Files
Wizardry/src/main/java/electroblob/wizardry/potion/ICustomPotionParticles.java
T
Electroblob77 f37812be3e That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
2019-08-18 00:04:18 +01:00

76 lines
3.4 KiB
Java

package electroblob.wizardry.potion;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.potion.PotionEffect;
import net.minecraft.potion.PotionUtils;
import net.minecraft.world.World;
import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
import net.minecraftforge.event.entity.living.PotionColorCalculationEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import java.util.stream.Collectors;
/**
* Interface for potion effects that spawn custom particles instead of (or as well as) the vanilla 'swirly' particles.<br>
* <br>
* To hide the vanilla 'swirly' particles, set the potion's liquid colour to 0 (black). By default, potions that
* implement this interface do not mix their colour with other potions.<br>
* <br>
* Potions that implement this interface also implement {@link ISyncedPotion} since any custom particles require syncing
* to disappear correctly when the effect ends; if syncing is not required, override
* {@link ISyncedPotion#shouldSync(EntityLivingBase)} to return false.
*
* @author Electroblob
* @since Wizardry 1.2
*/
@Mod.EventBusSubscriber
public interface ICustomPotionParticles extends ISyncedPotion {
/**
* Called from the event handler to spawn a <b>single</b> custom potion particle. To get an instance of
* <code>Random</code> inside this method, use <code>world.rand</code>.
*
* @param world The world to spawn the particle in.
* @param x The x coordinate of the particle, already set to a random value within the entity's bounding box.
* @param y The y coordinate of the particle, already set to a random value within the entity's bounding box.
* @param z The z coordinate of the particle, already set to a random value within the entity's bounding box.
*/
void spawnCustomParticle(World world, double x, double y, double z);
/** Returns true if this potion should mix its colour with others, false if not. Defaults to false. */
default boolean shouldMixColour(){
return false;
}
@SubscribeEvent
public static void onLivingUpdateEvent(LivingUpdateEvent event){
if(event.getEntityLiving().world.isRemote){
// Behold the power of interfaces!
for(PotionEffect effect : event.getEntityLiving().getActivePotionEffects()){
if(effect.getPotion() instanceof ICustomPotionParticles && effect.doesShowParticles()){
double x = event.getEntityLiving().posX
+ (event.getEntityLiving().world.rand.nextDouble() - 0.5) * event.getEntityLiving().width;
double y = event.getEntityLiving().getEntityBoundingBox().minY
+ event.getEntityLiving().world.rand.nextDouble() * event.getEntityLiving().height;
double z = event.getEntityLiving().posZ
+ (event.getEntityLiving().world.rand.nextDouble() - 0.5) * event.getEntityLiving().width;
((ICustomPotionParticles)effect.getPotion()).spawnCustomParticle(event.getEntityLiving().world, x, y, z);
}
}
}
}
@SubscribeEvent
// Prevents instances of this interface for which shouldMixColour() returns false from affecting mixed potion colours
public static void onPotionColourCalculationEvent(PotionColorCalculationEvent event){
event.setColor(PotionUtils.getPotionColorFromEffectList(event.getEffects().stream().filter(
p -> !(p instanceof ICustomPotionParticles && !((ICustomPotionParticles)p).shouldMixColour()))
.collect(Collectors.toList())));
}
}