Files
Wizardry/src/main/java/electroblob/wizardry/spell/Earthquake.java
T

68 lines
2.4 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.entity.construct.EntityEarthquake;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.world.World;
public class Earthquake extends SpellConstruct<EntityEarthquake> {
public static final String SPREAD_SPEED = "spread_speed";
public Earthquake(){
super("earthquake", EnumAction.NONE, EntityEarthquake::new, true);
this.soundValues(2, 1, 0);
this.overlap(true);
this.floor(true);
addProperties(EFFECT_RADIUS, SPREAD_SPEED);
}
// This one spawns particles
@Override public boolean requiresPacket(){ return true; }
@Override
protected void addConstructExtras(EntityEarthquake construct, EnumFacing side, EntityLivingBase caster, SpellModifiers modifiers){
// Calculates the lifetime based on the base radius and spread speed
// Also overwrites the -1 lifetime set due to permanent being true
construct.lifetime = (int)(getProperty(EFFECT_RADIUS).floatValue()/getProperty(SPREAD_SPEED).floatValue()
* modifiers.get(WizardryItems.blast_upgrade));
}
@Override
protected boolean spawnConstruct(World world, double x, double y, double z, EnumFacing side, EntityLivingBase caster, SpellModifiers modifiers){
if(world.isRemote){
world.spawnParticle(EnumParticleTypes.EXPLOSION_LARGE, x, y + 0.1, z, 0, 0, 0);
double particleX, particleZ;
for(int i=0; i<40; i++){
particleX = x - 1.0d + 2 * world.rand.nextDouble();
particleZ = z - 1.0d + 2 * world.rand.nextDouble();
IBlockState block = WizardryUtilities.getBlockEntityIsStandingOn(caster);
world.spawnParticle(EnumParticleTypes.BLOCK_DUST, particleX, y,
particleZ, particleX - x, 0, particleZ - z, Block.getStateId(block));
}
WizardryUtilities.getEntitiesWithinRadius(15, x, y, z, world, EntityPlayer.class)
.forEach(p -> Wizardry.proxy.shakeScreen(p, 12));
}
return super.spawnConstruct(world, x, y, z, side, caster, modifiers);
}
}