left = this.width / 2 - this.xSize / 2;
final int top = this.height / 2 - this.ySize / 2;
int buttonID = 0;
// Page buttons
this.buttonList.add(nextPageButton = new GuiButtonTurnPage(buttonID++, left + xSize - PAGE_BUTTON_INSET_X - GuiButtonTurnPage.WIDTH,
top + ySize - PAGE_BUTTON_INSET_Y - GuiButtonTurnPage.HEIGHT, Type.NEXT_PAGE, TEXTURE, textureWidth, textureHeight));
this.buttonList.add(prevPageButton = new GuiButtonTurnPage(buttonID++, left + PAGE_BUTTON_INSET_X,
top + ySize - PAGE_BUTTON_INSET_Y - GuiButtonTurnPage.HEIGHT, Type.PREVIOUS_PAGE, TEXTURE, textureWidth, textureHeight));
this.buttonList.add(lastPageButton = new GuiButtonTurnPage(buttonID++, left + xSize - PAGE_BUTTON_INSET_X - GuiButtonTurnPage.WIDTH - PAGE_BUTTON_SPACING,
top + ySize - PAGE_BUTTON_INSET_Y - GuiButtonTurnPage.HEIGHT, Type.NEXT_SECTION, TEXTURE, textureWidth, textureHeight));
this.buttonList.add(firstPageButton = new GuiButtonTurnPage(buttonID++, left + PAGE_BUTTON_INSET_X + PAGE_BUTTON_SPACING,
top + ySize - PAGE_BUTTON_INSET_Y - GuiButtonTurnPage.HEIGHT, Type.PREVIOUS_SECTION, TEXTURE, textureWidth, textureHeight));
this.buttonList.add(indexButton = new GuiButtonTurnPage(buttonID++, left + xSize/2 - 23,
top + ySize - PAGE_BUTTON_INSET_Y - GuiButtonTurnPage.HEIGHT, Type.CONTENTS, TEXTURE, textureWidth, textureHeight));
this.buttonList.add(locateButton = new GuiButtonLocateBook(buttonID++, left + xSize/2 - 34,
top + ySize - PAGE_BUTTON_INSET_Y - GuiButtonTurnPage.HEIGHT));
// Sort buttons
for(SortType sortType : SortType.values()){
this.buttonList.add(sortButtons[sortType.ordinal()] = new GuiButtonSpellSort(buttonID++,
left + SORT_BUTTON_INSET_X + SORT_BUTTON_SPACING * sortType.ordinal(),
top + SORT_BUTTON_INSET_Y, sortType, this, this));
}
// Spell buttons
for(int i = 0; i < SPELL_BUTTON_COUNT; i++){
int row = i % SPELL_COLUMNS;
int column = (i / SPELL_COLUMNS) % SPELL_ROWS;
int x = i < SPELL_BUTTON_COUNT/2 ? SPELL_BUTTON_INSET_X + row * SPELL_BUTTON_SPACING
: xSize - SPELL_BUTTON_INSET_X - GuiButtonSpell.WIDTH - (2-row) * SPELL_BUTTON_SPACING;
int y = SPELL_BUTTON_INSET_Y + column * SPELL_BUTTON_SPACING;
this.buttonList.add(spellButtons[i] = new GuiButtonSpell(buttonID++, left + x, top + y, i));
}
this.searchField = new GuiTextField(0, this.fontRenderer, left + 157, top + 21, 106, this.fontRenderer.FONT_HEIGHT);
this.searchField.setMaxStringLength(50);
this.searchField.setEnableBackgroundDrawing(false);
this.searchField.setVisible(true);
this.searchField.setTextColor(16777215);
this.searchField.setCanLoseFocus(false);
this.searchField.setFocused(true);
refreshAvailableSpells(); // Must be done last
}
@Override
public void updateScreen(){
super.updateScreen();
if(searchBarHoverTime > 0 && searchBarHoverTime < SEARCH_TOOLTIP_HOVER_TIME) searchBarHoverTime++;
}
@Override
public void onGuiClosed(){
WizardryPacketHandler.net.sendToServer(new PacketLectern.Message(lectern.getPos(), currentSpell));
super.onGuiClosed();
}
@Override
protected void drawBackgroundLayer(int left, int top, int mouseX, int mouseY){
if(currentSpell == Spells.none){
drawIndexPage(left, top);
}else{
super.drawBackgroundLayer(left, top, mouseX, mouseY);
}
}
@Override
protected void drawForegroundLayer(int left, int top, int mouseX, int mouseY){
if(currentSpell == Spells.none){
this.fontRenderer.drawString(I18n.format("gui." + Wizardry.MODID + ":lectern.title"),
left + 20, top + SORT_BUTTON_INSET_Y, 0);
}else{
super.drawForegroundLayer(left, top, mouseX, mouseY);
}
this.buttonList.forEach(b -> b.drawButtonForegroundLayer(mouseX, mouseY));
// Search tooltip
if(DrawingUtils.isPointInRegion(searchField.x, searchField.y, searchField.width, searchField.height, mouseX, mouseY)){
if(searchBarHoverTime == 0){
