Files
Wizardry/src/main/java/electroblob/wizardry/spell/SummonSkeletonLegion.java
T
Electroblob77 f37812be3e That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
2019-08-18 00:04:18 +01:00

51 lines
1.9 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.entity.living.EntitySkeletonMinion;
import electroblob.wizardry.entity.living.EntityStrayMinion;
import electroblob.wizardry.item.ItemArtefact;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.SpellModifiers;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class SummonSkeletonLegion extends SpellMinion<EntitySkeletonMinion> {
public SummonSkeletonLegion(){
super("summon_skeleton_legion", EntitySkeletonMinion::new);
this.soundValues(1, 1.1f, 0.1f);
}
@Override
protected EntitySkeletonMinion createMinion(World world, EntityLivingBase caster, SpellModifiers modifiers){
if(caster instanceof EntityPlayer && ItemArtefact.isArtefactActive((EntityPlayer)caster, WizardryItems.charm_minion_variants)){
return new EntityStrayMinion(world);
}else{
return super.createMinion(world, caster, modifiers);
}
}
@Override
protected void addMinionExtras(EntitySkeletonMinion minion, BlockPos pos, EntityLivingBase caster, SpellModifiers modifiers, int alreadySpawned){
if(alreadySpawned % 2 == 0){
// Archers
minion.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, new ItemStack(Items.BOW));
}else{
// Swordsmen
minion.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, new ItemStack(Items.IRON_SWORD));
}
minion.setItemStackToSlot(EntityEquipmentSlot.HEAD, new ItemStack(Items.CHAINMAIL_HELMET));
minion.setItemStackToSlot(EntityEquipmentSlot.CHEST, new ItemStack(Items.CHAINMAIL_CHESTPLATE));
minion.setDropChance(EntityEquipmentSlot.MAINHAND, 0.0f);
minion.setDropChance(EntityEquipmentSlot.HEAD, 0.0f);
minion.setDropChance(EntityEquipmentSlot.CHEST, 0.0f);
}
}