Files
Wizardry/src/main/java/electroblob/wizardry/packet/PacketSyncSettings.java
T
2018-06-05 15:43:48 +01:00

83 lines
3.0 KiB
Java

package electroblob.wizardry.packet;
import electroblob.wizardry.Settings;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.packet.PacketSyncSettings.Message;
import io.netty.buffer.ByteBuf;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
/**
* <b>[Server -> Client]</b> This packet is sent to synchronise the config settings with clients on player login.
*
* @see Settings
*/
public class PacketSyncSettings implements IMessageHandler<Message, IMessage> {
@Override
public IMessage onMessage(Message message, MessageContext ctx){
if(ctx.side.isClient()){
// Using a fully qualified name is a good course of action here; we don't really want to clutter the proxy
// any more than necessary.
net.minecraft.client.Minecraft.getMinecraft().addScheduledTask(new Runnable(){
@Override
public void run(){
copySettings(message);
}
});
}
return null;
}
private static void copySettings(Message message){
Wizardry.settings.discoveryMode = message.settings.discoveryMode;
// Wizardry.settings.maxSpellCommandMultiplier = message.settings.maxSpellCommandMultiplier;
// Wizardry.settings.castCommandName = message.settings.castCommandName;
// Wizardry.settings.discoverspellCommandName = message.settings.discoverspellCommandName;
// Wizardry.settings.allyCommandName = message.settings.allyCommandName;
// Wizardry.settings.alliesCommandName = message.settings.alliesCommandName;
}
public static class Message implements IMessage {
/** EntityID of the caster */
public Settings settings;
// This constructor is required otherwise you'll get errors (used somewhere in fml through reflection)
public Message(){
}
public Message(Settings settings){
this.settings = settings;
}
@Override
public void fromBytes(ByteBuf buf){
// I'm guessing the settings field will be null here, so it needs initialising.
// This is also a great reason to have the settings as an actual object.
settings = new Settings();
// The order is important
settings.discoveryMode = buf.readBoolean();
// settings.maxSpellCommandMultiplier = buf.readDouble();
// settings.castCommandName = ByteBufUtils.readUTF8String(buf);
// settings.discoverspellCommandName = ByteBufUtils.readUTF8String(buf);
// settings.allyCommandName = ByteBufUtils.readUTF8String(buf);
// settings.alliesCommandName = ByteBufUtils.readUTF8String(buf);
}
@Override
public void toBytes(ByteBuf buf){
buf.writeBoolean(settings.discoveryMode);
// buf.writeDouble(settings.maxSpellCommandMultiplier);
// ByteBufUtils.writeUTF8String(buf, settings.castCommandName);
// ByteBufUtils.writeUTF8String(buf, settings.discoverspellCommandName);
// ByteBufUtils.writeUTF8String(buf, settings.allyCommandName);
// ByteBufUtils.writeUTF8String(buf, settings.alliesCommandName);
}
}
}