searchBarHoverTime++;
}else if(searchBarHoverTime == SEARCH_TOOLTIP_HOVER_TIME){
drawHoveringText(I18n.format("container." + Wizardry.MODID + ":arcane_workbench.search_tooltip",
TOOLTIP_SYNTAX.getFormattingCode(), TOOLTIP_BODY.getFormattingCode()), mouseX, mouseY);
}
}else{
searchBarHoverTime = 0;
}
}
private void drawIndexPage(int left, int top){
for(int i = 0; i < SPELL_BUTTON_COUNT; i++){
int index = currentPage * SPELL_BUTTON_COUNT + i;
Spell spell = index < matchingSpells.size() ? matchingSpells.get(index) : Spells.none;
boolean discovered = Wizardry.proxy.shouldDisplayDiscovered(spell, null);
Minecraft.getMinecraft().renderEngine.bindTexture(discovered ? spell.getIcon() : Spells.none.getIcon());
int row = i % SPELL_COLUMNS;
int column = (i / SPELL_COLUMNS) % SPELL_ROWS;
int x = i < SPELL_BUTTON_COUNT/2 ? SPELL_BUTTON_INSET_X + row * SPELL_BUTTON_SPACING
: xSize - SPELL_BUTTON_INSET_X - GuiButtonSpell.WIDTH - (2-row) * SPELL_BUTTON_SPACING;
int y = SPELL_BUTTON_INSET_Y + column * SPELL_BUTTON_SPACING;
DrawingUtils.drawTexturedRect(left + x + 1, top + y + 1, 0, 0, 32, 32, 32, 32);
}
mc.renderEngine.bindTexture(getTexture());
DrawingUtils.drawTexturedRect(left, top, 0, 256, xSize, ySize, textureWidth, textureHeight);
this.searchField.drawTextBox();
GlStateManager.color(1, 1, 1, 1);
mc.renderEngine.bindTexture(getTexture());
}
@Override
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws IOException {
super.mouseClicked(mouseX, mouseY, mouseButton);
searchNeedsClearing = true;
}
@Override
protected void actionPerformed(GuiButton button){
int lastPage = getPageCount() - 1;
if(button == indexButton){
currentSpell = Spells.none;
// currentPage = 0;
}else if(button == locateButton){
// Close the GUI
this.mc.player.connection.sendPacket(new CPacketCloseWindow(this.mc.player.openContainer.windowId));
this.mc.displayGuiScreen(null);
// Find the location(s) of the current spell's book(s) and highlight them
for(IInventory bookshelf : BlockBookshelf.findNearbyBookshelves(lectern.getWorld(), lectern.getPos())){
for(int i = 0; i < bookshelf.getSizeInventory(); i++){
ItemStack stack = bookshelf.getStackInSlot(i);
if(stack.getItem() instanceof ItemSpellBook){
Spell spell = Spell.byMetadata(stack.getMetadata());
if(spell == this.currentSpell){
BlockPos pos = (((TileEntity)bookshelf).getPos());
for(EnumFacing side : EnumFacing.VALUES){
ParticleBuilder.create(ParticleBuilder.Type.BLOCK_HIGHLIGHT).pos(
GeometryUtils.getFaceCentre(pos, side)
.add(new Vec3d(side.getDirectionVec())
.scale(GeometryUtils.ANTI_Z_FIGHTING_OFFSET)))
.face(side).clr(0.9f, 0.5f, 0.8f).fade(0.7f, 0, 1).spawn(mc.world);
}
mc.world.playSound(pos, WizardrySounds.BLOCK_LECTERN_LOCATE_SPELL, SoundCategory.BLOCKS, 1, 0.7f, false);
break; // This bookshelf has the spell, skip to the next bookshelf
}
}
}
}
}else if(button == nextPageButton){
if(currentPage < lastPage) currentPage++;
}else if(button == prevPageButton){
if(currentPage > 0) currentPage--;
}else if(button == lastPageButton){
currentPage = lastPage;
}else if(button == firstPageButton){
currentPage = 0;
}else if(button instanceof GuiButtonSpell){
currentSpell = getSpellForButton((GuiButtonSpell)button);
}else if(button instanceof GuiButtonSpellSort){
SortType sortType = (((GuiButtonSpellSort)button).sortType);
if(this.sortType == sortType){
this.sortDescending = !this.sortDescending;
}else{
this.sortType = sortType;
this.sortDescending = false;
}
updateMatchingSpells();
}
updateButtonVisiblity();
}
@Override
protected void keyTyped(char typedChar, int keyCode) throws IOException {
if(this.searchNeedsClearing){
this.searchNeedsClearing = false;
this.searchField.setText("");
this.currentPage = 0;
}
if(this.searchField.textboxKeyTyped(typedChar, keyCode)){
