Files
Wizardry/src/main/java/electroblob/wizardry/spell/Entrapment.java
T
Electroblob77 b374f71533 The great particle refactoring part 2: Splitting and Streamlining!
- Splits all particle textures into individual files intead of sprite sheets
- Replaces arc and lightning pulse entities with particles
- Pulls particle code up to the general ParticleWizardry so behaviours such as spin can be applied to all particle types
- Renames a few ParticleBuilder methods for conciseness.
- Adds a few new particle effects to various spells and entities, with a slight tweak to EntityMagicArrow#onBlockHit to facilitate impact effects
2019-01-01 21:40:04 +00:00

70 lines
2.5 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.constants.SpellType;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.entity.construct.EntityBubble;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.MagicDamage;
import electroblob.wizardry.util.MagicDamage.DamageType;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.init.SoundEvents;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class Entrapment extends SpellRay {
public Entrapment(){
super("entrapment", Tier.ADVANCED, Element.NECROMANCY, SpellType.ATTACK, 35, 75, false, 10, SoundEvents.ENTITY_WITHER_SHOOT);
this.soundValues(1, 0.85f, 0.3f);
}
@Override
protected boolean onEntityHit(World world, Entity target, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
if(WizardryUtilities.isLiving(target)){
if(!world.isRemote){
// Deals a small amount damage so the target counts as being hit by the caster
target.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.MAGIC), 1);
EntityBubble bubble = new EntityBubble(world);
bubble.setPosition(target.posX, target.posY, target.posZ);
bubble.setCaster(caster);
bubble.lifetime = ((int)(200 * modifiers.get(WizardryItems.duration_upgrade)));
bubble.isDarkOrb = true;
bubble.damageMultiplier = modifiers.get(SpellModifiers.POTENCY);
world.spawnEntity(bubble);
target.startRiding(bubble);
}
}
return true;
}
@Override
protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
return false;
}
@Override
protected boolean onMiss(World world, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
return true;
}
@Override
protected void spawnParticle(World world, double x, double y, double z, double vx, double vy, double vz){
world.spawnParticle(EnumParticleTypes.PORTAL, x, y - 0.5, z, 0, 0, 0);
ParticleBuilder.create(Type.DARK_MAGIC).pos(x, y, z).clr(0.1f, 0, 0).spawn(world);
}
}