Files
Wizardry/src/main/java/electroblob/wizardry/client/renderer/RenderLightningPulse.java
T
2018-03-09 11:56:31 +01:00

73 lines
2.5 KiB
Java

package electroblob.wizardry.client.renderer;
import org.lwjgl.opengl.GL11;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.entity.construct.EntityLightningPulse;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.ResourceLocation;
public class RenderLightningPulse extends Render<EntityLightningPulse> {
private final ResourceLocation[] textures = new ResourceLocation[8];
private float scale = 1.0f;
public RenderLightningPulse(RenderManager renderManager, float scale){
super(renderManager);
for(int i = 0; i < textures.length; i++){
textures[i] = new ResourceLocation(Wizardry.MODID, "textures/entity/lightning_pulse_" + i + ".png");
}
this.scale = scale;
}
@Override
public void doRender(EntityLightningPulse entity, double par2, double par4, double par6, float par8, float par9){
GlStateManager.pushMatrix();
GlStateManager.enableBlend();
GlStateManager.disableLighting();
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240, 240);
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
float yOffset = 0;
GlStateManager.translate((float)par2, (float)par4 + yOffset, (float)par6);
this.bindTexture(textures[entity.ticksExisted]);
float f6 = 1.0F;
float f7 = 0.5F;
float f8 = 0.5F;
GlStateManager.rotate(-90, 1, 0, 0);
GlStateManager.scale(scale, scale, scale);
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder buffer = tessellator.getBuffer();
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
buffer.pos((double)(0.0F - f7), (double)(0.0F - f8), 0.01).tex(0, 1).endVertex();
buffer.pos((double)(f6 - f7), (double)(0.0F - f8), 0.01).tex(1, 1).endVertex();
buffer.pos((double)(f6 - f7), (double)(1.0F - f8), 0.01).tex(1, 0).endVertex();
buffer.pos((double)(0.0F - f7), (double)(1.0F - f8), 0.01).tex(0, 0).endVertex();
tessellator.draw();
GlStateManager.disableBlend();
GlStateManager.enableLighting();
GlStateManager.disableRescaleNormal();
GlStateManager.popMatrix();
}
@Override
protected ResourceLocation getEntityTexture(EntityLightningPulse entity){
return null;
}
}