b374f71533
- Splits all particle textures into individual files intead of sprite sheets - Replaces arc and lightning pulse entities with particles - Pulls particle code up to the general ParticleWizardry so behaviours such as spin can be applied to all particle types - Renames a few ParticleBuilder methods for conciseness. - Adds a few new particle effects to various spells and entities, with a slight tweak to EntityMagicArrow#onBlockHit to facilitate impact effects
67 lines
2.0 KiB
Java
67 lines
2.0 KiB
Java
package electroblob.wizardry.entity.construct;
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import java.util.List;
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import electroblob.wizardry.registry.WizardryPotions;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.util.MagicDamage;
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import electroblob.wizardry.util.MagicDamage.DamageType;
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import electroblob.wizardry.util.ParticleBuilder;
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import electroblob.wizardry.util.ParticleBuilder.Type;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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public class EntityBlizzard extends EntityMagicConstruct {
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public EntityBlizzard(World world){
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super(world);
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this.height = 1.0f;
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this.width = 1.0f;
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}
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public void onUpdate(){
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if(this.ticksExisted % 120 == 1){
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this.playSound(WizardrySounds.SPELL_LOOP_WIND, 1.0f, 1.0f);
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}
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super.onUpdate();
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if(!this.world.isRemote){
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List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(3.0d, this.posX, this.posY,
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this.posZ, this.world);
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for(EntityLivingBase target : targets){
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if(this.isValidTarget(target)){
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if(this.getCaster() != null){
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WizardryUtilities.attackEntityWithoutKnockback(target,
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MagicDamage.causeIndirectMagicDamage(this, getCaster(), DamageType.FROST),
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1 * damageMultiplier);
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}else{
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WizardryUtilities.attackEntityWithoutKnockback(target, DamageSource.MAGIC,
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1 * damageMultiplier);
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}
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}
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// All entities are slowed, even the caster (except those immune to frost effects)
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if(!MagicDamage.isEntityImmune(DamageType.FROST, target))
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target.addPotionEffect(new PotionEffect(WizardryPotions.frost, 20, 0));
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}
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}else{
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for(int i=1; i<12; i++){
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double speed = (rand.nextBoolean() ? 1 : -1) * 0.1 + 0.05 * rand.nextDouble();
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ParticleBuilder.create(Type.SNOW).pos(this.posX, this.posY + rand.nextDouble() * 3, this.posZ).vel(0, 0, 0)
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.time(100).scale(2).spin(rand.nextDouble() * 2.5 + 0.5, speed).spawn(world);
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}
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}
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}
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}
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