Files
Wizardry/src/main/java/electroblob/wizardry/client/renderer/RenderEvilWizard.java
T
2018-02-07 21:15:50 +00:00

34 lines
1.2 KiB
Java

package electroblob.wizardry.client.renderer;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.client.model.ModelWizard;
import electroblob.wizardry.entity.living.EntityEvilWizard;
import net.minecraft.client.renderer.entity.RenderBiped;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.entity.layers.LayerBipedArmor;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderEvilWizard extends RenderBiped<EntityEvilWizard> {
static final ResourceLocation[] textures = new ResourceLocation[6];
public RenderEvilWizard(RenderManager renderManager){
super(renderManager, new ModelWizard(), 0.5F);
for(int i = 0; i < 6; i++){
textures[i] = new ResourceLocation(Wizardry.MODID, "textures/entity/evil_wizard_" + i + ".png");
}
// Just using the default without overriding models, since the armour sets its own model anyway.
this.addLayer(new LayerBipedArmor(this));
}
@Override
protected ResourceLocation getEntityTexture(EntityEvilWizard wizard){
return textures[wizard.textureIndex];
}
}