b374f71533
- Splits all particle textures into individual files intead of sprite sheets - Replaces arc and lightning pulse entities with particles - Pulls particle code up to the general ParticleWizardry so behaviours such as spin can be applied to all particle types - Renames a few ParticleBuilder methods for conciseness. - Adds a few new particle effects to various spells and entities, with a slight tweak to EntityMagicArrow#onBlockHit to facilitate impact effects
53 lines
1.9 KiB
Java
53 lines
1.9 KiB
Java
package electroblob.wizardry.spell;
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import electroblob.wizardry.constants.Element;
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import electroblob.wizardry.constants.SpellType;
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import electroblob.wizardry.constants.Tier;
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import electroblob.wizardry.util.ParticleBuilder;
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import electroblob.wizardry.util.ParticleBuilder.Type;
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import electroblob.wizardry.util.SpellModifiers;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.item.EnumAction;
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import net.minecraft.util.EnumHand;
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import net.minecraft.world.World;
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public class Glide extends Spell {
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public Glide(){
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super("glide", Tier.ADVANCED, Element.EARTH, SpellType.UTILITY, 5, 0, EnumAction.NONE, true);
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}
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
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if(caster.motionY < -0.1 && !caster.isInWater()){
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caster.motionY = -0.1;
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if(Math.abs(caster.motionX) < 0.4 && Math.abs(caster.motionZ) < 0.4){
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caster.addVelocity(caster.getLookVec().x / 8, 0, caster.getLookVec().z / 8);
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// entityplayer.moveEntity(entityplayer.motionX*10, 0, entityplayer.motionZ*10);
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}
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caster.fallDistance = 0.0f;
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}
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if(world.isRemote){
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double x = caster.posX - 0.25 + world.rand.nextDouble() / 2;
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double y = caster.getEntityBoundingBox().minY + world.rand.nextDouble();
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double z = caster.posZ - 0.25 + world.rand.nextDouble() / 2;
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ParticleBuilder.create(Type.SPARKLE).pos(x, y, z).vel(0, -0.1, 0).time(15).clr(1, 1, 1).spawn(world);
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x = caster.posX - 0.25 + world.rand.nextDouble() / 2;
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y = caster.getEntityBoundingBox().minY + world.rand.nextDouble();
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z = caster.posZ - 0.25 + world.rand.nextDouble() / 2;
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ParticleBuilder.create(Type.LEAF).pos(x, y, z).time(20).spawn(world);
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}
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if(ticksInUse % 24 == 0){
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WizardryUtilities.playSoundAtPlayer(caster, SoundEvents.ITEM_ELYTRA_FLYING, 0.5F, 1.0f);
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}
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return true;
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}
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}
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