this.currentPage = 0;
updateMatchingSpells();
updateButtonVisiblity();
}else{
super.keyTyped(typedChar, keyCode);
}
}
private void updateButtonVisiblity(){
if(currentSpell == Spells.none){
this.searchField.setVisible(true);
int lastPage = getPageCount() - 1;
prevPageButton.visible = currentPage > 0;
firstPageButton.visible = currentPage > 0;
nextPageButton.visible = currentPage < lastPage;
lastPageButton.visible = currentPage < lastPage;
indexButton.visible = false;
locateButton.visible = false;
for(GuiButton button : sortButtons) button.visible = true;
for(GuiButtonSpell button : spellButtons){
button.visible = currentPage * SPELL_BUTTON_COUNT + button.index < matchingSpells.size();
}
}else{
this.searchField.setVisible(false);
this.buttonList.forEach(b -> b.visible = false); // Hide all buttons...
indexButton.visible = true; // ... except the index button and locate button
locateButton.visible = true;
}
}
private void updateMatchingSpells(){
matchingSpells = availableSpells.stream()
.filter(s -> s.matches(searchField.getText().toLowerCase(Locale.ROOT)))
.sorted(sortDescending ? sortType.comparator.reversed() : sortType.comparator)
.collect(Collectors.toList());
}
// TODO: Config option to always display all spells when in creative
/** Called on initialisation and whenever a bookshelf is added or removed, to update the list of spells. */
public void refreshAvailableSpells(){
availableSpells.clear();
// No need to exclude the lectern TE because it's not an IInventory!
for(IInventory bookshelf : BlockBookshelf.findNearbyBookshelves(lectern.getWorld(), lectern.getPos())){
for(int i=0; i<bookshelf.getSizeInventory(); i++){
ItemStack stack = bookshelf.getStackInSlot(i);
if(stack.getItem() instanceof ItemSpellBook){
Spell spell = Spell.byMetadata(stack.getMetadata());
if(spell != Spells.none && !availableSpells.contains(spell)) availableSpells.add(spell);
}
}
}
if(!availableSpells.contains(currentSpell)) currentSpell = Spells.none;
updateMatchingSpells();
updateButtonVisiblity();
}
private class GuiButtonLocateBook extends GuiButton {
public GuiButtonLocateBook(int id, int x, int y){
super(id, x, y, 12, 12, "");
}
@Override
public void drawButton(Minecraft minecraft, int mouseX, int mouseY, float partialTicks){
if(this.visible){
boolean flag = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
GlStateManager.color(1, 1, 1, 1);
minecraft.getTextureManager().bindTexture(TEXTURE);
DrawingUtils.drawTexturedRect(this.x, this.y, flag ? width : 0, 184, width, height, textureWidth, textureHeight);
}
}
}
private class GuiButtonSpell extends GuiButtonInvisible {
private static final int WIDTH = 34, HEIGHT = 34;
private final int index;
public GuiButtonSpell(int id, int x, int y, int index){
super(id, x, y, WIDTH, HEIGHT);
this.index = index;
}
@Override
public void playPressSound(SoundHandler soundHandler){
soundHandler.playSound(PositionedSoundRecord.getMasterRecord(WizardrySounds.MISC_PAGE_TURN, 1));
}
@Override
public void drawButton(Minecraft minecraft, int mouseX, int mouseY, float partialTicks){
if(visible){
super.drawButton(minecraft, mouseX, mouseY, partialTicks);
if(hovered){
mc.renderEngine.bindTexture(getTexture());
DrawingUtils.drawTexturedRect(x, y, 40, 180, width, height, textureWidth, textureHeight);
}
}
}
@Override
public void drawButtonForegroundLayer(int mouseX, int mouseY){
if(visible && hovered){
Spell spell = getSpellForButton(this);
if(Wizardry.proxy.shouldDisplayDiscovered(spell, null)){
drawHoveringText(Collections.singletonList(spell.getDisplayName()), mouseX, mouseY, fontRenderer);
}else{
drawHoveringText(Collections.singletonList(SpellGlyphData.getGlyphName(spell, mc.world)),
mouseX, mouseY, mc.standardGalacticFontRenderer);
}
}
}
}
}