Files
Wizardry/src/main/java/electroblob/wizardry/entity/living/EntityDecoy.java
T
Electroblob77 b374f71533 The great particle refactoring part 2: Splitting and Streamlining!
- Splits all particle textures into individual files intead of sprite sheets
- Replaces arc and lightning pulse entities with particles
- Pulls particle code up to the general ParticleWizardry so behaviours such as spin can be applied to all particle types
- Renames a few ParticleBuilder methods for conciseness.
- Adds a few new particle effects to various spells and entities, with a slight tweak to EntityMagicArrow#onBlockHit to facilitate impact effects
2019-01-01 21:40:04 +00:00

117 lines
3.0 KiB
Java

package electroblob.wizardry.entity.living;
import java.lang.ref.WeakReference;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.DamageSource;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.world.World;
public class EntityDecoy extends EntitySummonedCreature {
/** Creates a new decoy in the given world. */
public EntityDecoy(World world){
super(world);
}
@Override
public void setCaster(EntityLivingBase caster){
super.setCaster(caster);
this.setAlwaysRenderNameTag(caster instanceof EntityPlayer);
}
@Override
protected void initEntityAI(){
// Decoys just wander around aimlessly, watching anything living.
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIWander(this, 1.0D));
this.tasks.addTask(2, new EntityAIWatchClosest(this, EntityLivingBase.class, 6.0F));
this.tasks.addTask(3, new EntityAILookIdle(this));
}
@Override
public void onDespawn(){
super.onDespawn();
if(world.isRemote){
for(int i = 0; i < 20; i++){
ParticleBuilder.create(Type.DUST)
.pos(this.posX + (this.rand.nextDouble() - 0.5) * this.width, this.getEntityBoundingBox().minY
+ this.rand.nextDouble() * this.height, this.posZ + (this.rand.nextDouble() - 0.5) * this.width)
.time(40)
.clr(0.2f, 1.0f, 0.8f)
.shaded(true)
.spawn(world);
}
}
}
@Override
public boolean isEntityInvulnerable(DamageSource source){
return true;
}
@Override
public boolean isSneaking(){
return false;
}
@Override
public void onUpdate(){
super.onUpdate();
if(this.getCaster() == null || this.getCaster().isDead){
this.setDead();
this.onDespawn();
}
}
@Override
protected void applyEntityAttributes(){
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.25D);
}
@Override
public ITextComponent getDisplayName(){
if(getCaster() instanceof EntityPlayer){
return this.getCaster().getDisplayName();
}else{
return super.getDisplayName();
}
}
@Override
public boolean hasCustomName(){
return getCaster() instanceof EntityPlayer;
}
@Override
public boolean hasRangedAttack(){
return false;
}
@Override
public void writeSpawnData(ByteBuf data){
super.writeSpawnData(data);
if(this.getCaster() != null) data.writeInt(this.getCaster().getEntityId());
}
@Override
public void readSpawnData(ByteBuf data){
super.readSpawnData(data);
if(!data.isReadable()) return;
this.setCasterReference(
new WeakReference<EntityLivingBase>((EntityLivingBase)this.world.getEntityByID(data.readInt())));
}
}