f37812be3e
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
108 lines
3.3 KiB
Java
108 lines
3.3 KiB
Java
package electroblob.wizardry.spell;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.registry.WizardryItems;
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import electroblob.wizardry.util.SpellModifiers;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.projectile.EntityWitherSkull;
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import net.minecraft.item.EnumAction;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraftforge.event.entity.EntityMobGriefingEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.eventhandler.Event;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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@Mod.EventBusSubscriber
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public class WitherSkull extends Spell {
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public static final String ACCELERATION = "acceleration";
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public WitherSkull(){
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super("wither_skull", EnumAction.NONE, false);
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addProperties(ACCELERATION);
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soundValues(1, 1.1f, 0.2f);
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}
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@Override
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public boolean requiresPacket(){
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return false;
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}
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@Override
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public boolean canBeCastByNPCs(){
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return true;
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}
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
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Vec3d look = caster.getLookVec();
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if(!world.isRemote){
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EntityWitherSkull witherskull = new EntityWitherSkull(world, caster, 1, 1, 1);
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witherskull.setPosition(caster.posX + look.x, caster.posY + look.y + 1.3, caster.posZ + look.z);
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double acceleration = getProperty(ACCELERATION).doubleValue() * modifiers.get(WizardryItems.range_upgrade);
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witherskull.accelerationX = look.x * acceleration;
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witherskull.accelerationY = look.y * acceleration;
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witherskull.accelerationZ = look.z * acceleration;
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witherskull.shootingEntity = caster;
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world.spawnEntity(witherskull);
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this.playSound(world, caster, ticksInUse, -1, modifiers);
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}
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caster.swingArm(hand);
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return true;
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}
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@Override
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public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target,
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SpellModifiers modifiers){
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if(target != null){
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if(!world.isRemote){
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EntityWitherSkull witherskull = new EntityWitherSkull(world, caster, 1, 1, 1);
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double dx = target.posX - caster.posX;
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double dy = target.getEntityBoundingBox().minY + (double)(target.height / 2.0F)
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- (caster.posY + (double)(caster.height / 2.0F));
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double dz = target.posZ - caster.posZ;
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witherskull.accelerationX = dx / caster.getDistance(target) * 0.1;
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witherskull.accelerationY = dy / caster.getDistance(target) * 0.1;
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witherskull.accelerationZ = dz / caster.getDistance(target) * 0.1;
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witherskull.shootingEntity = caster;
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witherskull.setPosition(caster.posX, caster.posY + caster.getEyeHeight(), caster.posZ);
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world.spawnEntity(witherskull);
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this.playSound(world, caster, ticksInUse, -1, modifiers);
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}
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caster.swingArm(hand);
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return true;
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}
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return false;
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}
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@SubscribeEvent
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public static void onEntityMobGriefingEvent(EntityMobGriefingEvent event){
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if(event.getEntity() instanceof EntityPlayer){
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// If a player shot the wither skull, it should ignore the mob griefing gamerule and use playerBlockDamage instead
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event.setResult(Wizardry.settings.playerBlockDamage ? Event.Result.ALLOW : Event.Result.DENY);
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}
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}
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}
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